PropertyValue
rdf:type
rdfs:label
  • Bankai
  • Bankai
rdfs:comment
  • Bankai oder auch „Ban Kai“ (卍解, Finale Befreiung) ist die zweite und finale Form eines Zanpakutō. In dieser Stufe steigt die Kraft des Schwertes in der Regel nochmal um ein Vielfaches und das Aussehen verändert sich oft dramatisch. Im Normalfall greift ein Shinigami nur im äußersten Notfall auf das Bankai zurück.
  • Amaka, as a member of the Date Clan is a main master in the flow of chakra. She can use this technique, to increase more then one thing at once. Meaning, she can control the flow in chakra in both her strength and speed, a feature not directly granted. Amaka however, is seemingly never ready to use this technique unless in a crisis situation. From what she was stated, no one has ever lived when she's used this technique, and she's supposedly used it twice before.
  • The Bankai (Final Release) is the second and final upgraded form of a zanpakutō. To achieve it, one must be able to materialize their zanpakutō's spirit in the real world and subjugate it, giving the Shinigami full reign over the zanpakutō's power. Besides Ichigo Kurosaki, the only non-captain Shinigami known to have achieved Bankai are Renji Abarai (Lieutenant), who finalized his training at about the same time as Ichigo (although he did not use Urahara's device, but rather perfected it while Ichigo was training), and Ikkaku Madarame (3rd Seat), who did so through his own years of training.
  • C1 Kaname Tosen and Sajin Komamura C2 Soi Fon C3 Airborne Hollow - Flying C4 Aramaki - Maki Maki C5 Aramaki - Whiskers C6 Byakuya - Intolerant C7 Chad - Bandaged C8 Don Kan'onji - Back In Action C9 Dummy Hollow - Advancing C10 Gin - Defensive C11 Hanataro - Concerned C12 Hanataro - On The Job C13 Ichigo - Defensive C14 Ikkaku - Zealous C15 Isane - Worried C16 Izuru - Confident Student C17 Izuru - Looking For Support C18 Jinta - Determined C19 Kaien - Caring Husband C20 Kaname - Young Student C21 Marechiyo - Eating on the Job C22 Marechiyo - Snacking C23 Miyako - Passed Out C24 Momo - Deceived C25 Momo - Emotional
  • The Bankai (卍解, Final Release) is the second and final upgraded form of a Zanpakutō. To achieve Bankai, one must be able to materialize and subjugate their Zanpakutō spirit. Materialization means the opposite of getting dragged into the Zanpakutō's inner world. Instead the wielder needs to summon the Zanpakutō's spirit into the physical world. It usually takes 10 years or more to achieve, plus the experience needed to master it.
dcterms:subject
debut shippuden
  • No
jutsu classification
  • Chakra Flow
unnamed jutsu
  • No
jutsu class type
  • Supplementary
jutsu media
  • Anime, Manga
dbkwik:narutofanon/property/wikiPageUsesTemplate
Users
  • Amaka Date
Other Names
  • Bankai
Kanji
  • 卍解
abstract
  • The Bankai (Final Release) is the second and final upgraded form of a zanpakutō. To achieve it, one must be able to materialize their zanpakutō's spirit in the real world and subjugate it, giving the Shinigami full reign over the zanpakutō's power. According to Yoruichi Shihōin, the power of Bankai typically increases a Shinigami's power by a factor five to ten. Because such an act usually takes 10 years of combat experience to achieve, it is rare amongst Shinigami and almost exclusively limited to the thirteen Shinigami Captains in the Gotei 13.[8]Byakuya Kuchiki claims that among the four noble houses of Soul Society, only one person in several generations will be born with the spiritual power necessary to achieve it.[9] Even with this, several years of special training are needed to achieve Bankai, plus the experience needed to master it. Ichigo Kurosaki and Kisuke Urahara are the only known individuals that have mastered Bankai through a far shorter, yet much more dangerous method. Using a special device created by Urahara, which forcibly materializes a Zanpakutō spirit (thus bypassing a large portion of the training), they were able to attain their Bankai within three days instead of the normal hundreds of years. After successfully testing the device and achieving Bankai, Urahara stated that training by using this method for more than three consecutive days could prove to be fatal, which is why Ichigo was also forced to achieve his own Bankai within three days. Besides Ichigo Kurosaki, the only non-captain Shinigami known to have achieved Bankai are Renji Abarai (Lieutenant), who finalized his training at about the same time as Ichigo (although he did not use Urahara's device, but rather perfected it while Ichigo was training), and Ikkaku Madarame (3rd Seat), who did so through his own years of training. After a Shinigami is able to materialize and subjugate their zanpakutō's spirit, the zanpakutō can assume its final and most powerful form. Unlike the Shikai, there is no command phrase to activate Bankai, though the user will usually say "Bankai" beforehand. A zanpakutō's Bankai is often a manifestation of the spirit itself, usually creating a massive creature or a powerful effect to aid the user in battle (Ichigo's Bankai is an exception, becoming more compact instead). The Bankai itself will receive a different name in addition to the ordinary zanpakutō (for example Ichigo's Zangetsu becomes Tensa Zangetsu, Byakuya's Senbonzakura becomes Senbonzakura Kageyoshi). Certain Shinigami also change with their zanpakutō, gaining clothing similar to what their zanpakutō's spirit form looks like. Most zanpakutō will also gain additional special abilities, or a more enhanced version of the usual one. Like with the Shikai, most of these abilities have an associated name. Maintaining the Bankai is taxing for the wielder, and it is difficult to maintain it for long periods of time for most Shinigami, with the exception of Ichigo, as it becomes more compact, thus allowing him to hold it for long periods of time. The power that comes with Bankai is essentially the same as the Shikai's ability/theme but amplifies it to many different levels of power. Some simply increase the original ability, such as Byakuya's blade count multiplied, or Sajin Komamura, who instead of only getting pieces of the giant, summons the giant itself. While other Bankai follow the theme of the sword, such as Renji's remains a whip while containing baboon and cobra features, or Mayuri summons a monster with the same face (Jizō) on his trident, but kept the theme of poison that came from the monsters breath
  • C1 Kaname Tosen and Sajin Komamura C2 Soi Fon C3 Airborne Hollow - Flying C4 Aramaki - Maki Maki C5 Aramaki - Whiskers C6 Byakuya - Intolerant C7 Chad - Bandaged C8 Don Kan'onji - Back In Action C9 Dummy Hollow - Advancing C10 Gin - Defensive C11 Hanataro - Concerned C12 Hanataro - On The Job C13 Ichigo - Defensive C14 Ikkaku - Zealous C15 Isane - Worried C16 Izuru - Confident Student C17 Izuru - Looking For Support C18 Jinta - Determined C19 Kaien - Caring Husband C20 Kaname - Young Student C21 Marechiyo - Eating on the Job C22 Marechiyo - Snacking C23 Miyako - Passed Out C24 Momo - Deceived C25 Momo - Emotional C26 Nanao - Concerned C27 Orihime - Fashionable C28 Rangiku - Solemn C29 Rangiku - Thinking C30 Rukia - Nearing the End C31 Rukia - New Recruit C32 Sajin - Ready For Battle C33 Shigekuni - Bathing C34 Shigekuni - Watching C35 Soi Fon - Determined C36 Sosuke - Revealed C37 Soul Reaper Assistants - Onlookers C38 Stealth Force Members - Guards C39 Subordinate Soul Reapers - Watching C40 Tessai - Patiently Waiting C41 Tetsuzaemon - Duelist C42 Uryu - Embarrassed C43 Yachiru - Joyful C44 Yasochika - 3rd Seat of Squad 4 C45 Yoruichi - Patient Mentor C46 Yumichika - Roughed Up C47 Expired Medicine C48 Gegetsuburi C49 Gonryomaru C50 Haineko C51 Itegumo C52 Shihoin Special Shield C53 Soul Reaper Uniform C54 Dress C55 Suzumushi C56 Tenken C57 Central 46 Outer Chambers C58 Residential Rukongai C59 Official Senkaimon C60 Backfire C61 Daydreaming C62 Eat It C63 Evil Presence C64 Fond Farewell C65 Friendly Rivalry C66 Hammered C67 Helping Out C68 Kokujo Tengen Myo-oh C69 Leaping to Conclusions C70 Learn From the Best C71 Nightmares C72 Powering Up C73 Reporting for Duty C74 Restrained C75 Returning Home C76 Sisterly Love C77 Surprise Visitors C78 Teleportation C79 Uh-Oh! C80 Body Energy C81 Body Energy C82 Mind Energy C83 Mind Energy C84 Spirit Energy C85 Spirit Energy
  • Bankai oder auch „Ban Kai“ (卍解, Finale Befreiung) ist die zweite und finale Form eines Zanpakutō. In dieser Stufe steigt die Kraft des Schwertes in der Regel nochmal um ein Vielfaches und das Aussehen verändert sich oft dramatisch. Im Normalfall greift ein Shinigami nur im äußersten Notfall auf das Bankai zurück. Im Gegensatz zu Shikai gibt es bei hier keinen Satz für die Aktivierung, auch wenn die meisten „Ban Kai“ sagen. Das Bankai eines Zanpakutō ist oft die Manifestierung des Geistes, der dem Schwert innewohnt, selbst. Normalerweise haben nur Kommandanten die Bankai-Stufe erreicht, doch es gibt einige wenige Vizekommandanten und Offiziere, die dies auch gemeistert haben. So zum Beispiel Renji Abarai, als Vizekommandant der 6. Kompanie, Chōjirō Sasakibe, Vizekommandant der 1. Kompanie oder Ikkaku Madarame, als 3. Offizier der 11. Kompanie. Allerdings verändert sich nicht nur Stärke und zeitweise auch Erscheinung des Shinigami, sondern auch die des Geistes. In Zangetsus Fall (und laut Isshin auch Engetsus) wurde auch die Persönlichkeit des Zanpakuto sehr aggressiv. Scheinbar muss ein Shinigami den Geist seines Bankai in seiner inneren Welt bezwingen, bevor es seine wahren Kräfte freigibt.
  • The Bankai (卍解, Final Release) is the second and final upgraded form of a Zanpakutō. To achieve Bankai, one must be able to materialize and subjugate their Zanpakutō spirit. Materialization means the opposite of getting dragged into the Zanpakutō's inner world. Instead the wielder needs to summon the Zanpakutō's spirit into the physical world. It usually takes 10 years or more to achieve, plus the experience needed to master it. The power and forms of Shikai and Bankai are dependent on the Zanpakutō. They also vary according to the wielder's strength and training. But in general, one's power can grow 5 to 10 times greater. Only the strongest Shinigami can use it. It is also the ultimate technique of a Zanpakutō. Even the Four noble families, whose members are always exceptionally talented, have a member capable of Bankai only every few generations. Those who achieve Bankai always have remarkable roles in the history of Soul Society. Ichigo Kurosaki and Kisuke Urahara are the only known individuals that have mastered Bankai through a far shorter, yet much more dangerous method. Using a special device created by Urahara, which forcibly materializes a Zanpakutō spirit (thus bypassing a large portion of the training), they were able to attain their Bankai within three days instead of the normal hundreds of years. After successfully testing the device and achieving Bankai, Urahara stated that training by using this method for more than three consecutive days could prove to be fatal, which is why Ichigo was also forced to achieve his own Bankai within three days. Besides Ichigo Kurosaki, the only non-captain Shinigami known to have achieved Bankai are Renji Abarai (Lieutenant), who finalized his training at about the same time as Ichigo (although he did not use Urahara's device, but rather perfected it while Ichigo was training), and Ikkaku Madarame (3rd Seat), who did so through his own years of training. Bankai Forms: After a Shinigami is able to materialize and subjugate their Zanpakutō's spirit, the Zanpakutō can assume its final and most powerful form. Unlike the Shikai, there is no command phrase to activate Bankai, though the user will usually say "Bankai" beforehand. A Zanpakutō's Bankai is often a manifestation of the spirit itself, usually creating a massive creature or a very powerful effect to aid the user in battle (Ichigo's Bankai is an exception, becoming more compact instead). The Bankai itself will receive a different name in addition to the ordinary Zanpakutō (for example Ichigo's Zangetsu becomes Tensa Zangetsu, Byakuya's Senbonzakura becomes Senbonzakura Kageyoshi). Certain Shinigami also change with their Zanpakutō, gaining clothing similar to what their Zanpakutō's spirit form looks like. Most Zanpakutō will also gain additional special abilities, or a more enhanced version of the usual one. Like with the Shikai, most of these abilities have an associated name. Maintaining the Bankai is taxing for the wielder, and it is difficult to maintain it for long periods of time for most Shinigami, with the exception of Ichigo, as it becomes more compact, thus allowing him to hold it for long periods of time. Special Abilities: The power that comes with Bankai tends to be similar to the Shikai's ability/theme, but amplifies it to much greater levels of power and effect. Some simply increase the original ability, such as Byakuya Kuchiki's blade count multiplies greatly, Ichigo Kurosaki's Getsuga Tenshō becoming faster, far more powerful, and its color become black, or Sajin Komamura's, who instead of only generating pieces of the giant, summons the whole giant itself. While other Bankai follow the theme of the sword, such as Renji's remains whip-like while containing baboon and cobra features, or Mayuri summons a monster with the same face (Jizō) on his trident-esque sword, but kept the theme of poison that came from the monster's breath. Weakness: A high enough level of spiritual energy can be used to disrupt the rhythm of a Bankai. The biggest flaw of Bankai lies in the overwhelming power it releases. Its power and form are often far beyond that of a normal weapon. This is the reason that in order for one to become capable of using it completely and effectively, one needs to train at least 10 years with Bankai. Any Bankai before that period of time has been reached should not be used in battle.
  • Amaka, as a member of the Date Clan is a main master in the flow of chakra. She can use this technique, to increase more then one thing at once. Meaning, she can control the flow in chakra in both her strength and speed, a feature not directly granted. Amaka however, is seemingly never ready to use this technique unless in a crisis situation. From what she was stated, no one has ever lived when she's used this technique, and she's supposedly used it twice before. In her youth, Amaka devoured a shark for food, and was granted all of its abilities. However, there is one feature of a shark, that Amaka employs perfectly with this technique. It's what she calls Shark Frenzy (鮫猛, Kōno), which is based from frenzy feeding, and it allows Amaka to enter a state of uncontrollable rage. This allows her to access all stages of the physical capabilities all at once.