PropertyValue
rdfs:label
  • Lodestar Behemoth
rdfs:comment
  • The Lodestar Behemoth is an enemy in Final Fantasy XIII fought in Palumpolum. When the Lodestar Behemoth's HP is low, it will begin to walk on its hind legs and gain a large sword, resembling the Behemoth from Final Fantasy XII, its chain gauge is reset, and allows it to use Aerora and Sunder.
Level
  • 18
CP
  • 128
Strength
  • 200
dcterms:subject
bestiary
  • 71
Curse
  • Immune
Provoke
  • 70
2 Poison
  • Immune
Pain
  • Immune
Libra
  • 400
1 chain resistance
  • 40
2 daze
  • Immune
1 daze
  • 70
1 fog
  • 70
1 keep
  • 40
1 deprotect
  • 70
2 chain resistance
  • 85
2 imperil
  • Immune
2 fog
  • Immune
2 dispel
  • Immune
1 imperil
  • 70
2 keep
  • 85
2 deprotect
  • Immune
2 deshell
  • Immune
1 deshell
  • 70
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
Magic
  • 100
Name
  • Lodestar Behemoth
Type
  • Militarized Unit
Romaji
  • Behīmosu Kaisei
Abilities
2 death
  • Immune
2 stagger
  • 150
1 stagger
  • 500
Launch
  • Resistant
Drop
Info
  • - Delivers devastating physical attacks.
  • - Susceptible to Slow.
  • - Exceptionally high HP.
TAB
  • First form
  • Second form
Japanese
  • ベヒーモス魁星
PREV
  • Ushumgal Subjugator
HP
  • 37800
Subtype
NEXT
  • Ushumgal Subjugator
Death
  • 70
Location
1 Poison
  • 70
2 slow
  • Immune
1 slow
  • 100
abstract
  • The Lodestar Behemoth is an enemy in Final Fantasy XIII fought in Palumpolum. When the Lodestar Behemoth's HP is low, it will begin to walk on its hind legs and gain a large sword, resembling the Behemoth from Final Fantasy XII, its chain gauge is reset, and allows it to use Aerora and Sunder.