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  • Positron Task Force
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  • The Positron Task Force is the first of six Freedom Phalanx Task Forces, and the completion of all six grants the Task Force Commander Badge. The other five task forces are started by Synapse, Sister Psyche, Citadel, Manticore, and Numina. The Positron Task Force is considered by many to be one of the longest and most arduous Task Forces in the game. The devs have stated that it was originally intended to be two arcs, but that it was merged into one single arc because the tech did not exist at that point for a single contact to kick off two. __TOC__
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dbkwik:cityofheroes/property/wikiPageUsesTemplate
dbkwik:paragon/property/wikiPageUsesTemplate
Reason
  • obsolete
Levels
  • 10
Faction
  • Circle of Thorns
  • Clockwork
  • Vahzilok
Completion
  • You have defeated all the Clockwork. Unfortunately, no working Clockwork pieces could be salvaged.
  • You defeated the Clockwork and recovered plans to the Paragon City Dam.
  • You have stopped the Vahzilok operation and recovered some evidence.
  • Beep beep beep beep beep beep
  • Positron here. Good job, guys.
  • You have saved the substation.
  • Positron to Task Force, can you hear me? Good job, you took those guys down hard. It looks like these villains are really going for each other's throats. I want you to get over to sewer junction 8b right now so the battle between the Circle and the Vahzilok doesn't escalate and endager civilians.
  • You defeated the Vahzilok and recovered some evidence.
  • You recovered the book and defeated the Circle of Thorns.
  • You have defeated the villains and recovered some evidence.
  • You defeated the Circle of Thorns and rescued the FEMA workers.
Game
  • h
Name
  • Blueprints
  • Blood Sample
  • Clockwork scanning device
  • Dam blueprint
  • Dam piece
  • Numina's thoughts
  • Positron's hypothesis
  • Strange parts
  • Substation 7 blueprint
  • The Book of T'Jer'imikanu
  • The FEMA worker's story
  • The Rule of Three
  • Vahzilok chemical
Text
  • This ancient text is written in a language you don't understand. This book, the last of its kind, was presumed lost in the Chicago fire of 1871.
  • Thank you all. I will have my translators examine the book and report their discoveries to Positron. It shouldn't take long; he should have something for you by the time you get back to him.
  • Positron built this device to find the Clockwork. He called it crude, but to you it looks quite remarkable.
  • One of the FEMA workers you rescued told you: 'That Horror dude kept going on and on about how he was wantin' the plans to the city dam up in Faultline. I ain't got no ideas why they would want that!'
  • You found these parts in a Clockwork nest, but they're clearly not from any Clockwork construct. The robots defended them with vigor, so the parts must mean something to them.
  • You took this sample from a barrel of chemicals in a Vahzilok lair. Positron's analysis can tell you whether it is poisonous.
  • Yeah, Numina had me in on the mental link, and I had a troubling thought. What if this conflux of rain and lightning was boiled down to its elements? What is rain? Water. What is lightning? Electricity. And what is the biggest conflux of water and electricity in Paragon City? That's right, the dam. The same dam the Clockwork have plans for. I don't think they are working with the Circle of Thorns. In fact, I shudder to think what might happen if they learned of one another's plans. Anyway, I talked to the manager of the company that sold the Vahzilok the polyfluidic morscarpium for their poison. He just got another order for it. I told him that since Task Force took the Vahzilok down the first time, Task Force could do it again. Here's the address of the company that ordered the chemical.
  • This blueprint indicates that the Vahzilok plan to introduce their poison to the Paragon City water supply at this substation.
  • These blueprints are for the Paragon City Dam. You recovered them from a Clockwork hideout, but you don't know why the Clockwork King would want them.
  • You extracted this blood sample from the unfortunate test subject of a Vahzilok poisoning experiment.
  • Great, you got the book back. Excellent job. You should take it over to Azuria at the MAGI office in City Hall. She can probably figure out why the Circle wanted it so badly.
  • This support structure matches those used in the Paragon City Dam. If one of these structures was outfitted with an explosive device, the entire dam could be demolished.
  • This blueprint of the Paragon City Dam was found in the possession of the Vahzilok. It indicates their intention to poison the reservoir.
  • Yeah, Numina had me in on the mental link, and I had a troubling thought. What if this conflux of rain and lightning was boiled down to its elements? What is rain? Water. What is lightning? Electricity. And what is the biggest conflux of water and electricity in Paragon City? That's right, the dam. The same dam the Clockwork have plans for. I don't think they are working with the Circle of Thorns. In fact, I shudder to think what might happen if they learned of one another's plans.
  • Great heroes, I, Numina, have translated the book you recovered from the Circle of Thorns. It speaks of a ritual that transfers the energy of a lightning storm to those who perform it. The text implies that the larger the conflux of lightning and rain, the more power the ritual will be. I have contacted agents of Ignis, the Entity of Weather, who governs the weather. There are no storms of the proper magnitude approaching Paragon City in the foreseeable future. We may be safe for a time, but you must be watchful. The Circle may have had the book long enough to transcribe a copy.
  • I'm glad you're here. Numina has some information for you. A voice in your mind says: 'Great heroes, I, Numina, have translated the book you recovered from the Circle of Thorns. It speaks of a ritual that transfers the energy of a lightning storm to those who perform it. The text implies that the larger the conflux of lightning and rain, the more power the ritual will be. I have contacted agents of Ignis, the Entity of Weather, who governs the weather. There are no storms of the proper magnitude approaching Paragon City in the foreseeable future. We may be safe for a time, but you must be watchful. The Circle may have had the book long enough to transcribe a copy.'
  • Hey, hey! Tell Posi I've figured out the origin of the part you found in that Clockwork den. It's a modified support structure used in large scale construction projects. When he mentioned the dam blueprints you found, the pieces started coming together. The dam uses support structures exactly like these! If this piece was outfitted with an explosive and placed in the dam, the destruction would be catastrophic. All of Faultline would be flooded, and Paragon City would be without power for weeks. Take this piece back to Posi, and tell him I've done everything I could.
Type
  • section
  • Briefing
  • Cannon Prince
  • Debriefing
  • Cannon Knight
  • Madness Mage
  • Mire Eidolon
  • Murk Eidolon
Z
  • -501
Entrance
  • Positron's directions are flawless. You've already caught sight of several Circle of Thorns acolytes.
  • The smell of burning candles hangs in the air, along with another odor. You breathe in deeply. Axle grease?
  • A chemical odor burns your nasal passage, but not thoroughly enough to make you immune to the stink of the Vahzilok.
  • You hear the familiar sound of Clockwork, but the smell of decaying flesh is what really grabs your attention.
  • The grinding of Clockwork gears is almost deafening. It seems you have stumbled onto a major operation.
  • The sad remnant of a failed Vahzilok experiment floats by in the sludge.
  • You've heard a lot of horrifying rumors about what the Circle does to it's victims.
  • Twisted metal arms lie on the floor along with the still-quivering remains of Vahzilok zombies.
  • From the sound of the machinery, this is a major assembly operation.
  • The Vahzilok have turned what was once a place of business into an abattoir of horror.
  • The noxious air forms an oily vapor that sticks to everything.
X
  • -3136
Additional
  • ** Lead workers out!
Badge
  • 32
Primary
  • Defeat all Clockwork in office
  • Defeat all villains in sewer
  • Defeat Epidural and guards
  • Defeat Rollister and his cadre
  • Defeat all mystics in base
  • Defeat all villains in office
  • Defeat all villains in substation
  • Deliver book to Azuria
  • Patrol Perez Park
  • Return to Positron
  • See Azuria in Atlas Park
  • See Paula Dempsey in Kings Row
  • Stop Dr. Morben and his minions
  • Stop chief mage and his guards
  • Stop robot boss and its guards
  • Stop zombie boss and his guards
Zone
Secondary
  • 2
  • Destroy Vahzilok lab, Recover evidence
  • Find any evidence
  • Investigate Clockwork plans
  • Recover any evidence
  • Recover working Clockwork piece
  • Search for clues
  • Visit 3 locations
Y
  • -80
Contact
Size
  • 3
abstract
  • The Positron Task Force is the first of six Freedom Phalanx Task Forces, and the completion of all six grants the Task Force Commander Badge. The other five task forces are started by Synapse, Sister Psyche, Citadel, Manticore, and Numina. The Positron Task Force is considered by many to be one of the longest and most arduous Task Forces in the game. The devs have stated that it was originally intended to be two arcs, but that it was merged into one single arc because the tech did not exist at that point for a single contact to kick off two. The Positron Task Force is one of three Task Forces that can possibly be duoed (going through with only two team members). If one quits once you start and the two members that will stay log off and back on, the spawns will be set for 2 people. One of the reasons this is possible to duo is that at the end, there is no Archvillain (however, there is an Elite Boss). __TOC__