PropertyValue
rdf:type
rdfs:label
  • Spies
rdfs:comment
  • Spies play from a third-person view, thus they have more of a tactical perspective than Mercenaries. They have the ability to climb the environment, such as pipes and crawl through vents. They also have the ability to hang from ledges and see around corners without exposing themselves. Spies can use the cover of darkness to conceal themselves from the enemy, with help from their Shadowblend ability. Spies are very agile, but lack the ability to use heavy assault weapons and armor meaning they have to sneak up on their enemies or strike from a vertical perspective to surprise them.
  • Geez.
  • Spies are citizens in Tropico 5: Espionage that are trained to either steal money from a country, or destroy a certain building. Their indication is a form of a man in a tuxedo wearing a fedora and holding a gun.
  • Spies is an upcoming action-adventure comedy film.
  • Spies are in-game agents that can obtain secret information from other nations even if you are not at war with them. Spies cost $100,000 each and have no upkeep cost. Your initial spy limit is 50 spies; you can increase this up to a maximum of 800 with Intelligence Agencies (+100 spy maximum per IA, maximum of +500 spies/5 IAs) and a Central Intelligence Agency (+250 spy maximum). Nations can conduct up to two spy operations per day (+1 per active war) and nations can be attacked in up to two spy operations per day. You may only spy on nations within your strength range unless you are currently at war with the target. Aside from being killed during a mission and from assassination, spies are also vulnerable to defeat alerts where up to 5 spies (plus attacking tech bonus) can be killed.
  • The spies are villains in One of Our Dinosaurs Is Missing. They all have mustaches.
  • Private Snafu has learned a secret, but the enemy is listening and he'd better zipper his lip. However, he lets his secret slip bit by bit, from telling the audience to calling his mom about it until finally, he gets drunk and spends the evening with a prostitute (who turns out to be an Axis spy) and tells her that he has to sail off to Africa at half-past four. The information is picked up by spies and quickly relayed to Adolf Hitler, who orders the Nazis to attack the American fleet - which they do. Snafu just notices the U-boats in time and yells for the ship to go full speed ahead, although it came at the cost of him falling overboard and literally blown to hell by U-Boat torpedoes. After arriving in Hell, Snafu angrily demands who let his secret out, only for Hitler and his staff as S
  • Private Snafu has learned a secret, but the enemy is listening and he'd better zipper his lip. However, Snafu - little by little - lets slip his secret: His ship is about to set sail for Africa at 4:30. The information is picked up by spies and quickly relayed to Adolf Hitler, who orders the Nazis to attack the American fleet - which they do. Snafu just notices the U-boats in time and yells for the ship to go full speed ahead, although it came at the cost of him falling overboard and literally blown to hell by U-Boat torpedoes. After arriving in Hell, Snafu angrily demands who let his secret out, only for Hitler and his staff as Satan and various demons to reveal that he is the leak. Hitler then shows Snafu a mirror that changes his reflection into a horse's behind.
  • Spies are people that will be in a guild and give information to the enemy (usually in war time ) of attack plans, weaknesses, etc. Sometimes spies are long-time members of the guild they are spying on but have gained a motive for helping the enemy, but more commonly they are just a player sent in the enemy guild when information is needed. They usualy get information about Strongholds, Jumpgates whats in a fleet, and so on.
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Previous
Voice
Starring
Sound effects
Series
Producer
Name
  • Spies
Airdate
  • August 1943
Animators
Musician
Video
NEXT
Director
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abstract
  • Spies play from a third-person view, thus they have more of a tactical perspective than Mercenaries. They have the ability to climb the environment, such as pipes and crawl through vents. They also have the ability to hang from ledges and see around corners without exposing themselves. Spies can use the cover of darkness to conceal themselves from the enemy, with help from their Shadowblend ability. Spies are very agile, but lack the ability to use heavy assault weapons and armor meaning they have to sneak up on their enemies or strike from a vertical perspective to surprise them.
  • Geez.
  • Spies are citizens in Tropico 5: Espionage that are trained to either steal money from a country, or destroy a certain building. Their indication is a form of a man in a tuxedo wearing a fedora and holding a gun.
  • Spies is an upcoming action-adventure comedy film.
  • Spies are in-game agents that can obtain secret information from other nations even if you are not at war with them. Spies cost $100,000 each and have no upkeep cost. Your initial spy limit is 50 spies; you can increase this up to a maximum of 800 with Intelligence Agencies (+100 spy maximum per IA, maximum of +500 spies/5 IAs) and a Central Intelligence Agency (+250 spy maximum). Nations can conduct up to two spy operations per day (+1 per active war) and nations can be attacked in up to two spy operations per day. You may only spy on nations within your strength range unless you are currently at war with the target. Aside from being killed during a mission and from assassination, spies are also vulnerable to defeat alerts where up to 5 spies (plus attacking tech bonus) can be killed.
  • Private Snafu has learned a secret, but the enemy is listening and he'd better zipper his lip. However, he lets his secret slip bit by bit, from telling the audience to calling his mom about it until finally, he gets drunk and spends the evening with a prostitute (who turns out to be an Axis spy) and tells her that he has to sail off to Africa at half-past four. The information is picked up by spies and quickly relayed to Adolf Hitler, who orders the Nazis to attack the American fleet - which they do. Snafu just notices the U-boats in time and yells for the ship to go full speed ahead, although it came at the cost of him falling overboard and literally blown to hell by U-Boat torpedoes. After arriving in Hell, Snafu angrily demands who let his secret out, only for Hitler and his staff as Satan and various demons to reveal that he is the leak. Hitler then shows Snafu a mirror that changes his reflection into a horse's behind. A scene in which Private Snafu becomes drunk is musically accompanied by an excerpt from Raymond Scott's composition, Powerhouse.
  • The spies are villains in One of Our Dinosaurs Is Missing. They all have mustaches.
  • Spies are people that will be in a guild and give information to the enemy (usually in war time ) of attack plans, weaknesses, etc. Sometimes spies are long-time members of the guild they are spying on but have gained a motive for helping the enemy, but more commonly they are just a player sent in the enemy guild when information is needed. They usualy get information about Strongholds, Jumpgates whats in a fleet, and so on. It is virtually impossible to discover spies in a guild, oftentimes leading to paranoia. One simple solution that was suggested is to have a players former guild shown on his profile.
  • Private Snafu has learned a secret, but the enemy is listening and he'd better zipper his lip. However, Snafu - little by little - lets slip his secret: His ship is about to set sail for Africa at 4:30. The information is picked up by spies and quickly relayed to Adolf Hitler, who orders the Nazis to attack the American fleet - which they do. Snafu just notices the U-boats in time and yells for the ship to go full speed ahead, although it came at the cost of him falling overboard and literally blown to hell by U-Boat torpedoes. After arriving in Hell, Snafu angrily demands who let his secret out, only for Hitler and his staff as Satan and various demons to reveal that he is the leak. Hitler then shows Snafu a mirror that changes his reflection into a horse's behind. A scene in which Private Snafu becomes drunk is musically accompanied by an excerpt from Raymond Scott's composition, Powerhouse.
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