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rdfs:comment | - Confessors do not garrison properly at times - if a squad with one enters a building, they may be stuck outside. |groupB2 = Support |contentB2 = Nod= |-| Black Hand= |-| Marked of Kane= |groupB3 = Defenses |contentB3 = Nod= |-| Black Hand= |-| Marked of Kane= |headerC = Support Powers & Upgrades |groupC1= Support powers |contentC1= Nod= |-| Black Hand= |-| Marked of Kane= |groupC2= Upgrades |contentC2= Nod= |-| Black Hand= |-| Marked of Kane= |footer=Both sub-factions (Black Hand and Marked of Kane) are exclusive to Kane's Wrath. }}
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imgdesc | - Kane's Wrath Militant squad with a Confessor
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Unlocks | - Upgrades all Militants with a Confessor Leader. Increases the squad's combat effectiveness. Throws hallucinogenic grenades
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abstract | - Confessors do not garrison properly at times - if a squad with one enters a building, they may be stuck outside. |groupB2 = Support |contentB2 = Nod= |-| Black Hand= |-| Marked of Kane= |groupB3 = Defenses |contentB3 = Nod= |-| Black Hand= |-| Marked of Kane= |headerC = Support Powers & Upgrades |groupC1= Support powers |contentC1= Nod= |-| Black Hand= |-| Marked of Kane= |groupC2= Upgrades |contentC2= Nod= |-| Black Hand= |-| Marked of Kane= |footer=Both sub-factions (Black Hand and Marked of Kane) are exclusive to Kane's Wrath. }}
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