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rdfs:label
  • Druid tactics/Feral
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  • Casting Regrowth and/or Rejuvenation before shifting to bear form can provide continued healing (as well as the associated threat in group settings) allowing the druid to remain in bear form longer before shifting to heal. Bash or Nature's Grasp can be used to buy time to refresh your HoTs and shift back into bear without taking damage while in caster form. Enrage (druid ability) can be excellent for providing rage before a pull or while a mob is rooted, and is also useful when combined with Frenzied Regeneration providing additional healing. In Bear Form and Dire Bear Form you receive
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dbkwik:wowwiki/property/wikiPageUsesTemplate
abstract
  • Casting Regrowth and/or Rejuvenation before shifting to bear form can provide continued healing (as well as the associated threat in group settings) allowing the druid to remain in bear form longer before shifting to heal. Bash or Nature's Grasp can be used to buy time to refresh your HoTs and shift back into bear without taking damage while in caster form. Enrage (druid ability) can be excellent for providing rage before a pull or while a mob is rooted, and is also useful when combined with Frenzied Regeneration providing additional healing. In Bear Form and Dire Bear Form you receive * Additional attack power based on your level * A percent bonus to armor rating from items. Armor rating from enchantments and agility is not multiplied. * A percent bonus to stamina * A rage bar like a warrior's A bear's paws attack at a base 2.5 attack speed. Bears can use several abilities, some akin to other classes, others unique to bears. * Maul * Mangle * Swipe * Demoralizing Roar * Lacerate * Growl * Challenging Roar * Frenzied Regeneration * Bash * Barkskin * Savage Defense * Thrash