Property | Value |
rdfs:label | - Shadowdancer (4e Paragon Path)
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rdfs:comment | - Prerequisite: Rogue, Trained in Acrobatics
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Requirement | - You must be wielding a light blade.
- You must be weilding a light blade.
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Level | |
Attack | |
dcterms:subject | |
Author name | |
keyword | - Weapon
- Teleportation
- Arcane
- Beast
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Hit | |
actionType | - Standard Action
- Move Action
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rangemod | |
dbkwik:dungeons/property/wikiPageUsesTemplate | |
Range | |
Defense | |
Special | - You can use this power any number of times per encounter, with the limitation that you can only use this power to teleport a maximum of 12 squares per encounter.
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date created | |
Status | |
Name | - Shadowstrike
- Shadow Jump
- Flickering Shadows
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Type | |
flavor | - You step back into the darkness, then flit behind your foe, so fast that they see only flickering shadow before your blade finds them.
- You dance so fast that your foe sees only a flickering shadow. You and your spiritshadow strike him down before he sees the shadows assail him.
- Stepping into the shadow, you dance past your foes into the darkness behind them, so fast that all they see is a shadow flitting from darkness to darkness.
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Class | |
Target | |
Usage | |
Owner | |
Effect | - Teleport up to 6 squares. This teleportation must begin and end in an area of dim light or darkness.
- Teleport 4 squares before you attack. This teleportation must begin and end in an area of dim light or darkness.
- You and your beast can teleport a combined distance of up to 4 squares. This teleportation must begin and end in an area of dim light or darkness. You can divide this distance between you and your beast as you choose.
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secondaryattack | |
miss | |
secondarydefense | |
secondaryhit | |
secondarytarget | |
abstract | - Prerequisite: Rogue, Trained in Acrobatics
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