PropertyValue
rdfs:label
  • Blitz (3.5e Feat)
rdfs:comment
  • Benefits: This is a combat feat that scales with your Base Attack Bonus. * +0: While charging, you may opt to lose your Dexterity Bonus to AC for one round, but inflicting an extra d6 of damage if you hit. * +1: You may go all out when attacking, adding your Base Attack Bonus to your damage, but provoking an Attack of Opportunity. * +6: Bonus attacks made in a Full Attack for having a high BAB are made with a -2 penalty instead of a -5 penalty. * +11: Every time you inflict damage upon an opponent with your melee attacks, you may immediately use an Intimidate attempt against that opponent as a bonus action. * +16: You may make a Full Attack action as a Standard Action.
Summary
  • You go all out and try to achieve goals in a proactive manner.
dcterms:subject
Author name
  • Frank and K
BAB
  • You may go all out when attacking, adding your Base Attack Bonus to your damage, but provoking an Attack of Opportunity.
  • Bonus attacks made in a Full Attack for having a high BAB are made with a -2 penalty instead of a -5 penalty.
  • You may make a Full Attack action as a Standard Action.
  • Every time you inflict damage upon an opponent with your melee attacks, you may immediately use an Intimidate attempt against that opponent as a bonus action.
  • While charging, you may opt to lose your Dexterity Bonus to AC for one round, but inflicting an extra d6 of damage if you hit.
dbkwik:dungeons/property/wikiPageUsesTemplate
date created
  • 2006
Editing
  • Spelling and grammar only
Status
  • Complete
Name
  • Blitz
Balance
  • Wizard
abstract
  • Benefits: This is a combat feat that scales with your Base Attack Bonus. * +0: While charging, you may opt to lose your Dexterity Bonus to AC for one round, but inflicting an extra d6 of damage if you hit. * +1: You may go all out when attacking, adding your Base Attack Bonus to your damage, but provoking an Attack of Opportunity. * +6: Bonus attacks made in a Full Attack for having a high BAB are made with a -2 penalty instead of a -5 penalty. * +11: Every time you inflict damage upon an opponent with your melee attacks, you may immediately use an Intimidate attempt against that opponent as a bonus action. * +16: You may make a Full Attack action as a Standard Action. Back to Main Page → 3.5e Homebrew → Character Options → Feats Back to Main Page → 3.5e Homebrew → Sourcebooks → Races of War → Warriors with Style Back to Main Page → 3.5e Homebrew → Tome Material → Combat Feats