PropertyValue
rdfs:label
  • Gold farming
  • Gold Farming
  • Gold Farming
rdfs:comment
  • Gold farming is a general term for an MMORPG activity in which a player attempts to acquire ("farm") items of value within a game, usually by exploiting repetitive elements of the game's mechanics. This is usually accomplished by carrying out in-game actions (such as killing an important creature) repeatedly to maximize gains, sometimes by using a program such as a bot or automatic clicker. More broadly, the term could refer to a player of any type of game who repeats mundane actions over and over in order to collect in-game items. An organization which organizes farmers is known as a sweatshop.
  • Gold farming is where a player configures their hangar to fool the Matchmaking algorithm into placing them in a lower tier than they would normally play, allowing them to easily earn gold. This can be accomplished by using low level robots and weapons. It essentially amounts to sandbagging, and depending on the gear used and the tactics employed, it can also result in unfair and unbalanced blowout matches.
  • Gold farming is when a macro or a person who works in a sweatshop repeatedly does a task in order to gain money. Most of the gold farming activity originates in developing countries such as China and India (though mostly the former), where it is profitable there to operate a gaming sweatshop due to the low wages and poor working conditions in the countries. The workers there play Runescape for very long hours gathering items that sell for large profits in-game (such as sharks, yew logs, or green dragonhide). They then sell their collected products to other players for runescape gold. The collected gold is then illegally sold for real world cash. However, they may also just sell the gathered items because having human operated players makes them able to perform activities that are very diff
  • Most Massively Multiplayer Online games (MMOs) use a system of currency for in-game transactions that can be acquired by players as they play the game normally (described generally as "gold"). The act of gold farming can range from playing the game for the specific purpose of amassing gold to exploiting a glitch in the programming to using "bots" and other hacks to automate game play. These programs allow the user to automate their characters and earn gold while away from the game. While the activities the bots engage in may be allowed under the rules of the game, the use of such programs are generally prohibited.
  • Gold Farming é uma atividade ilegal em quase todos os países do mundo que consiste na troca de itens, créditos ou assinaturas virtuais em troca de dinheiro real; sendo obviamente contra as regras do RuneScape. Alguns problemas que gold farming causava no jogo:
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dbkwik:mud/property/wikiPageUsesTemplate
dbkwik:warrobots/property/wikiPageUsesTemplate
abstract
  • Gold farming is when a macro or a person who works in a sweatshop repeatedly does a task in order to gain money. Most of the gold farming activity originates in developing countries such as China and India (though mostly the former), where it is profitable there to operate a gaming sweatshop due to the low wages and poor working conditions in the countries. The workers there play Runescape for very long hours gathering items that sell for large profits in-game (such as sharks, yew logs, or green dragonhide). They then sell their collected products to other players for runescape gold. The collected gold is then illegally sold for real world cash. However, they may also just sell the gathered items because having human operated players makes them able to perform activities that are very difficult for macros to perform, such as fighting Green Dragons or dealing with random events. The second reason is because since they are not using macroing programs, it makes it harder for Jagex to detect. During the fair trade updates, gold farmers logged onto the customer's account and directly gathered the gold using the account, erasing the "middle man.", However, after the return of free trade, there has been an increase in real-world trading, macroing, and spamming, causing several of these sweatshops to return to their old ways. Several gold farmers use macros, making it easier for Jagex to ban an account. However, it is very difficult for Jagex to ban several individuals, rather than companies, for macroing because there is a higher priority in banning real world traders. Therefore, individual botters can use automated software for a prolonged period of time, making greater problems with ping in Runescape. After the return of free trade, server ping has skyrocketed, making lag another problem. Gold farmers usually break 2 or 3 rules at the same time: rule 7 (macroing), rule 12 (Real world item trading), and sometimes rule 6 (account sharing/trading). Any spamming bot used by the farmers will usually break other rules, usually rule 7 (macroing), rule 9 (encouraging others to break rules), rule 11 (advertising), and rule 1, if they're doing it constantly. (NOTE: These rules are numbered according to how they were BEFORE the update which removed "multiple logging in".
  • Gold farming is where a player configures their hangar to fool the Matchmaking algorithm into placing them in a lower tier than they would normally play, allowing them to easily earn gold. This can be accomplished by using low level robots and weapons. It essentially amounts to sandbagging, and depending on the gear used and the tactics employed, it can also result in unfair and unbalanced blowout matches. An example of the noncontroversial version is using effective silver weapons like the Thunder and Pinatas against similarly-equipped opponents, or using a lineup of level 1 Cossacks with level 2 Punishers and concentrating on capturing beacons. An example of the disruptive version is using multiple gold and/or WP weapons against players with largely silver weapons, a controversial activity commonly referred to as seal clubbing. Seal clubbing is rather detrimental to the gameplay experience of both the newer players as well as other experienced players who suffer through unbalanced and uncompetitive matches. Note that the following setups can be used for either activity. To determine which, pay attention to the competitiveness of the match. If you regularly dominate your opponents in lopsided and short matches with gear that outclasses everything, you're seal clubbing. Not counting matches imbalanced by other players, if your matches are close and competitive, then you are probably not spoiling the game for anybody.
  • Gold Farming é uma atividade ilegal em quase todos os países do mundo que consiste na troca de itens, créditos ou assinaturas virtuais em troca de dinheiro real; sendo obviamente contra as regras do RuneScape. Os Gold Farmers (Fazendeiros de Ouro) normalmente agem por meio de sites de terceiro, onde vendem moedas para o RuneScape por um "preço acessível", porém, os jogadores se esquecem que quando compram esse tipo de conteúdo em sites de terceiros, fazem duas apostas: Apostam o seu dinheiro e cartão de crédito com o vendedor, que não é difinitivamente confiável, e também com a equipe da Jagex, que pode restringir contas por uso de gold farming. Alguns problemas que gold farming causava no jogo: * Usam spam para divulgar os sites em privado para os jogadores, o que compromete seu bem-estar no jogo e atrapalha o seu desempenho. * Injetavam bilhões de moedas todos os dias na economia do jogo, o que estraga o preço de centenas de itens e causa uma enorme inflação. * Comprometiam a segurança do jogador e suas informações pessoais. * Dentre outros diversos.
  • Most Massively Multiplayer Online games (MMOs) use a system of currency for in-game transactions that can be acquired by players as they play the game normally (described generally as "gold"). The act of gold farming can range from playing the game for the specific purpose of amassing gold to exploiting a glitch in the programming to using "bots" and other hacks to automate game play. These programs allow the user to automate their characters and earn gold while away from the game. While the activities the bots engage in may be allowed under the rules of the game, the use of such programs are generally prohibited. Once gold is collected it can be sold on a thriving market inside, as well as outside, of the MMO. Some recent estimates indicate that gold farming generates nearly one billion dollars a year in real-world transactions. From a videogame developer's standpoint, not only is there concern that third parties are engaging in the sale of their intellectual property, these activities can have a large impact on the game, as well as on the servers that host the game.
  • Gold farming is a general term for an MMORPG activity in which a player attempts to acquire ("farm") items of value within a game, usually by exploiting repetitive elements of the game's mechanics. This is usually accomplished by carrying out in-game actions (such as killing an important creature) repeatedly to maximize gains, sometimes by using a program such as a bot or automatic clicker. More broadly, the term could refer to a player of any type of game who repeats mundane actions over and over in order to collect in-game items. An organization which organizes farmers is known as a sweatshop.