PropertyValue
rdfs:label
  • Laser fence
rdfs:comment
  • The first registered application of this technology was during the First Tiberium War, when prototypical laser fences were set up in important Nod bases as advanced defensive structures. The Cairo Temple of Nod was also protected by a high power laser defence grid. In the Second Tiberium War, the laser fences became an integral part of the defensive systems of Nod bases, but the weakly armoured nodes and massive power requirements of the network were a significant drawback of the technology.
dcterms:subject
armortype
  • Concrete
techlvl
  • 8
req
dbkwik:cnc/property/wikiPageUsesTemplate
Faction
Power
  • -25
Produced
Tier
  • 2
Structure
  • 1
slides
  • Laser Fence TWI.jpg First Tiberium War laser fence Laser_Fence_Post.png Second Tiberium War laser fence Image:Laserfence3.jpg Third Tiberium War laser fences, defending individual structures
Cost
  • 200.0
Sight
  • 4
HP
  • 300
abstract
  • The first registered application of this technology was during the First Tiberium War, when prototypical laser fences were set up in important Nod bases as advanced defensive structures. The Cairo Temple of Nod was also protected by a high power laser defence grid. In the Second Tiberium War, the laser fences became an integral part of the defensive systems of Nod bases, but the weakly armoured nodes and massive power requirements of the network were a significant drawback of the technology. By the time of the Third Tiberium War instead of surrounding an entire base, the beam generators were used so that they would surround a single building at a time, increasing its armour and protecting against engineer infiltration or sabotage with explosives. In Kane's Wrath, it was deployed from the Operations Center, with each building requiring 500 credits to protect.
is allows of