PropertyValue
rdfs:label
  • Z-Sec
rdfs:comment
  • The Z-Sec (Zombie-Security; sometimes erroneously called Z-Sector) is a closer recreation of the classic Former Human, as they carry firearms; Doom 3's civilian zombies do not. Unlike the classic variations, all Z-Secs wear black uniforms and armor, excluding the pistol guard, possibly as reference to the classic shotgun guy. In contrast to the classic Former Humans, which were previously government Marine soldiers, Z-Secs were originally UAC security guards (private mercenary contractors) that were possessed and mutated by evil demonic spirits. They are considerably more difficult to deal with than the original Former Humans.
Attack
  • 4
Found
  • *Mars City Underground *Mars City (revisited) *Administration *Alpha Labs Sector 1 *Alpha Labs Sector 2 *Alpha Labs Sector 3 *Alpha Labs Sector 4 *Communications Transfer *Communications *Monorail *Delta Labs Sector 3 *Erebus Dig Site *Erebus Labs *Erebus Control *Phobos Labs Sector 1 *Phobos Labs Sector 2 *Phobos Labs Sector 3 *Phobos Labs Sector 1 (revisited) *Enpro Sector 1 *Enpro Sector 2 *Service Sub Level 1 *Service Sub Level 2 *Exis Labs Sector 1
dbkwik:doom/property/wikiPageUsesTemplate
HP
  • 5590110
Spawn
  • 1
abstract
  • The Z-Sec (Zombie-Security; sometimes erroneously called Z-Sector) is a closer recreation of the classic Former Human, as they carry firearms; Doom 3's civilian zombies do not. Unlike the classic variations, all Z-Secs wear black uniforms and armor, excluding the pistol guard, possibly as reference to the classic shotgun guy. In contrast to the classic Former Humans, which were previously government Marine soldiers, Z-Secs were originally UAC security guards (private mercenary contractors) that were possessed and mutated by evil demonic spirits. They are considerably more difficult to deal with than the original Former Humans. The base's Marine contingent appears to have mostly avoided this zombification fate, but were soon overrun by demonic forces; the player witnessed one marine being strangled to death by a pistol-wielding Z-Sec in a communication terminal shortly before another Z-Sec appears to attack him. In trailers and early in the game, an in-game monitor shows one being possessed by a ghostly skull, which causes his skin to turn white and his eyeballs to explode. Several of the Z-Secs have their eye sockets hidden due to their helmet visor, although it is assumed that they have lost their eyes. The visor itself is completely red, probably due to the blood. Despite this, they are still able to "see" the player, possibly due to the hellish spirits controlling them. There are four types of Z-Secs, each with its own distinct characteristics and firearms. These are the Pistol Guard, the Shotgun Guy, the Machinegunner and the Riot Shield Trooper.