PropertyValue
rdf:type
rdfs:label
  • Favors
  • Favors
rdfs:comment
  • |}
  • Favors are a gameplay mechanic in Mafia III.
  • You can get favors in the following ways: * Win them in Lucky Chance * Exchange daily tokens for a Favor Bundle. * Exchange Boarding passes for a Favor Bundle (Doria Aiport ) * Buy them in the store with diamonds. * Win them in slots from Neighbourhoods like Park Avenue. * Win them as loot from hitting gangs
  • Favors are tasks that villagers might ask the player to do. They may ask the player for shirts, fossils, or bugs. Depending on their personality they can also ask the player to deliver gifts and letters.
  • __NOEDITSECTION__ File:DisambigIconGoTA.png Were you looking for the Quest? File:Icon-friendgift-light.png Favors are gifts that can send to Friends via the Messages section of the game once per day. Favors are not taken from the player Inventory when sent, but are created and added to the recipient's Inventory when accepted; a player does not need to possess any of the gifted item in order to send a Favor. As only a certain number of Favors can be accepted, if certain Items are desired, a player should manually accept the gifts they want.
Level
  • 9
dcterms:subject
szone
  • The Forest Ruins
prereq
  • News for Germain
jcat
  • Forest Ruins
Resource
  • Dagger
  • Merchant
  • Piracy
  • Steel
  • Leather Armor
  • Lead
  • Shortbow
  • Wagon
  • Mediation
  • Fine Wood
  • Precious Ore
  • Dyed Textile
  • Hard Wood
  • Smuggler's Route
  • Arrow Volley
  • Local Gossip
  • Gold Ring
  • Silver Torc
  • Silver Brooch
  • Shortsword
  • Blacksmith's Mark
  • Raider's Notch
  • Warrior's Imprint
  • Bailiff's Mark
  • Fraud's Imprint
  • Merchant's Mark
  • Treasurer's Imprint
  • Insider Knowledge
  • Sea Route
  • Agent's Sign
  • Cutpurses's Sign
  • Mark of the Little Birds
  • Saboteur's Sign
  • Malfunction
  • Symbol of Help
  • Reassurances
  • Legerdemain
  • Healing Arts
  • Return Favor
  • Stone Seal
dbkwik:animal-crossing/property/wikiPageUsesTemplate
dbkwik:animalcrossing/property/wikiPageUsesTemplate
dbkwik:eq2/property/wikiPageUsesTemplate
dbkwik:gotascent/property/wikiPageUsesTemplate
dbkwik:interlingua/property/wikiPageUsesTemplate
dbkwik:mafiagame/property/wikiPageUsesTemplate
Timeline
  • Qeynos Outlying Areas
Appearance
Name
  • Favors
Type
  • Favors
Caption
  • First district set
pic
  • Blacksmith's Mark Seal.jpg
  • Raider's Notch Seal.jpg
  • Warrior's Imprint Seal.jpg
  • Bailiff's Mark Seal.jpg
  • Fraud's Imprint Seal.jpg
  • Merchant's Mark Seal.jpg
  • Treasurers Imprint Seal.jpg
  • Short Sword.jpg
  • Agent's Sign Seal.jpg
  • Cutpurses's Sign Seal.jpg
  • Mark of the Little Birds Seal.jpg
  • Saboteur's Sign Seal.jpg
  • Symbol of Help Seal.jpg
Start
  • Speak to Acting Lieutenant Germain in the Forest Ruins .
Diff
  • Solo
Cost
  • Free
Quality
  • Common
  • Rare
  • Uncommon
Patch
  • LU19
Source
NEXT
  • Returning to the Disturbance
abstract
  • |}
  • Favors are a gameplay mechanic in Mafia III.
  • You can get favors in the following ways: * Win them in Lucky Chance * Exchange daily tokens for a Favor Bundle. * Exchange Boarding passes for a Favor Bundle (Doria Aiport ) * Buy them in the store with diamonds. * Win them in slots from Neighbourhoods like Park Avenue. * Win them as loot from hitting gangs
  • Favors are tasks that villagers might ask the player to do. They may ask the player for shirts, fossils, or bugs. Depending on their personality they can also ask the player to deliver gifts and letters.
  • __NOEDITSECTION__ File:DisambigIconGoTA.png Were you looking for the Quest? File:Icon-friendgift-light.png Favors are gifts that can send to Friends via the Messages section of the game once per day. Favors are not taken from the player Inventory when sent, but are created and added to the recipient's Inventory when accepted; a player does not need to possess any of the gifted item in order to send a Favor. A player may only send 50 Favors at a time (either by manually selecting recipients from the Friend List, or by clicking Send All); and a maximum of 60 favors daily. A player may only receive 30 Favors per day, but Favors can accumulate over multiple days (e.g. on the third day, up to 90 Favors can be accepted, 30 for each of the three days). Any Favors beyond this limit are converted to Silver equivalent to the value of selling the excess items in the Shop. As only a certain number of Favors can be accepted, if certain Items are desired, a player should manually accept the gifts they want. When sending favors, the player will be presented with nine items randomly selected from the lists below. The lists are organised by type for ease of use; the formatting below has no influence over what items will appear, and all items have an equal chance of appearing on any given day.