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  • Interesting Times
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  • The title of this book was inspired by the phrase "may you live in interesting times."
  • Interesting Times is a Series 2 episode. STORY: 1 and 0 are in bed while 7 tells them a bedtime story of the Numberjacks' mission in the day and night. The story starts in a dark night when the alarm went off, making 3 and 4 wake up. They made their way sleepy to the control room. The agents were in pyjamas and the man was washing his car in the middle of the night. 6 was going out. But it was very hard to find 6 a landing number in the dark. At last they found a 6. 6 went off to see the man still washing his car. Another problem: a child put on his clothes. Then a man took off his clothes. He put on sun cream and sunglasses and worried about the moon. People were doing daytime things in nighttime! Spooky Spoon caused this to happen! They used Brain Gain to put everything back to normal an
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abstract
  • Interesting Times is a Series 2 episode. STORY: 1 and 0 are in bed while 7 tells them a bedtime story of the Numberjacks' mission in the day and night. The story starts in a dark night when the alarm went off, making 3 and 4 wake up. They made their way sleepy to the control room. The agents were in pyjamas and the man was washing his car in the middle of the night. 6 was going out. But it was very hard to find 6 a landing number in the dark. At last they found a 6. 6 went off to see the man still washing his car. Another problem: a child put on his clothes. Then a man took off his clothes. He put on sun cream and sunglasses and worried about the moon. People were doing daytime things in nighttime! Spooky Spoon caused this to happen! They used Brain Gain to put everything back to normal and 6 went home. In the morning, she made people do nighttime things in the daytime in their pyjamas. The agents were a bit tired because they were up last night. 5 wonders what would happen is Spooky Spoon keeps mixing up times, like playing football in the dark, sleeping in school, and even the sun and the moon confused. This time, 5 went out and used Brain Gain to get it right. Then she went home while Spooky mixed up some more. Children were playing football and changing into their pyjamas at the same time. A lady was eating her sandwich and cleaning her teeth at the same time. Then a boy put on his morning clothes, his swimming clothes, and his night clothes. All at once! This time, 3 went out and used Brain Gain to fix up morning problems. While she went home, it was 4's turn. He used Brain Gain to fix up midday problems. It was 5's turn to fix the evening problems. Number 6 was the last one to go out. He checked to see if everyone was in bed. Spooky Spoon was the last problem! 6 used Brain Gain to put Spooky to bed. Night-night, Spooky! When 6 came back, they watched a replay. When the story ends, 0 and 1 go to sleep. Night-night!
  • The title of this book was inspired by the phrase "may you live in interesting times."