PropertyValue
rdfs:label
  • Imp (Doom 3)
rdfs:comment
  • The Imp in Doom 3 is humanoid in shape, has grey skin with bony scales on its arms and 10 small eyes, Compared to its original version, and like many of the game's other demons, they have a more "alien-like" appearance. Unlike the "serpentine hisses" produced by their classic counterparts, this new version emits a high-pitched screech. These monsters are tall and aggressive, and stand at approximately the same height as a normal human.
Attack
  • 812
dcterms:subject
Found
  • *Mars City Underground *Mars City (revisited) *Administration *Alpha Labs Sector 1 *Alpha Labs Sector 2 *Alpha Labs Sector 3 *Alpha Labs Sector 4 *Enpro Plant *Communications Transfer *Communications *Monorail Skybridge *Recycling Sector 2 *Monorail *Delta Labs Sector 1 *Delta Labs Sector 2a *Delta Labs Sector 2b *Delta Labs Sector 3 *Hell *CPU Complex *Main Server Bank *Site 3 *Caverns Area 1 *Caverns Area 2 *Primary Excavation *Main Excavation *Erebus Dig Site *Erebus Control *Erebus Research *Hell (RoE) *Enpro Sector 1 *Enpro Sector 2 *Service Sub Level 1 *Service Sub Level 2 *Exis Labs Sector 1 *Exis Labs Sector 2 *Hell (LM) *Hell Outpost
dbkwik:doom/property/wikiPageUsesTemplate
HP
  • 130
Spawn
  • "spawn monster_demon_imp"
abstract
  • The Imp in Doom 3 is humanoid in shape, has grey skin with bony scales on its arms and 10 small eyes, Compared to its original version, and like many of the game's other demons, they have a more "alien-like" appearance. Unlike the "serpentine hisses" produced by their classic counterparts, this new version emits a high-pitched screech. These monsters are tall and aggressive, and stand at approximately the same height as a normal human. Imps are very, very common in the game, often being teleported into an area after a player enters it, or has performed some action. They are the most frequently encountered demon in the game, appearing 15 to 30 times more often than other demons. In Hell, Imps have a different appearance than those encountered on Mars. Their skin is flesh-colored, making them appear to have been flayed. This fact leads some to think they are naturally skinless and their bodies adapted when exposed to the Martian environment. The Imp makes its introduction in a cutscene where the marine walks past a door when he hears a strange screech and turns back to find the source of the sound; the Imp suddenly comes out from a narrow space between a wall and a huge steel gas pipe, crawling through the ceiling, jumps across to hang against a wall, then hops feet-first to the ground to face the player.