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  • Mega Buster (MegaMan.EXE)
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  • The Mega Buster can be leveled up in three different categories: * Attack -- Increases the potential damage the MB can deal. Formula: [Level] x [1] * Rapid -- Increases the MB's rate of fire, especially at longer distances. Does not affect charge time. Formula: At a very long distance, one extra shot per second. So [Level] = Shots per second. * Charge -- Decreases the amount of time needed to charge the Mega Buster. Does not affect the damage done in question however. There are large differences in charging from game to game as well. * Attack: [] * Rapid: [] * Charge: []
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dbkwik:megaman/property/wikiPageUsesTemplate
abstract
  • The Mega Buster can be leveled up in three different categories: * Attack -- Increases the potential damage the MB can deal. Formula: [Level] x [1] * Rapid -- Increases the MB's rate of fire, especially at longer distances. Does not affect charge time. Formula: At a very long distance, one extra shot per second. So [Level] = Shots per second. * Charge -- Decreases the amount of time needed to charge the Mega Buster. Does not affect the damage done in question however. There are large differences in charging from game to game as well. At the beginning of each game the Mega Buster begins with these statistics: * Attack: [] * Rapid: [] * Charge: [] The maximum stats: * Attack: [][][][][]([][][][][])* * Rapid: [][][][][] * Charge: [][][][][] * Attack doubles with the addition of a Guts/Hub Style in the second and third game, at the cost of minimalized rapid.