PropertyValue
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  • "Your Sanctuary"
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  • "Your Sanctuary" (おまえのばしょ Omae no Basho, literally translated as "Your Place")[citation needed] are a series of eight zones in EarthBound, with the end of them being fantastical areas of various formations and inexplicable phenomena that tend to inspire people. These zones are what link the game's protagonist, Ness, between himself and his childhood memories. When Ness enters any "Your Sanctuary" zone, he feels a deeper connection to his younger self, allowing him to record a melody he hears in his memories to the Sound stone given to him at the beginning of his adventure by the alien extra-terrestrial Buzz Buzz. To truly understand himself and enter his mind, Ness must record all eight of these melodies to the Sound stone to gain access to "Your World," Magicant.
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dbkwik:earthbound/property/wikiPageUsesTemplate
abstract
  • "Your Sanctuary" (おまえのばしょ Omae no Basho, literally translated as "Your Place")[citation needed] are a series of eight zones in EarthBound, with the end of them being fantastical areas of various formations and inexplicable phenomena that tend to inspire people. These zones are what link the game's protagonist, Ness, between himself and his childhood memories. When Ness enters any "Your Sanctuary" zone, he feels a deeper connection to his younger self, allowing him to record a melody he hears in his memories to the Sound stone given to him at the beginning of his adventure by the alien extra-terrestrial Buzz Buzz. To truly understand himself and enter his mind, Ness must record all eight of these melodies to the Sound stone to gain access to "Your World," Magicant. Each zone is guarded by a Sanctuary Guardian, a powerful enemy who has assumed "ownership" of the location, each one daring Ness and friends to take the zone from them. The "Your Sanctuary" locations also heal Ness and friends. Additionally, once the Sanctuary is claimed, enemies in the Sanctuary flee from Ness and his party.
is Points of Interest of