PropertyValue
rdf:type
rdfs:label
  • DK Jungle
  • DK Jungle
rdfs:comment
  • DK Jungle stellt die erste Strecke im DK Cup in Mario Kart Arcade GP und Mario Kart Arcade GP 2 dar.
  • DK Jungle is the first course in Special Cup in Mario Kart 7. The course takes place in the Jungle Japes location, and is based on Donkey Kong Country Returns. As the name applies, this course is owned by Donkey Kong. The song is based on the Jungle Hijinxs theme song; arguably the most famous Donkey Kong song. The track returns in Mario Kart 8 as the last track of the Banana Cup.
  • This track looks like a jungle with tropical tree, banana statue, green water and grass ruins. It has dirt road with screaming pillars and tiki mask beasts called Tiki Goon. As it name implies, it's an animal, African-like landscape owned by DK. At start, the driver go on the yellow soil road. Then you drift on the right curve. There are lots of curves. Barrel can be seen at the start. Hitting it would reveal bad Banana or rarely, good Star. After that, the single road splits into two roads. Both of these roads look exactly the same with two branches and big tree in middle. When the driver gets out of the road, he or she go on the fire booster. Bounce on the red flower and land on the soil. Tiki monsters are seen slithering around the track; hitting him could result in spinning around. In
  • The course starts out on a path in the jungle. After driving the for a short time, the players will then bounce off a flower. The drivers then race down a path with Tiki Goons. While dodging these, they will also pass by DK's treehouse. They then cross a bridge and drive deeper into the jungle. The drivers can either take the normal path with mud that slows drivers down and frogs; but if they pass through the grass, they can go on a platform with allows them to glide over golden blocks (which others can drive on). They then enter the Golden Temple (where the track is above a bottomless pit) in which they see the Golden Banana on a large pedestal. The drivers then boost of a glider platform where screaming pillars can make it difficult to drive. If the player retracts their glider, or is hi
dcterms:subject
Auftreten
  • Mario Kart Arcade GP, Mario Kart Arcade GP 2
dbkwik:de.mario/property/wikiPageUsesTemplate
dbkwik:mario/property/wikiPageUsesTemplate
dbkwik:mariokart/property/wikiPageUsesTemplate
dbkwik:nintendo/property/wikiPageUsesTemplate
Games
  • Mario Kart 7
  • Mario Kart 8
Name
  • DK Jungle
App
  • Mario Kart 7
  • Mario Kart 8
Type
  • Location
Caption
  • Overview of track
  • An overview of DK Jungle in Mario Kart 8.
First
  • Mario Kart 7
FirstApp
  • Mario Kart 7
next-retro
prev-retro
game-retro
  • Mario Kart 8
Retro
nexttrack
prevtrack
cups
Music
Cup
Titel
  • DK Jungle
Slogan
  • Screenshot
Bild
  • 240
abstract
  • DK Jungle is the first course in Special Cup in Mario Kart 7. The course takes place in the Jungle Japes location, and is based on Donkey Kong Country Returns. As the name applies, this course is owned by Donkey Kong. DK's House is seen here, along with enemies like Tiki Goons and Screaming Pillars. DK Barrels can be found in the course, as well as frogs similar to Frogoons, which can be seen when approaching the Golden Temple. Like all other tracks, there is an area in the course where gliding is required, where the driver glides over a lake. If he or she falls, they will end up driving underwater until reaching shore again, which can slow the player down a little bit. The song is based on the Jungle Hijinxs theme song; arguably the most famous Donkey Kong song. The track returns in Mario Kart 8 as the last track of the Banana Cup.
  • This track looks like a jungle with tropical tree, banana statue, green water and grass ruins. It has dirt road with screaming pillars and tiki mask beasts called Tiki Goon. As it name implies, it's an animal, African-like landscape owned by DK. At start, the driver go on the yellow soil road. Then you drift on the right curve. There are lots of curves. Barrel can be seen at the start. Hitting it would reveal bad Banana or rarely, good Star. After that, the single road splits into two roads. Both of these roads look exactly the same with two branches and big tree in middle. When the driver gets out of the road, he or she go on the fire booster. Bounce on the red flower and land on the soil. Tiki monsters are seen slithering around the track; hitting him could result in spinning around. In the background, white rivers are seen making thin waterfall and are eroding on the brown mountain which had white crystals. The driver drift on the left curve. Then go on the brown bridge floating on the water. Drivers drive on the deep curve. Notice the shortcut and barrel. Green frogs and brown muds are only the obstacles. After getting out of the road, there is a huge, massive, chopped, buttermilk-white pillars. They make a big gap. Drivers go on another pillar by going on the flame boosters. Failure to do this could result in falling in the grass ruin. After that, there is an ancient, yellow banana building-ruin with bricked path and dark pit. There are so many turns that are sharp, not blunt. After exiting the 'ruin', there is a gliding pad which makes drivers glide above the green water lake. The only gimmicks are screaming pillars, which will attempt to shriek at drivers, plus blocking you. After that, there is a massive branch below the volcano. There are 2 roads. Then head to finish.
  • The course starts out on a path in the jungle. After driving the for a short time, the players will then bounce off a flower. The drivers then race down a path with Tiki Goons. While dodging these, they will also pass by DK's treehouse. They then cross a bridge and drive deeper into the jungle. The drivers can either take the normal path with mud that slows drivers down and frogs; but if they pass through the grass, they can go on a platform with allows them to glide over golden blocks (which others can drive on). They then enter the Golden Temple (where the track is above a bottomless pit) in which they see the Golden Banana on a large pedestal. The drivers then boost of a glider platform where screaming pillars can make it difficult to drive. If the player retracts their glider, or is hit while in the air, they will fall into a small pond/lake where they have to drive through to make it past that point. The last it two roads above a bottomless pit. The left one is faster and lower while the other one is slower and higher (as well as having coins). After this they make it back to the start.
  • DK Jungle stellt die erste Strecke im DK Cup in Mario Kart Arcade GP und Mario Kart Arcade GP 2 dar.
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