PropertyValue
rdfs:label
  • Grave Risen (Dread Codex Monster)
rdfs:comment
  • Grave risen are rotting undead creatures that upon first glance resemble zombies. They are created from a normal corpse in an area where the blood of a spellcaster is spilled and permeates the ground. The blood fuses with a corpse which sometimes animates as a grave risen. These creatures rarely wander far from the area where they were risen, preferring the stench of death and the serenity of death that lingers in the air.
dcterms:subject
full at
  • 2
Will
  • +6
Fort
  • +1
DEX
  • 15
feats
init
  • +2
str
  • 14
touch
  • 12
CHA
  • 16
Grapple
  • +4
adv
  • 6
BAB
  • +2
Monster
  • Grave Risen
sq
  • Darkvision 60 Ft, Turn Resistance +2, Undead Traits
env
  • Any
Wis
  • 14
dbkwik:dungeons/property/wikiPageUsesTemplate
treas
  • None
Skills
  • Climb +7, Escape Artist +5, Hide +8, Jump +5, Listen +8, Move Silently +8, Search +6, Spot +8
Speed
  • 30
org
  • Solitary or troupe
Type
  • Undead
Align
  • Always chaotic evil
con
flat
  • 13
at
  • Claw +5 melee
Reach
  • 5
cr
  • 4
la
HD
  • 5
AC
  • 15
Space
  • 5
int
  • 13
HP
  • 35
SA
  • [[#Animate Dead
ref
  • +3
Size
  • Medium
abstract
  • Grave risen are rotting undead creatures that upon first glance resemble zombies. They are created from a normal corpse in an area where the blood of a spellcaster is spilled and permeates the ground. The blood fuses with a corpse which sometimes animates as a grave risen. These creatures rarely wander far from the area where they were risen, preferring the stench of death and the serenity of death that lingers in the air. Grave risen have no love for the living and attack living creatures on sight. Living creatures slain by a grave risen are clawed and mutilated and then buried in a shallow grave by the grave risen as a mockery of its own current existence. Grave risen do not speak or communicate; only occasionally loosing guttural tones from their rotting vocal organs.