PropertyValue
rdfs:label
  • Handy Watchbeast (3.5e Monster)
rdfs:comment
  • The Handy Watchbeast can attempt a variety of things, probably some of them involving 9 Attacks of Opportunity per round. When those fail, the Handy Watchbeast can use Break Time to run away.
Summary
  • A terrifying, yet easily tricked wielder of time
dcterms:subject
Author name
  • Foxwarrior
Will
  • 0
Fort
  • 3
clvl
  • fighter 4
DEX
  • 26
feats
Listen
  • -1
Melee
  • Unarmed strike +13
init
  • +8
str
  • 8
touch
  • 20
CHA
  • 6
BAB
  • +4
sq
  • Evasion, Break Time, Bend Time, Improved Grab
spd
  • 40
Wis
  • 8
dbkwik:dungeons/property/wikiPageUsesTemplate
date created
  • 4
Skills
  • Balance +12
AL
Status
  • Just started
Name
  • Handy Watchbeast
Type
spot
  • -1
acmods
  • +1 natural, +2 deflection, +8 dexterity
con
  • 8
flat
  • 13
cr
  • 5
san
  • Evasion
  • Bend Time
  • Break Time
  • Improved Grab
HD
  • 4
AC
  • 21
Lang
  • Gnome
int
  • 8
sad
  • If the Handy Watchbeast succeeds on a Reflex save for half damage, it takes no damage instead.
  • The Handy Watchbeast can sacrifice one of its watches as a swift action in order to gain an extra turn, as per time stop, but only for 1 turn. Sacrificing a watch gives the Handy Watchbeast a negative level.
  • The Handy Watchbeast can release stored energy in its watches as a swift action. It takes 1 point of nonlethal damage, but gets a +10 bonus to Dexterity for the round.
  • The Handy Watchbeast can initiate a grapple whenever it hits with a melee attack.
grp
  • +3
HP
  • 18
ref
  • 12
Size
abstract
  • The Handy Watchbeast can attempt a variety of things, probably some of them involving 9 Attacks of Opportunity per round. When those fail, the Handy Watchbeast can use Break Time to run away.