PropertyValue
rdfs:label
  • PCJ Playground
rdfs:comment
  • The objective of the mission is to follow a path made by 24 checkpoints within two minutes. The countdown timer starts when the first checkpoint is collected. Unique Stunt Jumps are disabled during this mission, but the player can receive Insane Stunt Bonus during the mission. A couple of obstacles appear, including a couple of Yankee trucks scripted to cross the path of the checkpoints. The reward for completing this is $1000 and a step closer to 100% completion. Completing the mission after the first time requires the player to beat his/her own time. It is not absolutely necessary that the player should take the bike parked there. If the player arrives on another PCJ 600, parks it in the corner and gets down and gets on the bike that the player has brought, still the mission will be acti
dcterms:subject
dbkwik:gta/property/wikiPageUsesTemplate
Title
  • Navigation
abstract
  • The objective of the mission is to follow a path made by 24 checkpoints within two minutes. The countdown timer starts when the first checkpoint is collected. Unique Stunt Jumps are disabled during this mission, but the player can receive Insane Stunt Bonus during the mission. A couple of obstacles appear, including a couple of Yankee trucks scripted to cross the path of the checkpoints. The reward for completing this is $1000 and a step closer to 100% completion. Completing the mission after the first time requires the player to beat his/her own time. It is not absolutely necessary that the player should take the bike parked there. If the player arrives on another PCJ 600, parks it in the corner and gets down and gets on the bike that the player has brought, still the mission will be activated.