PropertyValue
rdfs:label
  • Corrosive Ooze
  • Corrosive ooze
rdfs:comment
  • The corrosive ooze is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the ooze and acidic ooze. Corrosive oozes attack in close combat, dealing 5D6 poison damage, and can break their target's items. They have a 20% chance to use the toxic cloud spell, and are immune to poison, magic, and physical damage. They can be encountered in the Dragoons' Caverns, Snergle's Iron Mines, and Lair of the Wolf.
  • Corrosive Ooze is a Blue Mage skill that is learned from Slugs. It deals Water damage to and lowers the Attack and Defense of an enemy. This spell costs four Blue Magic Points to set.
  • You can use Corrosive Ooze as part of a combo to create Clear Mind. Pair with one of the following spells to create the Clear Mind combo. * Awful Eye * Feather Tickle * Filamented Hold * Lowing * Maelstrom * Mind Blast * Poison Breath * Sandspray * Soporific * Venom Shell * Warm-Up
Level
  • 25
dcterms:subject
aSpeed
  • 120
patype
  • Poison
Spells
Physical
  • Immune
casttime
  • 5.0
Poison
  • Immune
Treasure
  • 5
dbkwik:ffxiclopedia/property/wikiPageUsesTemplate
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:mightandmagic/property/wikiPageUsesTemplate
Element
Jobs
  • BLU 66
Magic
  • Immune
MP
  • 55
Type
recasttime
  • 30.0
exp
  • 875
Duration
  • N/A
AC
  • 12
HP
  • 137
Damage
  • 5
Effect
  • Water attack, ATK/DEF down
spellname
  • Corrosive Ooze
sattack
  • Break itemx2
spelluse
  • 20
abstract
  • You can use Corrosive Ooze as part of a combo to create Clear Mind. Pair with one of the following spells to create the Clear Mind combo. * Awful Eye * Feather Tickle * Filamented Hold * Lowing * Maelstrom * Mind Blast * Poison Breath * Sandspray * Soporific * Venom Shell * Warm-Up Note: Unlike other job traits, the effect stack for each pair in this group. Each set gives the next tier of Clear Mind for an additional MP Recovered While Healing + 3 effect. A maximum of Clear Mind IV can be achieved granting a max bonus of MP Recovered While Healing +12. Clear Mind V is not attainable.
  • The corrosive ooze is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the ooze and acidic ooze. Corrosive oozes attack in close combat, dealing 5D6 poison damage, and can break their target's items. They have a 20% chance to use the toxic cloud spell, and are immune to poison, magic, and physical damage. They can be encountered in the Dragoons' Caverns, Snergle's Iron Mines, and Lair of the Wolf.
  • Corrosive Ooze is a Blue Mage skill that is learned from Slugs. It deals Water damage to and lowers the Attack and Defense of an enemy. This spell costs four Blue Magic Points to set.