PropertyValue
rdfs:label
  • Killer bug
rdfs:comment
  • Killer bugs are monsters in ADOM. They are found in large abundance in the Bug Temple. It is possible that they might show up also on dungeon levels of extremely high danger level; however, they seem to be very rare.
Alignment
  • Neutral
dcterms:subject
Unique
  • No
Corpse
  • Eating bugs enrages; eating killer bugs causes the PC to feel "absolutely lunatic!", decreasing Willpower by 12 points whilst increasing Dexterity by up to 6 points.
MagicRes
IsHostile
  • Yes
Monster Memory
  • A deadly giant insect of utter blackness that attacks with unbelievable speed, making full use of its razor-sharp hooked and barbed claws. They are lightning-fast and almost unerring in their devastating attacks, but possess little intelligence or judgement. Known in some areas as "quickling moloch beetles."
KPL
  • Unknown
SeeInvis
  • Yes
SeeInDark
  • Yes
Sprite
dbkwik:ancardia/property/wikiPageUsesTemplate
Special
  • *Penetrating melee attack *Breeds *Very often shrugs off damaging bolts *Immune to telepathic mindcraft *Diagonal movement
Name
  • Killer bug
Description
  • Killer bugs are monsters in ADOM. They are found in large abundance in the Bug Temple. It is possible that they might show up also on dungeon levels of extremely high danger level; however, they seem to be very rare. Killer bugs are extremely fast, are breeders, and dole out a massive number of powerful penetrating attacks per turn with incredible accuracy. A DV score of 100 is often not enough to save the PC from all of their attacks. They are thus easily capable of dealing at least 100 damage to a PC in a single turn; being surrounded by multiple killer bugs can easily prove to be fatal even to very well armored PCs in the late game. Taking on killer bugs in melee is usually not recommended. Magic and missiles are the way to go when fighting these; though since they are much tougher than greater claw bugs, PCs will have to make sure they can survive a second or third round against them even when armed with powerful magic. The problem of tackling and surviving killer bugs has become even worse in ADOM v. 1.2.0 — since bugs now have an increased chance to shrug bolts, and equipping two shields for optimal defence now forbids the PC to cast magic. Being able to clear the Bug Temple of these beasts is definitely an extreme test of the PC's survivability, quick thinking and reflexes.
Symbol
  • i
Stats
  • Level: 1, DV: 50, PV: 24, Hits: 80, Attacks: 8, Damage: 13-16, Speed: 150
Race
Location
abstract
  • Killer bugs are monsters in ADOM. They are found in large abundance in the Bug Temple. It is possible that they might show up also on dungeon levels of extremely high danger level; however, they seem to be very rare. Killer bugs are extremely fast, are breeders, and dole out a massive number of powerful penetrating attacks per turn with incredible accuracy. A DV score of 100 is often not enough to save the PC from all of their attacks. They are thus easily capable of dealing at least 100 damage to a PC in a single turn; being surrounded by multiple killer bugs can easily prove to be fatal even to very well armored PCs in the late game. Taking on killer bugs in melee is usually not recommended. Magic and missiles are the way to go when fighting these; though since they are much tougher than greater claw bugs, PCs will have to make sure they can survive a second or third round against them even when armed with powerful magic. The problem of tackling and surviving killer bugs has become even worse in ADOM v. 1.2.0 — since bugs now have an increased chance to shrug bolts, and equipping two shields for optimal defence now forbids the PC to cast magic. Being able to clear the Bug Temple of these beasts is definitely an extreme test of the PC's survivability, quick thinking and reflexes.