PropertyValue
rdf:type
rdfs:label
  • Summon razorclaw bat
rdfs:comment
  • You can command the creature by spending actions to control it mentally. Line of effect is required. When controlling, you share knowledge but not senses. As a minor action, you can command the bat to do one of the following, if capable: crawl, escape, fly, open/close a door or container, pick up/drop an item, run, stand, shift, squeeze, or walk. Commanding the bat to attack in battle is a standard action.[PrP:46][PH2:221]
dbkwik:dnd4/property/wikiPageUsesTemplate
Range
  • Ranged 5
Origin
  • Druid Attack 15
Name
  • Summon Razorclaw Bat
Keywords
flavor
  • Stealthy and deadly, a razorclaw bat responds to your summons and dives on your foes
Action
  • standard
Usage
  • daily
Effect
  • 172800.0
  • You summon a Medium razorclaw bat in an unoccupied square within range. The bat has fly 7 and blindsight 5. The bat gains a +5 bonus to Stealth checks, and it deals 1d10 extra damage to a target. On your turn you can give the bat the following special commands. On the turn you summon the bat, you give the first command as part of using this power.
  • Instinctive Effect: If you haven't given the bat any commands by the end of your turn, it attacks an adjacent enemy if it can. Otherwise, it moves twice its speed to a square outside every enemy's line of sight. It the makes a Stealth check with no penalty for movement
  • Standard Action: Close burst 2; targets each creature in burst; the targets lose all concealment against you and your allies until the end of your next turn.
abstract
  • You can command the creature by spending actions to control it mentally. Line of effect is required. When controlling, you share knowledge but not senses. As a minor action, you can command the bat to do one of the following, if capable: crawl, escape, fly, open/close a door or container, pick up/drop an item, run, stand, shift, squeeze, or walk. Commanding the bat to attack in battle is a standard action.[PrP:46][PH2:221]