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  • Tech Romancer
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  • Battles take place mostly on a flat 3D plain, with buildings and other terrain features scattered around. Destroying the terrain (by attacking or walking through them) releases power-ups, which include three weapons (varying between each character/mecha), armor or life powerups, and a power-up, which increases the power of the mecha's attacks, and may also unlock additional abilities or moves.
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abstract
  • Battles take place mostly on a flat 3D plain, with buildings and other terrain features scattered around. Destroying the terrain (by attacking or walking through them) releases power-ups, which include three weapons (varying between each character/mecha), armor or life powerups, and a power-up, which increases the power of the mecha's attacks, and may also unlock additional abilities or moves. Rather than rounds, the matches are decided by the life meters of the fighters. Each fighter has two life meters, and is destroyed when the second one is depleted. In addition, each mecha gets an armor gauge that, when broken by consistent brute attacks, lowers the mecha's defense and makes it harder to recover from attacks received. Each mecha has at least two super attacks, as well as a Final Attack, which is usable when the opponent is down to the last 50% of their second lifebar. This attack, when activated and successfully connected, automatically destroys the opponent, winning the battle.