PropertyValue
rdfs:label
  • TNT Crate
rdfs:comment
  • TNT Crates are explosive objects found in Munch's Oddysee. Abe, Munch and their allies won't be able to do anything to them, but they'll explode in a similar fashion to Land Mines and Bonepowder Kegs if a Gun wielding enemy or Snoozer fires at them, or if a Bonepowder Keg gets tossed at them. Sometimes they serve as obstacles that Abe, Munch and their allies must avoid whilst Gun wielding enemies fire at them, and sometimes they block off their paths, requiring a Snoozer or Bonepowder Keg to blow them up to clear the way. Once exploded, they never do regenerate.
  • In the Polar riding levels of Crash Bandicoot 2: Cortex Strikes Back, TNT crates start the timer automatically without Crash touching them. In Crash Team Racing and Crash Nitro Kart, when one is hit the driver must jump repeatedly to try and get it off their head before it explodes. If the driver succeeds, the crate goes flying behind them and explodes upon hitting the floor, damaging anyone too close. If they fail, it sends the driver crashing. Ripper Roo uses TNT crates normally in his boss challenge, and Komodo Joe and Nitros Oxide use TNT crates as if they were on their head in conjunction with nitro crates.
dcterms:subject
dbkwik:oddworld/property/wikiPageUsesTemplate
dbkwik:crashbandicoot/property/wikiPageUsesTemplate
abstract
  • TNT Crates are explosive objects found in Munch's Oddysee. Abe, Munch and their allies won't be able to do anything to them, but they'll explode in a similar fashion to Land Mines and Bonepowder Kegs if a Gun wielding enemy or Snoozer fires at them, or if a Bonepowder Keg gets tossed at them. Sometimes they serve as obstacles that Abe, Munch and their allies must avoid whilst Gun wielding enemies fire at them, and sometimes they block off their paths, requiring a Snoozer or Bonepowder Keg to blow them up to clear the way. Once exploded, they never do regenerate.
  • In the Polar riding levels of Crash Bandicoot 2: Cortex Strikes Back, TNT crates start the timer automatically without Crash touching them. In Crash Team Racing and Crash Nitro Kart, when one is hit the driver must jump repeatedly to try and get it off their head before it explodes. If the driver succeeds, the crate goes flying behind them and explodes upon hitting the floor, damaging anyone too close. If they fail, it sends the driver crashing. Ripper Roo uses TNT crates normally in his boss challenge, and Komodo Joe and Nitros Oxide use TNT crates as if they were on their head in conjunction with nitro crates. In Crash Twinsanity, the TNT crates are used to clear paths, by exploding near Nitro Crates, and take down nearby trees. During the battle with N. Gin, he throws TNT crates, and are used to explode the crows nest, and defeat the Mini-Boss. On the following scene, Rusty Walrus is the unique enemy in the entire game that isn't vulnerable to TNT crates nor Nitro Crates, to which Rusty doesn't get defeated. In Japan, this crate has a bomb symbol instead of the "TNT". In Skylanders Imaginators, Crash's attacks include throwing TNT crates and spinning them into foes.