PropertyValue
rdfs:label
  • Lighting
  • Lighting
  • Lighting
rdfs:comment
  • Each ground vehicle can be customized with a different chassis lights to suit your personal tastes. Lighting can be turned off and on by pressing «Toggle Headlights» button(G by default).
  • There is a whole world of lighting options for the DR650SE's as long as you stay within the limits of the 200w output alternator. Popular options are Buell dual headlight front cowling and high output headlight bulbs for the stock cowling. Another option, and a way to reduce overall current draw to allow the addition of more accessories, is to install a 35 watt HID front headlight. As bright or brighter than the stock 55 watter but reduces 20 extra watts of stator draw for heated grips and/or vests, etc. Additional watt savings are found in replacement of standard bulbs with LEDs. Turn signals, tail light (1157 bayonet base) and indicator panel (74 wedge base) can all be converted to LEDs with just a bit of work. Here's a link to mxrob's DR650 LED conversion post on Thumpertalk.
  • This section describes how to create and configure lighting of scenes and objects. You can create and configure direct lights sources, lights from the real world, and indirect lighting.
  • The Vehicross uses conventional lighting designs, and finding replacement bulbs is not at all difficult.
  • In hydroponics, there are three major players in lighting: 1. * HID-lighting 2. * Flourescent lighting 3. * LED lighting
  • See light
  • Artificial lights make it possible to do many more things at different times of the day or in places where there wouldn't otherwise be enough light to be useful or enjoy. A lamp by the bed can enable bedtime reading. A light in the basement or a closet makes it easier to find things that have been stored there. Lighting is affected by the type of bulb, the fixture and other factors like window treatments and the reflectiveness of surfaces like walls.
  • Lighting is an Occupation normally listed under Camera and Electrical Department. If the credits directly indicate it, then it might also be listed under Special Effects or Visual Effects.
  • There are multiple forms of lighting in Creativerse. All lights are ever burning and cannot turn on or off or be put out. Lights can be placed on any side of a block including the bottom of a block for a nice ceiling light. Some lights give off small amounts of heat such as the Moss Torch, Coal Torch, and Fire Pit. Some lights may also cause a Fire if placed above flammable blocks like Thatched Wall.
  • Lighting is formed by electric charges during a thunderstorm. An aftereffect of this is Thunder.
  • That's cleared my thoughts. Thanks for cotnrbiutnig. That's cleared my thoughts. Thanks for cotnrbiutnig.
  • Except for the Clear Sky lighting, this feature can only be used by members.
  • Lighting (Japanese: 明りライティング, Kanji translation: Light, Romaji: raitingu) is one of the simplest spells in existance, castable by virtually anyone. It belongs to the category of white magic. The spell creates a ball of light which is about as bright as a street lamp. Normally the duration of this spell is 2-3 hours, but by shortening the duration the spell can be made brighter. A blinding flash of light, for example, can be made by decreasing the duration to a split-second.
  • Лайтинг (англ.: Lighting; яп.: 明り (ライティング); перевод: Свет; ромадзи: raitingu) - одно из самых простейших заклинаний, так что знать и использовать его может кто угодно. Относится к Белой магии. Заклинание создаёт шар яркого света в руках колдующего. Этот шар можно использовать в качестве источника света располагая его в уличных фонарях, отправив под потолок освещать помещение, сконцентрировать свет, например, на острие ножа для импровизированного факела или запульнуть во врага в качестве ослепляющего манёвра в бою.
  • Lighting or illumination is the deliberate use of light to achieve a practical or aesthetic effect. All Animal Crossing series games have furniture that emits light, and some have included the feature to operate a light switch which works independently to any furniture in a player's house. The day-night cycle will also have an effect on a room if it contains windows.
  • Base Lighting items not only help to decorate your base, but in most cases also add additional light beyond the ambiant lighting. Some of these items are listed as (off) and produce no light. There is also a hardware limit to the number of separate light sources your video card can render at one time - usually 5, not counting the ambiant light. CoH partially defeats this limitation by including some base items into the ambiant light calculations instead of rendering them separately. However, some of the items in this category are rendered seperately and create small light radii around them. Excessive use of such lamps will confuse your video card into "forgetting" to render some of them.
  • Lightning is a character by Paul Bourgeois. He was made in the year 2013. His creation was an original design. Not seen in any movies, or official comic books yet. Lightning was thought up during a class.
  • LED lighting is already replacing incandescant lighting in vehicles, notably on brake lights. Producing much less heat than conventional bulbs they are more energy efficient - by around a factor of 4. Being less fragile, and less susceptible to vibration, they last longer, so they need replacing less often. All sorts of surfaces, from skin (work is ongoing on implantable animated tattoos), to clothing to surfaces of buildings will become animated. For example, the walls of The National Library of Belarus [1] [2] [3] make a giant video display (watch video).
  • Lightning Mastery: Increases Lightning elemental damage by 3% and resistance by 1% at level 1. At level 5, the resistance increases by 2% each level. Lightning bolt: A level 7 spell that has a chance of hitting more than 1 opponent. Chain Lightning: A linear AOE that has a chance of hitting two or more times. Lightning Chase: A two hit AOE that hits enemies around the target. Lightning Circle: A three hit AOE that hits a target and the monsters around. Cruelty Lightning: A 6 hit single target spell. Thunder Spear: A 2 hit Linear AOE
owl:sameAs
dcterms:subject
dbkwik:animal-crossing/property/wikiPageUsesTemplate
dbkwik:animalcrossing/property/wikiPageUsesTemplate
dbkwik:cityofheroes/property/wikiPageUsesTemplate
dbkwik:club-penguin/property/wikiPageUsesTemplate
dbkwik:clubpenguin/property/wikiPageUsesTemplate
dbkwik:future/property/wikiPageUsesTemplate
dbkwik:interlingua/property/wikiPageUsesTemplate
dbkwik:paragon/property/wikiPageUsesTemplate
Text
  • Light which burns beyond crimson flame,
  • hi yori umareshi kagayaku honoo yo
  • let thy power gather in my hand!
  • waga te ni tsudoite chikara to nare
  • Свет, что создан из пламени и ярко сияет,
  • 我が手に集いて力となれ
  • 火より生まれし輝く炎よ
  • Собери силу свою в руке моей
dbkwik:planetside/property/wikiPageUsesTemplate
dbkwik:solarcooking/property/wikiPageUsesTemplate
dbkwik:ru.slayers/property/wikiPageUsesTemplate
dbkwik:imdb/property/wikiPageUsesTemplate
dbkwik:home/property/wikiPageUsesTemplate
dbkwik:kanzaka/property/wikiPageUsesTemplate
Fr
  • Éclairage
dbkwik:spacequest/property/wikiPageUsesTemplate
Pt
  • Iluminação
ES
  • Iluminación
abstract
  • Each ground vehicle can be customized with a different chassis lights to suit your personal tastes. Lighting can be turned off and on by pressing «Toggle Headlights» button(G by default).
  • There is a whole world of lighting options for the DR650SE's as long as you stay within the limits of the 200w output alternator. Popular options are Buell dual headlight front cowling and high output headlight bulbs for the stock cowling. Another option, and a way to reduce overall current draw to allow the addition of more accessories, is to install a 35 watt HID front headlight. As bright or brighter than the stock 55 watter but reduces 20 extra watts of stator draw for heated grips and/or vests, etc. Additional watt savings are found in replacement of standard bulbs with LEDs. Turn signals, tail light (1157 bayonet base) and indicator panel (74 wedge base) can all be converted to LEDs with just a bit of work. Here's a link to mxrob's DR650 LED conversion post on Thumpertalk.
  • This section describes how to create and configure lighting of scenes and objects. You can create and configure direct lights sources, lights from the real world, and indirect lighting.
  • The Vehicross uses conventional lighting designs, and finding replacement bulbs is not at all difficult.
  • Лайтинг (англ.: Lighting; яп.: 明り (ライティング); перевод: Свет; ромадзи: raitingu) - одно из самых простейших заклинаний, так что знать и использовать его может кто угодно. Относится к Белой магии. Заклинание создаёт шар яркого света в руках колдующего. Этот шар можно использовать в качестве источника света располагая его в уличных фонарях, отправив под потолок освещать помещение, сконцентрировать свет, например, на острие ножа для импровизированного факела или запульнуть во врага в качестве ослепляющего манёвра в бою. Обычно заклинание держится 2-3 часа, но при увеличении яркости света продолжительность уменьшается.
  • In hydroponics, there are three major players in lighting: 1. * HID-lighting 2. * Flourescent lighting 3. * LED lighting
  • See light
  • Lighting or illumination is the deliberate use of light to achieve a practical or aesthetic effect. All Animal Crossing series games have furniture that emits light, and some have included the feature to operate a light switch which works independently to any furniture in a player's house. The day-night cycle will also have an effect on a room if it contains windows. In Animal Crossing: New Leaf, the lighting system has been drastically improved. Different lights and lamps emit different colors, and stack with others. Lights that have been refurbished by Cyrus will emit different light depending on their new color. The lighting in the main room of the player's home will affect the door's lighting from the outside. The base light colors include blue, green, indigo, orange, peach, pink, purple, red, white and yellow. The maximum light level for a stacked single color is 3. Custom designs on lamps will have an effect on the light output depending on the dominant design color.
  • Base Lighting items not only help to decorate your base, but in most cases also add additional light beyond the ambiant lighting. Some of these items are listed as (off) and produce no light. There is also a hardware limit to the number of separate light sources your video card can render at one time - usually 5, not counting the ambiant light. CoH partially defeats this limitation by including some base items into the ambiant light calculations instead of rendering them separately. However, some of the items in this category are rendered seperately and create small light radii around them. Excessive use of such lamps will confuse your video card into "forgetting" to render some of them. Currently, this page is organized as the items appear on ingame.
  • LED lighting is already replacing incandescant lighting in vehicles, notably on brake lights. Producing much less heat than conventional bulbs they are more energy efficient - by around a factor of 4. Being less fragile, and less susceptible to vibration, they last longer, so they need replacing less often. * Ultra bright LEDs will increasingly be used in household lighting for similar reasons. * The colour of LED arrays will be tunable. The basic method is to have two colours of LED red and green, in the same capsule, and to pulse the leds with varying pulse-widths to adjust level of green and level of red, giving colours in between, including yellow. * With processor power becoming ridiculously cheap, and with increased awareness of the psychology of how lighting affects mood, complex lighting effects that affect mood will become the norm. * Lighting doesn't have to be fixed, it can be a substance or "sand" or something similar. All sorts of surfaces, from skin (work is ongoing on implantable animated tattoos), to clothing to surfaces of buildings will become animated. For example, the walls of The National Library of Belarus [1] [2] [3] make a giant video display (watch video).
  • Lightning is a character by Paul Bourgeois. He was made in the year 2013. His creation was an original design. Not seen in any movies, or official comic books yet. Lightning was thought up during a class. Lightnings origins is during the year 2017 a teenager named Alex Jason-Ditorlio was kidnapped by a company called Atlas. This company wanted to create the perfect super soldier. From 2017-2018 Alex was put through rough training. From martial arts to parkour; Alex found out he was he was not the only one. 1,354 others along with him. They were replaced by clones. Each were given a different suit, and serum. Some were given multiple serums. At 12:34 p.m on July 2, of 2018 Alex was put into an arena like dome; where he had to face a massive creature that was genetically engineered. During this battle he used his serum, which gave him regeneration on an atomic scale, and the ability to hold his breath for an infinite time. Although he did kill the creature his test was a failure. They noticed a scar that he had on his face was not healed, they believed it did not work. So they decided to execute an order called lighting.This operation is to shock every cell in his body into ash. It did something much worst when they tried to. Alex had overheard them speaking and absorbed the electrical current, and it fused with his DNA. He was able to blast through the doors and escape. Alex had taken on this name and is still figuring out his new abilities.
  • Artificial lights make it possible to do many more things at different times of the day or in places where there wouldn't otherwise be enough light to be useful or enjoy. A lamp by the bed can enable bedtime reading. A light in the basement or a closet makes it easier to find things that have been stored there. Lighting is affected by the type of bulb, the fixture and other factors like window treatments and the reflectiveness of surfaces like walls.
  • Lighting is an Occupation normally listed under Camera and Electrical Department. If the credits directly indicate it, then it might also be listed under Special Effects or Visual Effects.
  • There are multiple forms of lighting in Creativerse. All lights are ever burning and cannot turn on or off or be put out. Lights can be placed on any side of a block including the bottom of a block for a nice ceiling light. Some lights give off small amounts of heat such as the Moss Torch, Coal Torch, and Fire Pit. Some lights may also cause a Fire if placed above flammable blocks like Thatched Wall.
  • Lighting is formed by electric charges during a thunderstorm. An aftereffect of this is Thunder.
  • That's cleared my thoughts. Thanks for cotnrbiutnig. That's cleared my thoughts. Thanks for cotnrbiutnig.
  • Except for the Clear Sky lighting, this feature can only be used by members.
  • Lighting (Japanese: 明りライティング, Kanji translation: Light, Romaji: raitingu) is one of the simplest spells in existance, castable by virtually anyone. It belongs to the category of white magic. The spell creates a ball of light which is about as bright as a street lamp. Normally the duration of this spell is 2-3 hours, but by shortening the duration the spell can be made brighter. A blinding flash of light, for example, can be made by decreasing the duration to a split-second.
  • Lightning Mastery: Increases Lightning elemental damage by 3% and resistance by 1% at level 1. At level 5, the resistance increases by 2% each level. Lightning bolt: A level 7 spell that has a chance of hitting more than 1 opponent. Chain Lightning: A linear AOE that has a chance of hitting two or more times. Lightning Chase: A two hit AOE that hits enemies around the target. Lightning Circle: A three hit AOE that hits a target and the monsters around. Cruelty Lightning: A 6 hit single target spell. Thunder Spear: A 2 hit Linear AOE Imitid Flash: A 6 hit AOE that is casted on you. After the first hit, it increases lightning damage by 20% at level 1 and you do 2x lightning damage at lvl 9.