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  • Killcount
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  • The weakest Saradomin followers that could be killed for killcount are Knights of Saradomin. Saradomin priests, Saradominist Spiritual warriors, Spiritual rangers and Spiritual mages could also be killed for the purpose. Killing 40 of these grants access to Commander Zilyana and her bodyguards, Starlight, Growler and Bree. The weakest Zaros followers that could be killed for killcount are Blood reavers. Ancient warriors, ancient rangers and ancient mages could also be killed for the purpose. Killing 40 of these grants access to Nex and her bodyguards, Fumus, Umbra, Cruor and Glacies.
  • In the God Wars Dungeon, 40 followers of Saradomin, Zamorak, Armadyl, Bandos, or Zaros must be slain in order to reach their respective generals. The only exception to this is the Ancient Prison, in which players can opt to wear full ancient ceremonial robes to go straight to the banking area that leads to the lair of Nex, the Zarosian general. Though players can still choose to access Nex by killcount.
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  • The weakest Saradomin followers that could be killed for killcount are Knights of Saradomin. Saradomin priests, Saradominist Spiritual warriors, Spiritual rangers and Spiritual mages could also be killed for the purpose. Killing 40 of these grants access to Commander Zilyana and her bodyguards, Starlight, Growler and Bree. The weakest Zamorak followers that could be killed for killcount are imps. Bloodvelds, vampires, hellhounds, werewolves, pyrefiends, icefiends, goraks, Zamorakian Spiritual warriors, Spiritual rangers and Spiritual mages could also be killed for the purpose. Killing 40 of these grants access to K'ril Tsutsaroth and his bodyguards, Tstanon Karlak, Balfrug Kreeyath and Zakl'n Gritch. The weakest Bandos followers that could be killed for killcount are Goblins, specifically the level 120 variety. Ogres, jogres, hobgoblins orks, cyclops, Bandosian Spiritual warriors, Spiritual rangers and Spiritual mages could also be killed for the purpose. Killing 40 of these grants access to General Graardor and his bodyguards, Sergeant Strongstack, Sergeant Steelwill and Sergeant Grimspike. The weakest Armadyl followers that could be killed for killcount are Aviansies, specifically the level 128 variety. Armadylean Spiritual warriors, Spiritual rangers and Spiritual mages could also be killed for the purpose. Killing 40 of these grants access to Kree'arra and his bodyguards, Flight Kilisa, Wingman Skree and Flockleader Geerin. The weakest Zaros followers that could be killed for killcount are Blood reavers. Ancient warriors, ancient rangers and ancient mages could also be killed for the purpose. Killing 40 of these grants access to Nex and her bodyguards, Fumus, Umbra, Cruor and Glacies.
  • In the God Wars Dungeon, 40 followers of Saradomin, Zamorak, Armadyl, Bandos, or Zaros must be slain in order to reach their respective generals. The only exception to this is the Ancient Prison, in which players can opt to wear full ancient ceremonial robes to go straight to the banking area that leads to the lair of Nex, the Zarosian general. Though players can still choose to access Nex by killcount. The killcount for a god will be reduced by 40 when entering the god's boss chamber. The rest is saved and can be used for subsequent entry. However, leaving the God Wars dungeon completely causes all killcounts to reset to zero. The generals and their bodyguards also count towards killcounts. The killcount interface in the top-right corner of the screen displays killcounts against the followers of the four gods represented in the dungeon.
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