PropertyValue
rdf:type
rdfs:label
  • Inward Chaos
rdfs:comment
  • Inward Chaos is a storyline in Dissidia Final Fantasy. In the original Japanese version, it is unlocked after defeating Chaos for the first time in Shade Impulse. In the North American, European and Universal Tuning versions, it is unlocked after beating all other storylines. It is the hardest storyline in the game, pitting the player against a gauntlet of the twenty-two playable characters with levels eventually exceeding 100, culminating with a fight against Chaos at Level 110. The player is advised to have their chosen character at Level 100 with high-level equipment and several powerful summons before attempting to complete this storyline.
  • This is the hardest mode in the game: all foes have a 9 AI Difficulty, level 98-100 equipment, and a summon. You will be fighting every character in the game, beginning with the Warrior of Light from Final Fantasy I; every character you fight will be played on their respective levels (i.e. Tidus in Dream's End). Foes start at level 92 and progress to level 110, starting with heroes by their respective games as well as villains.
Level
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
Head
  • Havoc's Carapace
  • Royal Crown
  • Grand Helm
  • Dueling Mask
  • Royal Helm
Attack
  • 165
  • 168
  • 170
  • 171
  • 172
  • 175
  • 176
  • 178
  • 179
  • 180
  • 181
  • 182
  • 183
  • 185
  • 196
dcterms:subject
First Contents
  • Chemist Lore
  • Lifestone
Brave Attacks
  • Tentacle of Pain, Tentacle of Suffering
  • Unnamed, see character page for descriptions
  • Jecht Rush, Jecht Block , Jecht Stream, Jecht Block
  • Rising Wave, Attack System, Glare Hand, Gravity Force, Float System, Gravity System
  • Reaper, Fervent Blow, Sudden Cruelty, Oblivion, Godspeed
  • Knight's Blade , Knight's Arrow , Knight's Axe , Knight's Blade , Knight's Arrow , Knight's Axe
  • Black Hole , High Block , Reverse Polarity , Omni Block , High Block
  • Sentence , Lunge, Enrage, Aero , Relentless Lunge, Sentence , Circle of Judgement, Vortex of Judgement, Rupture, Dual Rend
  • Valiant Blow, Shadow Lance, Dark Cannon, Lightning Rise, Nightfall, Radiant Wings, Sacred Cross, Searchlight
  • Waggly Wobbly Firaga , Ultima , Scatter Spray Blizzaga , Extra-Crispy Firaga , Meteor , Lickity-Split Thundaga
  • Landmine, Thunder Crest, Bombard, Dynamite , Light Crest , Mine
  • Reel Axe, Rope Knife, Lance Combo, Swordslash , Fire, Thunder
  • Fusillade, Solid Barrel, Thunder Barret, Beat Fang, Mystic Flurry, Heel Crush
  • Multi-Hit, Extra Slice, Blizzard, Blizzaga, Thunder, Thundaga, Turbo-Hit, Extra Lunge
  • Climhazzard, Fire, Sonic Break, Slashing Blow, Aerial Fang, Rising Fang
  • Rumble Rush, Swift Attack , Scoop Art , Tempest, Storm Impulse, Vortex
  • Round Edge, High Bringer, Lance Charge, Chain Cast, Twist Drill, Bardiche
  • Strike Energy , Snatch Blow , Ring Holy , Snatch Shot , Burst Energy , Remote Flare
  • A Couple Attacks, Bio , Bind , Retribution, Stun , Bio
  • Blizzard Combo , Graviga, Meteor, Blizzara , Thundara, Holy Combo
  • Ascension, Dayflash, White Fang, Crossover, Rising Buckler, Shield Strike
  • Reel Impulse, Climbarrel, Solid Ascension, Storm Shot, Holy, Slide Hazard
  • Wither Shot , Sonic Buster, Cut & Run, Hop Step , Full Slide, Dart & Weave
DP Chance
  • None
  • Win battle for +1 DP
Luck
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
Brave
  • 854
  • 866
  • 883
  • 888
  • 910
  • 941
  • 950
  • 952
  • 997
  • 1117
  • 1178
  • 1304
  • 1410
  • 1417
  • 1528
  • 1531
  • 1653
  • 1697
  • 1734
  • 1774
  • 1809
  • 1899
Row 1 info
  • After Completing Shade Impulse - Chapter 4
HP Attacks
  • Flare , Flare , Starfall
  • Condemn, Divine Punishment, Soul of Oblivion, Demonsdance, Scarlet Rain, Brink of Delusion
  • Nightglow, Genesis Rock, Cosmic Ray A, Cosmic Ray B, Cosmic Ray C, Cosmic Ray D
  • Shockwave Pulsar , Great Attractor , Apocalypse , Shockwave Pulsar , Great Attractor , Apocalypse
  • Earthquake, Blaze , Tsunami, Cyclone, Blaze
  • Jecht Blade , Ultimate Jecht Shot, Jecht Blade , Triumphant Grasp
  • Octaslash , Scintilla , Black Materia, Hell's Gate, Scintilla , Heaven's Light
  • Flare Star , Seraphic Star , Ultima
  • Flood, Tornado , Meltdown, Tornado , Ultima
  • Soul Eater, Flood, Wind Shear, Paladin Force
  • Soul Eater, Saint's Fall, Paladin Force
  • Hyperdrive, Forsaken , Havoc Wing , Trine , Havoc Wing
  • EX Charge , Innocence , Guilt, EX Charge , Innocence , Hatred
  • Shining Wave, Rune Saber , Shield of Light , Rune Saber , Bitter End A, Bitter End B
  • Fated Circle, Blasting Zone, Rough Divide , Aerial Circle
  • Spirit Magic: Fire, Spirit Magic: Earth, Spirit Magic: Thunder, Spirit Magic: Blizzard, Spirit Magic: Aero, Spirit Magic: Water
  • Delta Attack , Almagest , Grand Cross , Almagest , Grand Cross
  • Stellar Circle 5, Free Energy, Grand Lethal, Shift Break, Meo Twister A, Meo Twister B, Meo Twister A
  • Blade Torrent, Firaga, Swordshower, Quake, Wind Shear, Guiding Swipe, Flare, Comet
  • [Anti-air] Particle Beam, [Long-range] Particle Beam, [Wide Angle] Particle Beam, [Fusillade] Particle Beam, [Wrath] Particle Beam , [0-Form] Particle Beam
  • Shield Bash, Straightarrow , Straightarrow , Weaponsmaster, Double Trouble A, Double Trouble B, Double Trouble C
  • Cross-Slash, Meteorain, Finishing Touch, Braver, Omnislash Version 5
  • Spiral Cut, Energy Rain , Jecht Shot, Slice & Dice, Energy Rain , Quick Hit C, Quick Hit E
Accessories
  • None
  • Gold Hourglass, Silver Hourglass x2, HP = 100%, No BRV Damage x2, HP = 1, Near Death, Phoenix Down
  • Gaia Ring, Hyper Ring x2, Champion Belt, Muscle Belt x2, Near Opponent x3
  • Attractorb, Gravitorb, Pearl Necklace, Dragonfly Orb, Back-Breaking Straw, Gold Hourglass, Victory Pendant, HP = 1, Near Death, Phoenix Down
  • Attractorb, Gravitorb, Pearl Necklace, Dragonfly Orb, Back-Breaking Straw, Gold Hourglass, Victory Pendant, Phoenix Down, HP = 1, Near Death
  • Gaia Ring, Hyper Ring x2, Champion Belt, Muscle Belt x2, Hyperstar, Booster x2
  • Star Earring, Earring x2, Sniper Soul, Sniper Eye x2, In Midair x3
  • Star Earring, Earring x2, HP = 100%, No BRV Damage x2, Far from Opponent x3
  • Star Earring, Earring x2, Far from Opponent x3, After Summon x3
  • Gaia Ring, Hyper Ring x2, Champion Belt, Muscle Belt x2, Chasing x2, In Midair
  • Gaia Ring, Hyper Ring x2, Champion Belt, Muscle Belt x2, In Midair x3
  • Gaia Ring, Hyper Ring x2, Chasing x2, In Midair, Near Opponent x3
  • Star Earring, Earring x2, Far from Opponent x3, HP = 1, Near Death, Phoenix Down
  • Gaia Ring, Hyper Ring x2, Near Opponent x3, In Midair x3
  • Gaia Ring, Hyper Ring x2, Sniper Soul, Sniper Eye x2, In Midair x3
  • Gaia Ring, Hyper Ring x2, HP = 100%, No BRV Damage x2, HP = 1, Near Death, Phoenix Down
  • Gaia Ring, Hyper Ring x2, Star Earring, Earring x2, HP = 100%, No BRV Damage x2
  • Attractorb, Gravitorb, Pearl Necklace, Dragonfly Orb, Back-Breaking Straw, Gold Hourglass, Victory Pendant, HP = 1, Near Death, Near Loss
  • Gaia Ring, Hyper Ring x2, Champion Belt, Muscle Belt x2, Guardian Bangle, Block Ring x2
  • Star Earring, Earring x2, Gaia Ring, Hyper Ring x2, HP = 1, Near Death, Near Loss
  • Champion Belt, Muscle Belt x2, Near Opponent x3, Break, Near Break
  • Star Earring, Earring x2, Near Opponent x3, Far from Opponent x3
Summon
  • Shinryu (Dissidia)
  • Omega
  • Kraken
  • Mandragora
  • Behemoth
  • Lich
  • Leviathan
  • Titan
  • Alexander
  • Tiamat
  • Atomos
  • Bahamut
  • Barbariccia
  • Carbuncle
  • Iron Giant
  • Marilith
  • PuPu
  • Scarmiglione
  • Shiva
  • Magic Pot
  • Malboro
  • Rubicante
  • Ultima Weapon
  • Moogle
Row 2 info
  • **********
Row 1 title
  • Unlocked:
Row 2 title
  • Difficulty:
dbkwik:dissidia/property/wikiPageUsesTemplate
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
Defense
  • 172
  • 173
  • 174
  • 178
  • 182
  • 183
  • 184
  • 186
  • 187
  • 188
  • 189
  • 192
  • 193
  • 194
  • 195
  • 202
Box Title
  • Inward Chaos
Armor
  • Entropy's Aegis
  • Brigandine
  • Maximilian
  • Brave Suit
  • Rainbow Robes
Weapon
  • Punishment
  • Longinus
  • Cardinal
  • Braveheart
  • The Tower
  • Chaosbringer
  • Morning Star
  • Laevateinn
  • Viking Axe
  • Grand Slam
  • Masamune
  • Royal Sword
  • Deathbringer
  • Asura's Rod
  • Bizarre Staff
  • Butterfly Edge
  • Dayspring
  • Demon's Rod
  • Lustrous Sword
  • Moore Branch
  • Nephilim Flute
  • Sin's Talon
  • Whale Whisker
G
  • 40
B
  • 40
Name
Type
  • Potion
  • Chaos Piece
  • Ultimate Battle Piece
Caption
  • Icon
H
  • 40
Hand
  • Bedlam's Crown
  • Highway Star
  • Blurry Moon
  • Borghertz's Hands
  • Hero's Shield
  • Seydlitz
A
Class
  • Treasure Chest
  • Battle Piece
  • Potion Ether
  • Summonstone
F
  • 40
Other Info
  • None
  • Defeat to complete the stage
  • Appears when all enemies are defeated.
  • Appears when all enemies have been defeated.
  • A different cutscene plays depending on if the player is playing as a Cosmos or Chaos character, or if they are playing as Terra.
E
  • 40
HP
  • 8943
  • 9017
  • 9049
  • 9109
  • 9136
  • 9428
  • 9487
  • 9563
  • 9609
  • 9655
  • 9719
  • 9776
  • 9791
  • 9839
  • 9999
D
  • 40
Arena
C
  • 40
Location
  • E3
  • E4
  • D1
  • D2
  • A4
  • B1
  • B3
  • H5
  • F3
  • G1
  • E1
  • D4
  • H1
  • E2
  • B5
  • D3
  • E5
  • D5
  • 1.0
  • 2.0
  • 3.0
  • 4.0
  • 5.0
abstract
  • This is the hardest mode in the game: all foes have a 9 AI Difficulty, level 98-100 equipment, and a summon. You will be fighting every character in the game, beginning with the Warrior of Light from Final Fantasy I; every character you fight will be played on their respective levels (i.e. Tidus in Dream's End). Foes start at level 92 and progress to level 110, starting with heroes by their respective games as well as villains. The final battle of Inward Chaos is, of course, Chaos, who will be level 110 but is equipped with level 1 equipment. Chaos will also have the summon "Shinryu" equipped for this battle. Even with the low level equipment, Inward Chaos' Chaos is one of the hardest battle of the game. To beat him you will need to learn all his moves and leave no room for error, one mistake and the battle is over. For help on battling Chaos, see fighting Chaos. By beating for the first time, you unlock Blackjack Course, Genji's Series in Item Shop.
  • Inward Chaos is a storyline in Dissidia Final Fantasy. In the original Japanese version, it is unlocked after defeating Chaos for the first time in Shade Impulse. In the North American, European and Universal Tuning versions, it is unlocked after beating all other storylines. It is the hardest storyline in the game, pitting the player against a gauntlet of the twenty-two playable characters with levels eventually exceeding 100, culminating with a fight against Chaos at Level 110. The player is advised to have their chosen character at Level 100 with high-level equipment and several powerful summons before attempting to complete this storyline.