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  • Gunnerkrigg Court
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  • The court first took root in what was once the very heart of Gillitie Forest. Important figures such as Sir Young, Steadman, Diego, the Artilleryman, as well as several forest creatures were present as the court was grown from "the Seed Bismuth." However, tensions soon rose between the humans and forest creatures. The humans in their unending quest for knowledge, grew tired of the wood's etherial tenet. They sought explanations for the workings of the universe -- they sought control, things that the magical creatures of the forest could not provide.
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dbkwik:gunnerkrigg/property/wikiPageUsesTemplate
abstract
  • The court first took root in what was once the very heart of Gillitie Forest. Important figures such as Sir Young, Steadman, Diego, the Artilleryman, as well as several forest creatures were present as the court was grown from "the Seed Bismuth." However, tensions soon rose between the humans and forest creatures. The humans in their unending quest for knowledge, grew tired of the wood's etherial tenet. They sought explanations for the workings of the universe -- they sought control, things that the magical creatures of the forest could not provide. The court became more focused on the sciences, developed a high knowledge of robotics through Diego, and so they created . After some time, the court tried to tame the animals of Gillitie Wood, and fighting broke out. When Coyote arrived, he scored the earth and divided the forest from the court, creating a ravine later called the Annan Waters. Coyote then promised not to interfere with the court's side of the divide. And so, the more technological Gunnerkrigg Court was placed on one side, and the more etherically influenced Gillette Wood the other. After Diego's death, there were no one to build and repair the current robots, so the ancient robots developed simpler models and then hid away in The Tomb. The court then did something to the waters, so nothing could cross.