PropertyValue
rdfs:label
  • All You Can Quaff
rdfs:comment
  • Then the player would press the "A" button to ring a bell, which would summon a new plate of food. A flag is shown behind each player to mark how many plates of food have been eaten. The further up the flag is, the closer the player is to winning.
dcterms:subject
abstract
  • Then the player would press the "A" button to ring a bell, which would summon a new plate of food. A flag is shown behind each player to mark how many plates of food have been eaten. The further up the flag is, the closer the player is to winning.