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  • Wizards Crown
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  • Wizard's Crown was a turn-based CRPG (though there was basically no characterization) published by Strategic Simulations, Inc. in 1985. The goal of the game was to recover the eponymous artifact from the evil wizard Tarmon, who had been responsible (five hundred years previously) for the near-total destruction of the city of Arghan. A sequel, Eternal Dagger, was released in 1987. It preserved most of the essential feel and mechanics of the game, while adding an overworld, abstracting away civilized settlements in the menu system, and making the first game's unused skills vitally important.
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dbkwik:all-the-tropes/property/wikiPageUsesTemplate
dbkwik:allthetropes/property/wikiPageUsesTemplate
abstract
  • Wizard's Crown was a turn-based CRPG (though there was basically no characterization) published by Strategic Simulations, Inc. in 1985. The goal of the game was to recover the eponymous artifact from the evil wizard Tarmon, who had been responsible (five hundred years previously) for the near-total destruction of the city of Arghan. A sequel, Eternal Dagger, was released in 1987. It preserved most of the essential feel and mechanics of the game, while adding an overworld, abstracting away civilized settlements in the menu system, and making the first game's unused skills vitally important.