PropertyValue
rdfs:label
  • DLC03 CompanionOldLongfellow.txt
dcterms:subject
dbkwik:fallout/property/wikiPageUsesTemplate
response
  • No.
  • Aaaayyyaarrrrgghh!
  • Argh!
  • Incomin'!
  • Look out!
  • Not happenin'.
  • Oof!
  • Suit yourself.
  • Watch out!
  • Yep.
  • Yes.
  • Fine.
  • Thanks.
  • Whatever you say.
  • {Concerned} Good luck, General. I hope you find your son.
  • Take this!
  • I'll head for home, then. Good luck.
  • Will do.
  • Alright.
  • I'm on it.
  • {Confident} I'll follow your lead.
  • Here you go.
  • {Stern} She's back, eh? Good. Maybe this time I can finally take her down.
  • {Player seeks your attention, and you admire him so you respond positively} Go ahead.
  • {Irritated, unhappy with the player} Make it quick.
  • {A little disappointed / Irritated} Still think we should have just wiped out the lot of those fanatics, but I guess this'll do.
  • {A bit nervous, the player is breaking into someone's house.} Pretty sure that's private property.
  • {Annoyed with the player, not really wanting to chat with him} What is it?
  • {Amused / Amused} Hah, can't tell you how many times I've told him the same thing.
  • {Looking to talk about a sensitive issue} I'd still like a word, when you have a moment.
  • {Disapproving, angry / Angry} Should have thought of that before he killed an innocent woman.
  • {Angry, bitter, resigned} You're still not listenin' to me, are you? You're never goin' to change, and I'm a fool for thinkin' you would.
  • {Disapproving} I don't mean to tell you your business, but you got too much of that poison in you.
  • {You think school is worthless} School ain't nothin' but a place for kids to hide from doin' real work.
  • {You have a growing sense of admiration for the player} You ain't as green as I thought.
  • {A friendly parting} Come find me if you need me again, an' I'll be ready. Might even be sober, too.
  • {Approving / Neutral} That's for the best. We islanders can handle our own business.
  • {Crying out in pain, you've just been wounded in the head} My head! Everythin's spinnin'.
  • {Rhetorical, commenting on a very dark place you're in } Ain't much light to go by.
  • {Player looted a corpse, and you're pragmatic about it.} Can always sell what we can't use ourselves.
  • {Eager for violence / Confident} That's some dirty work I'd be happy to do.
  • See. The Fog can do a number on you. Gets you all turned around. Does somethin' to your brain.
  • {Grousing, but in agreement that the player chose not to join the Children of Atom / Stern} Can't believe you'd even consider signin' up with these fanatics.
  • {Annoyed with the player, happy to be rid of him} I think that's best for us both. If I'd stuck around much longer, I'd have ended up shootin' you in the back.
  • {Cold, hostile} That's how you want to play it? Fine. You've been warned. Now let's see what you do about it.
  • {Question} If someone's headed for Acadia, there's always a story. Yours worth dying over? Eh?
  • {Cold, bitter / Angry} Anyone who expects a machine to value human life is foolin' themselves.
  • This'll be Ken's residence. Lived here all his life, even after the Fog swallowed up the park.
  • The bartender, Mitch, sells it. Grab me a flask, and then we'll see about getting' you to Acadia alive.
  • {Sarcasm. The player is walking around in underwear.} Fine way to dress when you're on your own. Not sure about now, though.
  • {Annoyed, perplexed, why is the player throwing away something valuable?} That was worth somethin'. You're just goin' to leave it?
  • {Stern} I can get you to Acadia, but you've got to listen to me. Go where I say. When I say it.
  • {Really bad smell in the air} Smell that? Somethin' must be rotten around here.
  • {A cry of pain, you've been wounded in the leg} Right in the damn leg!
  • {Scavenging in a grocery store} Probably been picked clean, but I suppose it's worth a look.
  • We need to move through the main drag. Old mountain trail is where we're headed.
  • {You and the player just won a fight} Fine bit of exercise, that.
  • {Sincere admiration} You an' I, we're a hell of a team.
  • {Sad} Truth is, what happened to Hannah was her choice, an' so be it. But I never got to be a father, an' that's what I regret.
  • {Asking "are you really sure"? You have misgivings, chems are addictive and you stay away from them.} Sure you need that, cap'n?
  • {Mildly impressed, but you really don't care much about machines} Looks like you know your way around a terminal.
  • {Friendly, basically saying "Sure, okay, we can talk later."} Righto. Another time, then.
  • {Scavenging in a grocery store} Little fancier than the stores in Far Harbor.
  • {Helpless, annoyed. Player has asked you to do something you're unable to do.} Not gonna happen.
  • {Concerned, the player has been exposed to radiation and doesn't look good.} Better take somethin' for that rad sickness.
  • {With respect, almost friendly / Neutral} All right, but I'm serious about the offer.
  • {Irritated} Us islanders don't particularly like being obligated to them, but there you have it.
  • {Warm, grateful} That's somethin' I ain't had for a long time.
  • {Wary, cautious, in a cave with danger near} Only thing you'll find in a place like this is trouble.
  • {Warm, grateful} I ain't good with tellin' people that I'm grateful, but you've given this old hunter a sense of purpose, an' a reason for livin'.
  • {You have a growing sense of admiration for the player} I ain't an easy man to impress, cap'n, but you've done it.
  • {Angry} I told you I wasn't goin' to stick around if you didn't change your ways. Well, you ain't changed yet, an' I don't think you ever will.
  • Shit! Can't feel my arm! How am I goin' to pour myself a drink?
  • {Nervous, sensing a threat} Hairs on my neck are standin' up. Somethin' ain't right here.
  • {Singing softly to yourself the first verse of the traditional Irish song Molly Malone } In Dublin's fair city, where the girls are so pretty, I first set my eyes on sweet Molly Malone.
  • {Snarky, good-antured mocking / Thinking} Can't imagine livin' with a face like that. Suppose I'll have to help you out of pity.
  • {Struggling, stammering... proud, tough man trying to be humble} Look, cap'n... it takes a lot for a Far Harbor man to admit when he's been wrong, so it ain't easy for me to say what I got to say.
  • {Approving. Player is picking up junk/trash items, but you're a scavenger and survivor who can put anything to use.} That could come in handy.
  • {Disdain for technology} Too many places for somethin' to hide.
  • {Neutral toward the player, curious to hear what he wants} Go on then, I'm listenin'.
  • {Shock and fear. Player just murdered someone.} Damn! You murdered 'em!
  • {Irritated} How 'bout bullets? Faith shield ya against those, too?
  • {Rhetorical, wistful, sad. You love ships and are looking at a wrecked one} I must go down to the seas again, to the lonely sea and the sky, and all I ask is a tall ship and a star to steer her by.
  • {Wary, a warning, on the edge of enemy territory} Trapper territory is no place for a picnic lunch.
  • {Walking in the rain, trying to keep spirits up} A little rain's good for you. Washes off the grime.
  • {Player looted a corpse, and you're pragmatic about it.} Better us get it than someone else.
  • {Disdain, you don't care for technology} All these machines, an' what good did they amount to?
  • {Pragmatic hunter} Some robots pack a nasty punch, what with those pre-war lasers and cannons on 'em.
  • {The player has earned your sincere admiration} I can count on two fingers the number of people I'd trust to watch my back. One of them fingers is you, cap'n.
  • Folk got short memories, all this has happened before.
  • {Enthusiastic, the player is drinking alcohol, which you like} Take a swig for me, while you're at it.
  • {Positive, upbeat, about to praise the player.} I'd still like to talk, cap'n. It's important, at least to me.
  • {Neutral} I'm a hunter by trade, an' sometimes a guide for those lookin' to head from Far Harbor up to Acadia.
  • {Angry, exasperated} Guess I didn't get through the first time we had this conversation, cause here we are, at it again.
  • {A little disappointed / Neutral} Well, you change your mind, I'll be ready.
  • {Not impressed by books / Neutral} Lots of books. Good for burnin' when you need to keep warm.
  • {Uncertain, not sure how you feel about something.} Hm.
  • {Annoyed, perplexed, why is the player throwing away something valuable?} Well that's a damn waste.
  • {Something's creeping around and you lost sight of it} Somethin's there, I know it. Just not sure where.
  • {Satisfied, vindictive} You did everyone in Far Harbor a favor when you blew up the Nucleus.
  • {Surprise mixed with derision / Surprised} Christ almighty, you've seen better days, haven't ya?.
  • The Fog ain't like nothin' you've seen in the Commonwealth.
  • {Player wants to trade gear with you. End with a laugh.} I'll be happy to carry any spirits you got. Course, I can't promise you'll get 'em back.
  • {Defiant} You go up against Shipbreaker by yourself, an' there might not be a next time.
  • {Shouted in battle, player got wounded in the head} That looks bad.
  • {You heard a sound or caught a glimpse of a possible enemy creeping around nearby} Think we've got company.
  • {Player wants to trade gear with you. You want a drink.} If we're takin' a break, how's about a strong drink?
  • {Very angry at the player} You can go straight to hell, an' the sooner, the better.
  • You ever want to hunt the forests and waters of the island together, I could think of worse things to do.
  • {Curious, ready to talk. Player has just got your attention, and wants to talk. "Hey, Longfellow..."} I'm listenin'.
  • {Angry at the player, who just asked how your relationship is} You've been actin' like a worthless Commonwealth scavver. Don't know why I'm still here, to be honest.
  • Acadia's already been watchin' us for a good spell. If you want to talk with them just go inside.
  • {Relieved. Player asked you to wait there, you're happy to oblige. Ends with a friendly jab} I'll be here, then. Just don't go forgettin' about me.
  • {Resentful of the Brotherhood of Steel} Get a bunch of fanatics together, hand 'em all guns, and you can tell everyone else how to live.
  • {Player seeks your attention, and you admire him so you respond positively} Hey there, cap'n. What's up?
  • {You and the player just won a fight} Fog take 'em all!
  • {Wary, not entirely believing the player, but willing to give him a chance} You'd better not just be sayin' that to shut me up.
  • {Pride, mixed with resentment for technology} These days we don't need places like this. Folks can take care of themselves.
  • {Disdain for the pre-war world, you think those people had it too easy} Everythin' you want, right there on a shelf. If that ain't bein' spoiled, I don't know what is.
  • {A painful memory, rising anger} Well, we had a place out in the Fog we used to meet, so we could be alone. Damn Children of Atom jumped us. They took her an' left me for dead.
  • {Flatly refusing to do something the player has asked of you, a moral objection} No damn way that's happenin'.
  • {The player is stealing. You don't approve, but you're willing to overlook it.} Better not get caught doin' that.
  • {The player is carrying way too much stuff. You're trying to encourage them to get rid of it, in a friendly way} Let me lighten your load.
  • {Annoyed that your quarry escaped} Escaped... damn.
  • {Confident} Then I guess it's up to me to prove I'm worth it. I think I can handle that.
  • {Triumphant. Shouting at the nuclear blast that wiped the fanatics you don't like. / Defiant} There, you bunch of rot-brained lunatics. Have all the radiation you like!
  • {Annoyed at the player, who is firing a weapon for no reason} Are you tryin' to get yourself shot?
  • {Snapping, very angry at the player} Well that's a damn foolish question.
  • {Looking at the ruins of a ship, hint of sadness. You like ships.} Shame to see a proud vessel come to this.
  • {Crying out in pain, arm just got wounded} Damn! Got me in the arm!
  • {Enthusiastic, the player is drinking alcohol, which you like} That'll keep you warm on a cold night.
  • {Fed up, angry, you're done with this guy} Forget it.
  • {Disapproval, disdain for the player} No sense in hidin' it, you've been disappointin' me lately.
  • {A bit nervous, the player is breaking into someone's house.} Better hope everyone's out.
  • {Growing concern, the player's Geiger counter is buzzing, dangerous radiation in the area} Let's get outta here. Don't fancy my hair fallin' out faster than it already is.
  • {Derision / Angry} Don't listen to him. He's just tryin' to cover his ass.
  • {Irritated} Wouldn't even be a Far Harbor left without those.
  • {Anger} Guess I shouldn't be surprised DiMA was willin' to murder Captain Avery. Why would a bloody machine care about human life?
  • {Thought you saw an enemy, but now you don't} Eyes must be playin' tricks.
  • {Done talking to the player, basically saying "okay, let's get back to work"} That's it then?
  • {Happy to be near the sea} Always felt right at home by the water's edge.
  • {Impressed by the player's courage / Impressed} Went to some trouble, in fact. Took a walk through the fog to find you.
  • {A friendly parting} Whatever you say, cap'n. Just make sure you stop in for a drink sometime an' tell me what I've missed.
  • {Sarcasm and derision} Guns an' armor can't hide cowardice, and that's just what gunners are. Cowards.
  • {Grumbling, complaining, annoyed. Player asked you to go somewhere you can't physically go.} No way to get to that. Goin' to have to try somethin' else.
  • {Condescending. Looking down your nose at books. } Never had much use for books myself.
  • {In a place with a strong, unpleasant odor} Stinks to high heaven.
  • {Positive, upbeat, seeking to talk to the player, who you are growing to like} Can I have a word?
  • {Observing a quarry, not really understanding it} Wonder how long it took to dig this out.
  • {Griping, feeling exposed and vulnerable} Can't abide bein' out in the open like this.
  • {Somber} Seems to me they just want to be left alone. To live their life in peace.
  • {Disgust, anger} Those bastard brutes must have had their victims walkin' the plank.
  • {Emphasis on ARE. Annoyed, feeling brushed off} Fine, but we are goin' to have this conversation.
  • Acadia's above the Fog line on the mountain. It's a bit of a hike.
  • {Impressed} Did you now? That's damned impressive, especially for a mainlander.
  • {A warning} Do that one more time, an' bad things are goin' to happen.
  • {Surprise, the player stepped on an unseen mine that just blew up} Whoa! Watch it there!
  • {An enemy was sneaking around and you just found them} Aha!
  • {Sincere emotional conversation over, time to be a tough guy curmudgeon again} Yeah, well, now that we've poured our hearts out to each other, let's quit actin' like fools an' get back to work.
  • {Observing a safe place} Looks like a safe place to hole up.
  • {Trying to make amends, but proud, so it's difficult} Cap'n, I'd still like to give you a proper apology.
  • {Ready to move on from the emotional conversation} Now I've said my piece, so let's just get back to what we were doin'.
  • {Satisfied, vindictive} The Nucleus, destroyed by an atom bomb. It's almost too good to be true.
  • {The player is stealing. You don't approve, but you're willing to overlook it.} Thought you were better than that. Maybe I was wrong.
  • {Grave doubts / Stern} I didn't sign on to butcher synths. I'm startin' to wonder if I should have signed on at all.
  • {Crying out in pain, you've just been wounded in the head} Argh! Got my head!
  • {Grousing to yourself, grumbling under breath} Don't know what's more sore, my back or my feet.
  • {You have great respect and fondness fo rthe player, who is like a best friend.} Just say what you need, an' it's as good as done.
  • {The player healed his dog, you approve.} He's loyal as can be.
  • {Shouted in battle, player got hit in the arm} Hold on now!
  • {Derisive, you have no respect for bullies with guns} Think all them weapons an' tattoos make these gunners feel safe?
  • {Sad that someone pushed a wine truck into the sea} A lot of good drink ended up in the drink. Damn shame, that.
  • {Rising energy, anxious, starting a fight} Here we go.
  • {Annoyed that your quarry escaped} Damn... got away.
  • {Complaining about loud noise} Loud enough for you, cap'n?
  • {Somber} She's not like an ordinary beast. She's vicious, and kills for no good reason.
  • {Fumbling with an emotional issue, admitting your admiration for the player. Does not come easy.} I ain't goin' soft on you now, don't be thinkin' that. All I'm sayin' is, it's good to meet someone who can take care of themselves for a change.
  • {Disappointed, resigned, walking away} Don't worry, you won't have to put up with me any more.
  • {Firm, angry} No sense belaborin' the point, so I'll be sayin' goodbye.
  • {In a warehouse, curious to see what's around} Now this looks promisin'.
  • {You heard a sound or caught a glimpse of a possible enemy creeping around nearby} What was that?
  • {Surprised by how clean this place is} Well ain't this neat an' tidy?
  • The bartender, Mitch, sells it. Grab me a flask, and then we can work on getting' you to Acadia alive.
  • {You've found a brewery, and you like your drink} Wouldn't mind seein' this place get up an' runnin' again.
  • {Commenting on a vault, not liking it, too claustrophobic} How'd anyone stay sane livin' in a place like this?
  • {About to give bad news to a friend} Look... we need to talk.
  • {Observing a quarry, not really understanding it} Now that's a lot of diggin'. Must've been after somethin' important.
  • {Sage hunter giving advice} Best way of dealin' with Super Mutants is to slip past 'em.
  • {Observing a quarry, not really understanding it} Nasty place to lose your footing.
  • {I told you so} Could have told ya that wasn't goin' to work.
  • {Deriding soldiers} Relyin' too much on guns an' fancy armor just makes you a coward.
  • {Stern} Believe me, I don't give 'em unless they're earned.
  • {Player wants to trade gear with you} Swappin' supplies, then?
  • {Commenting on a ruined restaurant / Neutral} They say rich folks ate their fancy dinners here, with people waitin' on 'em hand an' foot.
  • {Disapproval, disdain for the player} You ain't a great listener, that much is pretty damn clear.
  • {Hint of disgust/disapproval. The player is swimming, and you think it's a bad idea.} That water don't exactly look clean.
  • {Shouted in battle, player got wounded in the head} Hang in there!
  • {Disapproving, bitter / Angry} So that cold-blooded synth bastard gets away with it, then. All thanks to you.
  • {Thinking} Maybe all them years she's spent in the Fog are causin' her to give off a signal that interferes with radio waves.
  • {Observing a location with Feral Ghouls} This place is a nest of shamblers. Seem to like that big screen. God knows why.
  • {Approval, but measured. You don't give praise lightly.} Don't know that we've got much of a relationship yet, but you seem alright to me.
  • {Yelling angrily at someone you hate that's trying to talk to you / Angry} Get away from me, you butcher!
  • {Wary, uneasy} Robots lookin' like people... that don't sit right with me.
  • {Measured, trying to see if the player is BSing you / Neutral} Is that so?
  • {Regretful / Worried} Shouldn't have let things get this far to begin with.
  • {Exasperated. You tried to express your frustrations but it didn't go well.} That's all I had to say, so how about we get back to what we were doin'?
  • {Wistful, the start of a memory} Long time ago, when I was a young man, I had a sweetheart. Hannah was her name, and we planned to get married, raise a family an' all that.
  • {Cold, angry, sense of finality} Oh, an' one other thing... don't ever talk to me again.
  • {Rhetorical, griping about a lot of dust} Dust's as thick as sand here.
  • {The player should have known better than to try talking down the enemy. You knew it would come to blows anyway} Some folks are just spoilin' for a fight, an' nothin' you say will change their minds.
  • {Rising energy, anxious, starting a fight} I'm too damn sober for this.
  • {Sincere admiration} I think of you as a good friend, an' I ain't had many of those.
  • {Neutral toward the player, curious to hear what he wants} What is it?
  • {You and the player just won a fight} Best count the ammo an' see what's left.
  • {End with a laugh, sort of an evil cackle. You're impressed that the player improved a weapon and you look forward to seeing it in action.} Now it'll really pack a wallop.
  • {Disapproval, disdain for the player} Better straighten yourself out soon, or you can find someone else to watch your back.
  • {Firm, taking a stand} One thing I'll never do is take the life of an innocent, no matter how much I might think they deserve it.
  • {Skeptical, suspicious / Suspicious} Sounds like a lot of fancy talk aimed at throwin' us off the trail. Must mean we're on to somethin'.
  • {Very angry at the player} If you know what's good for you, you'll turn around and start walkin'.
  • {Half-joking, end with a chuckle.} This a good time for a drink?
  • {Positive, upbeat, about to praise the player\} Say, cap'n, can we talk for a minute?
  • {Friendly} Just make sure if you're bringin' a bottle of somethin' strong, there's enough to share.
  • {Hint of disgust/disapproval. The player is swimming, and you think it's a bad idea.} Careful now. Who knows what's in that water?
  • {Really bad smell in the air} Reeks somethin' awful here.
  • {Angry, defiant} Hell no. I'm goin' to say what I've got to say.
  • {Friendly, you admire the player and are happy to talk to him} Somethin' you need from me?
  • {Nuclear bomb countdown underway, run! / Afraid} Let's get the hell out of here!
  • {Really bad smell in the air} That smell... Wish I had one of them pre-war breath masks.
  • {Irritated, unhappy with the player} Well, spit it out.
  • {You greatly admire the player, who is seeking your attention to talk} Anythin' for you, cap'n.
  • {Perplexed, why is the player throwing away something valuable?} Sure you want to just toss that?
  • {Deathclaws are huge, terrifying monsters. You have a healthy respect for them but aren't afraid.} Not all Deathclaws are the same. They're all nasty, but some of 'em are real devils.
  • {Angry, accusing} Truth is, you're an ignorant fool who doesn't give a damn about anyone but yourself.
  • {Friendly} If you do spot her, I'd be grateful if you'd come an' fetch me.
  • {Angry at being brushed off} We'll you'd better make it soon, or there won't be a talk at all.
  • {Disdain, you think the children of atom are crazy} I've seen some crazy folk in my years, but there ain't none crazier than the Children of Atom.
  • {Angry, taking a stand} It's one thing to kill trappers an' raiders and the like, but what you're doin' is murder, plain an' simple.
  • {Scavenging in a ruined hospital} Keep an eye out for stims.
  • {Annoyed at the player, feeling taken for granted} Feels like lately you've been takin' me for granted, thinkin' I'll stick around no matter what you do.
  • {You're disgusted by ghouls and a little afraid of the idea of becoming one} Way I see it, killin' a ghoul's an act o' mercy.
  • {Self-reliant, confident, don't need doctors} Never did trust doctors much. I think they're guessin' half the time.
  • {Trying to explain why the player is upsetting you} Now I'm no saint, but I ain't selfish either. I try to look out for others when I can, an' I respect that we all got it hard out here.
  • {Neutral} Just mind you don't let 'em take advantage of you.
  • {Neutral} You ever want to hunt the forests and waters of the island together, I could think of worse things to do.
  • {Warning the player as you both approach a big quarry} Mind yourself 'round this big hole. Step on the wrong loose rock, and in you go.
  • {Player wants to trade gear with you} Have a look, then.
  • {You were fighting an enemy and then they vanished} What... where the hell?
  • {Concerned, the player has been exposed to radiation and doesn't look good.} Rads are eatin' you up. Better do somethin' about that.
  • Compared to our island, I figure it's a right playground.
  • {Rising energy, anxious, starting a fight} I got your back!
  • {Emphasize "ME"} You really don't know? Even now? Jesus H. Christ, to think they call me thick-headed an' stubborn.
  • {Friendly} Thanks for lettin' me speak my mind, in any case. That's all I had to say.
  • {Growing concern... an enemy might be near. Said in a low, cautious voice.} Careful now, cap'n. This place ain't been empty long.
  • {Approval, but measured. You don't give praise lightly.} You're handy in a fight, I'll give you that.
  • {Pleased} That's good enough for me. Thanks for respectin' my feelin's on the matter.
  • {Wary / Stern} For all we know, that thing might be programmed to kill everyone in their sleep. Best not to take the chance.
  • {Snapping, very angry at the player} Don't know why I'm still watchin' your back. Must be too damn stubborn for my own good.
  • I know that, cap'n, but all the same, I'm grateful to know you.
  • {Angry at the player, who just asked how your relationship is} If you've been tryin' to piss me off, it's workin'.
  • {Somber} Pretty soon, we realized this must be the same beast, and people started calling her Shipbreaker.
  • Absolutely. No one I'd trust more.
  • Acadia's not too far now.
  • An' here I was thinkin' this might be a challenge.
  • And we've arrived.
  • Argh! Can't see a damn thing!
  • Argh! Can't take much more of this!
  • Argh! My arm!
  • Argh, my leg! Won't be walkin' this one off.
  • {The player is carrying way too much stuff. You're trying to encourage them to get rid of it, in a friendly way} Haulin' all that gear around is just goin' to slow you down.
  • {Neutral, ambivalent, player wants to talk to you } What's on your mind?
  • {Looking around at a the ruins of a large airport. Mildly impressed} This place must've been impressive in its day.
  • {You greatly admire the player, who is seeking your attention to talk} Whatever you need, cap'n.
  • Back to it, then.
  • Bah. This goes against all reason... But...
  • Bury me... with a bottle...
  • But you never know.
  • {Concerned} Whiskey's runnin' low. Better find some more, an' soon.
  • {Safe old hunter giving advice} Mirelurks are damn quick for their size. Wouldn't recommend tryin' to outrun one.
  • Can't... get up...
  • {Walking through a tunnel, getting a little claustrophobic} Feelin' a little closed in, here. Don't like it one bit.
  • {Deathclaws are huge, terrifying monsters. You have a healthy respect for them but aren't afraid.} Best way to take down a Deathclaw is to aim for the head. From a long way away, of course.
  • Damn! Got me good.
  • Deep Fog has all manner of nasties.
  • Don't stray too far.
  • Don't think you should've done that.
  • {Firm, taking a stand} But murder? That's somethin' I won't stand for.
  • {Disapproving} You'll leave those chems alone if you know what's good for you.
  • {Player hacked a computer. Mildly impressed, but you really don't care much about machines} Never much cared to learn that trick myself.
  • Erikson? That you out there?
  • {Disdain, you think the children of atom are crazy} There's no talkin' sense to this lot. They've gone off the deep end.
  • {Resentment. You're in a ruined lab, you don't like technology. You think that's what ended the world.} Nothin' but worthless relics here. I say we keep movin'.
  • {Derisive, you have no respect for bullies with guns} Only difference between trappers an' gunners is that gunners ain't realized they're crazy yet.
  • {Annoyed at the player, feeling taken for granted} Let me make somethin' clear right now. We Far Harbor folk don't much care for outsiders.
  • {Cautious, afraid} Don't much care for this place, cap'n. How's about we move on?
  • {Trying to diffuse the situation} Take it easy now, Erikson...
  • {Dark, bloodthirsty} I've got no love for those mindless fanatics at the Nucleus. I won't complain if it comes to violence. Hell, I'm hopin' it does.
  • {Fumbling with an emotional issue, admitting your admiration for the player. Does not come easy.} Can't like someone I can't even respect, and, uh... well, that brings me to you.
  • Follow me, then.
  • {Sage hunter giving advice} Don't know too much about fightin' robots. Never really saw the point.
  • {Frustrated} Well you sure as hell don't act like it.
  • Glad you did that.
  • Good riddance. Let's keep movin'.
  • Got me in the leg!
  • Got my arm!
  • Got somethin' for ya!
  • Gulper's got a fondness for fresh water.
  • {Spooked, nervous, in a ruined city} You don't think one of these towers is gonna fall on us, do ya? That ain't how I want to go out.
  • {Icy, hostile toward someone you hate that's trying to talk to you / Angry} The blood of all Far Harbor's on your hands. Can't see how you live with it.
  • Handle your necessities, then. Off with you.
  • Heads up, you little shit!
  • Hear that? Crawler.
  • Here's a little somethin' for ya!
  • Hope you choke on your own blood, you bastard.
  • Hope you wise up and leave. Safer that way.
  • {Curious, ready to talk. Player has just got your attention, and wants to talk. "Hey, Longfellow..."} Yeah?
  • {Enthusiastic because the player found an epic item, a rare and expertly crafted weapon or piece of armor} Now that's a hell of a find.
  • {A warning / Stern} Ain't this the place that manages the town's power? Better you not touch anythin'.
  • {Impressed} I figure that fancy portable radio you've got strapped to your wrist should do the trick.
  • I ain't in no rush if you're not.
  • I appreciate it, cap'n.
  • I'll be drinkin' a toast to your corpse!
  • I'm barely standin' here, cap'n!
  • I'm done.
  • I'm not sure about this one yet.
  • {Disdain, you think the children of atom are crazy} Can't fathom it... why would someone pretend to believe in somethin' that ain't real?
  • When I was a young lad, no higher than your knee, whole island was covered in Fog.
  • {A friendly parting} Well, if that's what you want, I won't complain. First time for everythin' I suppose.
  • {Not impressed or scared by giant bugs.} Bah, these bugs ain't a threat so much as a nuisance. Swat 'em an' move on.
  • {You have great respect and fondness fo rthe player, who is like a best friend.} What can I do for you, cap'n?
  • {Uncertain, not sure how you feel about something.} Huh.
  • Keep your guard up.
  • {Sheepish admission / Sarcastic} Truth be told, it's half the reason I drink as much as I do.
  • {Crying out in pain, you've just been wounded in the head} Shit! Can't see!
  • {Relieved. Player asked you to wait there, you're happy to oblige.} Stay put, then? You won't hear me complain.
  • Let's head out of town.
  • Hell I ain't been close to a lot of folks in my life, an' there's even fewer I'd call a friend, but who knows?
  • Lucky for you.
  • {Player just murdered someone, this line can come from a dark place, you're suspicious and concerned} Did you really need to do that?
  • {Thinking} Well, it started when I noticed people's radios weren't workin' right when I was checkin' out a sightin' of her.
  • {Neutral toward the player, curious to hear what he wants} Hm?
  • Maybe I heard of her, maybe not.
  • {Disapproving / Angry} You're expectin' us to feel sorry for you? That's not happenin'.
  • {Disdain, you don't care for technology} Best if we don't touch none of these machines, cap'n.
  • My damn leg! Argh!
  • My head... can't see...
  • {Looking at a movie poster for "Last Stand at Fort McGee", a pre-war western film.} Looks excitin'. Wish I could have seen it.
  • {sotto voce} I've had dealings with him before. Not a bad sort.
  • Need a stim here!
  • Nnyyaarrghh!
  • No need for an apology, cap'n.
  • No skin off my nose.
  • No. Not from what I've seen.
  • Now you got my attention!
  • Now you're realizin' what a mistake you made.
  • Nyaarrgh!
  • {Something's creeping around and you lost sight of it} Come out an' let's get this over with.
  • {Wistful, nostalgic} Had a book of ships once, when I was a lad. Ah, that was a treasure. Used to look at those boats for hours on end.
  • {Disdain, you don't care for technology} Pre-war scrap, that's all these machines are.
  • {The player healed his dog, you approve.} There you go, boy. Up on your feet, now.
  • {Angry complaining} I ain't made up my mind about that yet, but it ain't lookin' good.
  • {Highly annoyed, growing anger} Look, you ain't brushin' me off. We're goin' to talk, or I'm done.
  • {Complaining about loud noise} We'll go deaf if we stay here much longer.
  • {Expressing skepticism at the player giving things away} I suppose if you've got it to spare.
  • {Sardonic humor, seeing as you love alcohol} Shootin' up a truck full of good wine... I hope someone hanged for this.
  • {Pride, mixed with resentment for technology} Good spot to scavenge for stims.
  • {You and the player just won a fight} That was refreshin'.
  • Right in the head!
  • Right then.
  • {Disdain for technology} All these fancy machines, and none of 'em worth a lick now.
  • {Confident} The why of it don't much matter to me. What does matter is that it works.
  • {Concerned, the player has been exposed to radiation and doesn't look good.} You don't look good. That's rad sickness, no doubt about it.
  • {The player is walking around in underwear. You really don't think it's a good idea,} Folks'll think you're off your rocker, runnin' around in your skivvies like that.
  • {A rare moment of genuine pathos as you remember a beloved pet with a mix of fondness and sadness} Buried my first dog here. Good old Jax. Best friend a young boy ever had.
  • {Angry, vindictive / Angry} You're goddamn right he's goin' to pay.
  • {Shouted in battle, player just got wounded in the leg} Your leg! Damnit!
  • {Impressed by the player's courage / Neutral} You're damn right it is. There's all manner of nastiness in the Fog. Most folks are content to cower behind the Hull in Far Harbor. But not you.
  • {The player just donned power armor, and is now a walking tank. It's not really your style, but it's useful.} Think I'll just stay behind you while you've got that thing on.
  • Shit, I'm down!
  • Should have run when you had the chance.
  • Some mainlander family ain't no affair of mine.
  • Son of a bitch!
  • Stick this where the sun don't shine!
  • Still got a ways to go.
  • {Somber} Kept me on my toes, she did. For that, I'm grateful, in spite of the sorrow she visited on the island.
  • {Confident, this enemy is not a real threat} Easy pickin's.
  • That all you got?
  • Then the real work can begin.
  • They'll be waitin' for you.
  • Thought this would be easy, did ya?
  • Throwin' a grenade!
  • Tracks. Fresh ones. Trappers ahead.
  • Trappers were mean to begin with, but now...
  • Until then, we're done.
  • Up ahead, the air's clean. No Fog.
  • Urrggh!
  • {Somber} She's taken more than a few friends of mine over the years.
  • {Irritated} You want to make this a one-way trip? Then, by all means, ignore me.
  • {The player failed to talk down an enemy, violence ensued} Well, no one can say you didn't try to take the high road.
  • {Enthusiastic because the player found an epic item, a rare and expertly crafted weapon or piece of armor} Must be your lucky day.
  • {You have a growing sense of admiration for the player} You've got some grit, cap'n, no denyin' that.
  • {A cry of pain, you've been wounded in the leg} My leg's hurt bad!
  • {Serious, not amused} It ain't much of one, but yeah, I do. You can make light of it all you want, just don't say I didn't warn you.
  • {Approving, impressed with the defenses here, feels secure} I'll wager this place was built to protect somethin' valuable.
  • {Rhetorical, muttered to yourself in a low voice. Observing a bloody, gory scene. A note of sympathy} Whoever that used to be, I hope the end came quick.
  • {Nervous, thought you saw an enemy but maybe it's nothing} Getting jumpy in my old age.
  • We're just gettin' warmed up here!
  • What, ain't you had enough yet?
  • {Player is picking a lock, you're impressed with his skill} You've got a steady hand there.
  • {Angry} By now, it's personal. She's hurt a lot of people on this island. I intend to be there when she finally goes down.
  • {Impressed} About damn time that monster met her end.
  • {Rhetorical, wistful, sad. You love ships and are looking at a wrecked one} Now there's a sad sight, cap'n. That boat will sail no more.
  • {The player just donned power armor, and is now a walking tank. You're a little leery of the technology} Better hope you don't get stuck in that thing.
  • {Mildly disturbed by a disgusting sight} Ain't a pleasant sight, that.
  • Yeah, he's alright.
  • Yeah, she's alright.
  • Yeah, you too.
  • You ain't got a hope in hell.
  • You got my whiskey yet?
  • You need my help again, you come see me.
  • You ready to head to Acadia?
  • You're done for!
  • You're givin' me no choice.
  • You're not half bad in a scrap.
  • You're right. Waste of ammo.
  • Yyyarrghh!
  • {Wary, the player is picking peoples' pockets, you don't approve} Folks got little enough as it is. Ain't right to steal from 'em.
  • {Snapping at someone you hate that's trying to talk to you / Angry} I ain't helpin you do the Children of Atom's dirty work. Now get out of my sight!
  • {Agitated, angry, feeling ignored} You can't ignore me forever. I got somethin' I need to say to you.
  • Mainlanders think a dose of Rad-Away's all you need. Haha.
  • {Happy to be near the sea} You can practically taste the salt water in the air.
  • {Snapping at someone you hate that's trying to talk to you / Angry} Well, if it ain't the Butcher of Far Harbor.
  • Still won't be easy. You stock up on your necessities, Rad-X and the like.
  • {Trying to explain why you've been disappointed in the player lately.} We were getting' along pretty good before, an' I guess what I'm sayin' is, I was hopin' we could get back to that.
  • {Intrigued / Neutral} You sayin' you want me to stick around an' watch your back?
  • {You heard a sound or caught a glimpse of a possible enemy creeping around nearby} We ain't alone here.
  • {Observing a ruined pre-war office} It's funny, the things that seemed to be important to the world before. So much of it just doesn't make any sense.
  • {Irritated} I'm done leadin' people to their deaths in the Fog.
  • {Pragmatic hunter} Ain't much point in fightin' robots. Can't feed yourself on metal an' circuits.
  • Don't care much. But I got better things to do than guide fools to their death.
  • {Neutral toward the player, curious to hear what he wants} Need somethin'?
  • {Griping} Got a chill in my bones that won't come out. Too many nights out sleepin' in the Fog.
  • {Commenting on a blasted, lifeless wasteland. Nervous, on edge} This place makes Far Harbor look downright pleasant.
  • {Examining a strange weapon that launches bowling balls} What the hell kind of contraption is that?
  • {Flatly refusing to do something the player has asked of you, a moral objection} Not bloody likely.
  • {Snapping at someone you hate that's trying to talk to you / Angry} That massacre in Far Harbor was your doin'. You can burn in the pits of hell.
  • {Stern} Or, if it's my time, I'd just as soon meet my end at her claws as any other way.
  • {Relief} Night's windin' down. I'll be glad to have the sun back.
  • {Grousing, but friendly / Neutral} Name's Longfellow. Everyone calls me Old Longfellow, like I need remindin'.
  • {Admiring a scenic view} Ain't every day you see somethin' like that.
  • {Skeptical that the player didn't choose violence } That'll save ammunition, if nothin' else.
  • {Commenting on a vault, not liking it, too claustrophobic} Sealin' yourself up in a steel hole to escape the bombs... sounds like tradin' one kinda hell for another one.
  • {Sage hunter giving advice about fighting robots} Need some serious firepower to punch through that metal skin.
  • {Curious, impressed / Neutral} I've a mind to ask you the same question. We don't get many mainlanders nowadays, let alone those with the guts to walk in the Fog.
  • {Impressed, the player just improved some armor and made it even stronger} That's pretty good work. I should know, I've stitched up my share of armor.
  • {Skeptical that the player didn't choose violence } Ain't many would have done what you just did.
  • {Angry at the player, who just asked how your relationship is} You keep on like you have been, an' we'll be partin' on real bad terms.
  • {Wary, cautious} Careful. These brutes aren't as dumb as they sound.
  • {You've found a brewery, and you like your drink} Should refill my canteen while we're here.
  • {An enemy was sneaking around and you just found them} Hah! Ain't as clever as you thought.
  • {Puzzle and disappointed} I don't get you, cap'n. At first, I thought you were different from them self-centered types we usually get from the Commonwealth.
  • {Somber} Last fella couldn't keep up. Didn't last five minutes.
  • {Annoyed, but willing to give the player another chance} *Sigh* I should know better, but maybe I'm just getting' soft in my old age.
  • {Deathclaws are huge, terrifying monsters. You have a healthy respect for them but aren't afraid.} Hunted deathclaws a time or two. One thing's for sure, it's never boring.
  • Ammo, Stimpaks, maybe a rocket or three. Worse than Mirelurks out there.
  • {On edge, it's a little too quiet for comfort} Ain't used to this much quiet.
  • {Resentment. You're in a ruined lab, you don't like technology. You think that's what ended the world.} Way I hear it, the bomb was invented in a place like this.
  • {An enemy was sneaking around and you just found them} Got 'em right here!
  • {The player has earned your sincere admiration} When they finally put me in the ground, I'll have a smile on my face. That's thanks to you, cap'n.
  • {Tough guy, but please. You had a good talk with the player, so there's a smile on your face.} Alright, enough of this blubberin'. You lead an' I'll follow. Seems to be workin' out so far.
  • {Singing softly to yourself the chorus of the traditional Irish song "Wild Rover"} And it's no, nay never, no nay never, no more, will I play the Wild Rover, no never no more.
  • {Rising hope and optimism} But you, you're the first person I've met that's worth teachin' what I've got to teach.
  • {Annoyed with the player, not really wanting to chat with him} Got somethin' to say?
  • {Snapping, a moment of annoyance, "hold your horses!"} I'm getting' to it!
  • {Calling attention to the fact the player's dog is wounded. Not particularly troubled about it.} Might want to see to your dog.
  • {Uncertain, you feel like you're getting into trouble over your head / Concerned} Whatever we find out, I hope there's a way to make some caps out of it.
  • {Spooked, nervous, in a ruined city} These ruins are too damn tall.
  • {Wary, growing concern / Concerned} Only reason I can think of to get rid of memories is cause you don't like what's in 'em.
  • {Angry} Come on, this is our chance to finally put an end to her!
  • {End with a short laugh. The player squeezed some extra reward money from an NPC and this amuses you.} Bled 'em dry, eh?
  • {Snapping, very angry at the player} Why bother answerin' when you've already shown you don't give a damn what I say?
  • {Confident, this enemy is not a real threat} Need some snipin' practice, cap'n? Raiders are easy targets.
  • The Fog eventually rolled back. People resettled, but they got comfortable. Started takin' things for granted.
  • {Amused} Sling a bit of lead on the Hull and now you think you're ready to walk in the Fog, do ya?
  • {Stern} I'd appreciate that. I'd like to be there to finally put her down.
  • {Question} I expect they've told you about how to use the radio to tell when she's nearby?
  • If you need me, then we do this my way. One bottle of whiskey.
  • {Disapproval, disdain for the player} Seems clear to me you don't care what I think.
  • {Thinking} The Condensers are a tricky bit of science. They keep the Fog away.
  • {Sarcasm. The player is walking around in underwear.} You might want to put on some clothes there.
  • You're pretty handy with armor. That's a solid piece of work.
  • {Grumbling, complaining, annoyed. Player asked you to go somewhere you can't physically go.} Can't do it, cap'n. No way to get there.
  • {Snapping at someone you hate that's trying to talk to you / Angry} Here to destroy my life like you did all them folks in Far Harbor?
  • {Satisfied, vindictive} Island's a hell of a lot better off without those lunatic rad-worshippers.
  • {Thinking} Hm. I suppose there's a bit of truth there.
  • {Ready to dive in and talk about an emotional issue, your growing friendship with the player. Does not come easily to you.} Right then.
  • {Cautious, wary of possible enemies coming out of the water} The waterfront's mirelurk territory.
  • {Agreement, friendly / Friendly} That's all the reason you need.
  • {Wary, sizing up the player, still not sure how you feel about him.} Don't know yet. I'm still tryin' to figure out if you're worth a damn.
  • Listen, if you're dead set on this foolishness - get me a bottle of whiskey from the bartender, Mitch.
  • {Angry, taking a stand} If you think I'm just goin' to stand by and watch while you butcher people who've done you no wrong, you're dead wrong.
  • {You greatly admire the player, who is seeking your attention to talk} I'm always up for a chat.
  • {Annoyed, exasperated} Truth is, I don't think you ever gave a damn what I think. Hell, maybe you never will. Maybe I'm just wastin' my time here.
  • {Angry, disapproving / Angry} You know as well as I do that the people in Far Harbor deserve to know the truth.
  • {Annoyed with the player, not really wanting to chat with him} Let me guess, you're goin' to tell me to do somethin'.
  • I ain't askin' you to be perfect, cap'n. I'm just askin' you to be better than you've been lately.
  • {Indignant, disapproving / Angry} So, you're just goin' to sweep it all under the rug, then? That's cowardly an' it's shameful.
  • If you're lookin' to square away some debt with the Harbor, then you can get in line behind me.
  • {Impressed by a fancy dining room. The "low whistle" is a whistle of being impressed.} *Low whistle* Well now, how'd you like to eat your kibble in here?
  • {Musing to yourself.} With the synths gone, Acadia's wide open. Maybe I'll move in someday. Be nice to live above the Fog.
  • {Afraid} Don't know if it's the Fog that did it, or just somethin' twisted in her nature, but she ain't like anythin' I've ever faced before.
  • {Player looted a corpse, and you're pragmatic about it.} Why not? Ain't doin' them any good.
  • Keep your caps. If you're set on doin' this, I'll take my pay in whiskey.
  • {Sincere admiration} I'd take a bullet for you, cap'n. Ain't much more I can say than that.
  • {Rising energy, anxious, starting a fight} Time to earn that next drink!
  • {You're disgusted by ghouls and a little afraid of the idea of becoming one} A ghoul's lost every shred of what once made 'em human. I'd rather be dead than one of them.
  • {Exasperated, annoyed} I've tried to make it clear when you do somethin' I don't approve of, but you've just ignored me, again an' again.
  • {In a warehouse, curious to see what's around} Might be somethin' useful was stored in here.
  • {Friendly} Got a cabin just outside of Far Harbor. Good place to tool up your gear, get some rest, or get stinkin' drunk.
  • {Irascible, impatient. Player has just got your attention, and wants to talk. "Hey, Longfellow..."} What?
  • {Growing concern... an enemy might be near. Said in a low, cautious voice.} We should keep movin'. Don't think it's safe here.
  • {Amused, making fun of yourself} Leather's good for makin' all kinds of stuff. Just not undergarments. Tried that once, bad idea.
  • {Making a joke} Well, I've got my gun, my drink an' my wits. That's all I've ever needed.
  • {Disdain for technology} Ain't exactly the safest-lookin' place is it?
  • {An enemy was sneaking around and you just found them} You're as good as dead!
  • {Concern for a friend} You've been different lately, an' I'm just wonderin' what's goin' on with you.
  • We stick together long enough, cap'n, then it might just be that you're my next one.
  • {Deathclaws are huge, terrifying monsters. You have a healthy respect for them but aren't afraid.} Deathclaws are twice as nasty when they're guardin' a nest. You see one doin' that, it's best to leave it be.
  • {Helpless, annoyed. Player has asked you to do something you're unable to do.} Can't do it.
  • {Enthusiastic because the player found an epic item, a rare and expertly crafted weapon or piece of armor} Looks like you hit the jackpot.
  • {Impressed that the player is using a workbench and building something} Better to build what you need than pay someone else for it.
  • {Observing concession stands at an abandoned fair ground} Ain't much left in these stalls that's worth anything.
  • {Cold, a parting shot} Guess that's a lesson you still ain't learned.
  • {Approving. Player is picking up junk/trash items, but you're a scavenger and survivor who can put anything to use.} No sense turnin' your nose up at somethin' that might be useful.
  • {Suspicious, alert. Is something about to happen?} It's gone awful quiet.
  • {Surprised by how clean this place is} Cleaner than what I'm used to.
  • {Half-joking as you peer into a tunnel filled with moving laser tripwires and automated machine gun turrets} Sure, we could try to steer a way through that flashin' maze of death. Or, we could head back to Far Harbor and have a drink.
  • {Observing an area thick with dust, looks abandoned} Don't think anyone's set foot here in a long time.
  • {Curious, the player picked up an item from the pre-war era. For you it's a relic of a lost time.} Lots o' those old pre-war relics still layin' about.
  • {You and the player just won a fight} I still got it, hah.
  • {Approving, impressed with the defenses here, feels secure} This place was built to last.
  • {A friendly parting} Good luck, then, cap'n.
  • {A little annoyed} I'm gettin' to it.
  • {Admiring a scenic view} Now that's a sight.
  • {Agreeable, friendly / Friendly} Alright then.
  • {Agreement, following order} Right.
  • {Angry} Time to end this, Shipbreaker!
  • {Angry} You're not getting away from me this time!
  • {Annoyed sarcasm} Figured that out, did ya?
  • {Annoyed sarcasm} Well that's a first.
  • {Annoyed with the player} Make it quick.
  • {Annoyed with the player} Now what?
  • {Annoyed with the player} Talk fast.
  • {Annoyed with the player} Well? Get on with it.
  • {Annoyed} It better be.
  • {Annoyed} You're damn right I am.
  • {Coughing a few times, lightly} *Coughing*
  • {Defiant} Here she is. I knew it.
  • {Disdain at a messy scene} Look at this mess.
  • {Disgust} Good luck. You'll need it.
  • {Displeased} Don't like that at all.
  • {Displeased} Not good.
  • {Eager, ready for adventure} After you, then.
  • {Eager, ready for more adventures} We headin' out?
  • {Friendly, ready to help} Sure thing.
  • {Friendly} Ah, now you're talkin'.
  • {Friendly} I wish you better luck than I've had.
  • {Friendly} Sure thing, cap'n. We can talk later.
  • {Giving the player an item} Here.
  • {Grateful} Thanks, cap'n.
  • {Player wants to trade gear with you} Here's my kit.
  • {Impressed} Clever with words, are ya?
  • {Impressed} On that account you'd be right. Fine.
  • {Irritated, unhappy with the player} What now?
  • {Neutral} No sense dancin' around the truth.
  • {Neutral} Right then. I'll be here if you need me.
  • {Pleased} Hah! I like that.
  • {Pleased} That's pretty good, cap'n.
  • {Question} What do you want to know?
  • {Question} What is it? Has she turned up again?
  • {Relief} Almost mornin'. Good.
  • {Sad} Yeah, well, we all got our scars, right?
  • {Smoldering anger} You know exactly what it is.
  • {Somber} Alright. I can wait as long as it takes.
  • {Spotted an enemy} Found ya!
  • {Spotted an enemy} Got ya!
  • {Spotted an enemy} Look sharp!
  • {Spotted an enemy} Right here!
  • {Spotted an enemy} You're dead!
  • {Stern} If you want to live, then heed me.
  • {Stern} Until then, we're done.
  • {Worried} It's her! Shipbreaker!
  • {Mildly disturbed by a disgusting sight} That's just bloody disgustin'.
  • {You and the player just won a fight} Well then, what's next?
  • {Stern} Have your fun. You'll be laughin' out the other side of your face if you meet Shipbreaker in the Fog.
  • {Player looted a corpse, and you're pragmatic about it.} It's ours now, eh cap'n?
  • {You've found a brewery, and you like your drink} I'm feelin' right at home here.
  • {Admiring a scenic view} A sight like that'll put a smile on your face.
  • {In a warehouse, curious to see what's around} Good salvage spot here.
  • {The player jumped from an unsafe height, you think they've lost it} Took a bad step, did ya?
  • {Trying to get the player to understand something that's important to you} Cause I need you to know where I'm comin' from.
  • {Grateful} Don't know about restin' easy, but it's one less thing to worry about.
  • {Very angry at the player} I've made my feelin's about you clear. Got nothin' else to say.
  • If you're done wastin' time with the fanatic, let's move on.
  • {Approving, impressed with the defenses here, feels secure} Fine place to hunker down.
  • {Said in a quiet, almost hushed voice. Nervous because you're not used to silence.} This silence ain't natural. I don't like it.
  • Figured I'd have to take care of the lot of them. Might just make a proper Far Harborman out of you. *Chuckle*
  • {Sad, bitter, punishing yourself} I don't let myself forget it, cap'n. Not for a single day.
  • {Very angry at the player} Get the hell out of here.
  • {Wary, cautious, approaching a dangerous place} Careful now. Super Mutants have settled in.
  • {Snapping, very angry at the player} You tryin' to piss me off even more, askin' somethin' like that?
  • {Reassured} That's all I need to hear, cap'n. Thank you.
  • {Crying out in pain, just got wounded in the arm.} My arm! Argh!
  • {Remarking on giant bugs, but you've fought many of them} I've run afoul of more big bugs than I can count. What's a few more?
  • {Confident, this enemy is not a real threat} Suppose it's worth takin' these raiders down to see if they got anythin' useful.
  • {A little sad, but not overly much. More a shrug of the shoulders.} You ask me, I think Allen Lee was wantin' to clear out Acadia for a long time. Guess he got his wish.
  • {Making a point of not being impressed by heavily-armed soldiers} Wouldn't complain if all these soldiers took their guns and went somewhere else.
  • {Sage old hunter giving advice} If you think there's molerats about, you get up on somethin' tall and you watch the ground.
  • {Annoyed at the player, feeling taken for granted} Let this be a warnin' to you. If you keep on actin' the way you've been, I'll head straight back to Far Harbor.
  • {The player jumped from an unsafe height, you think they've lost it} Careful now! What were you thinkin', jumpin' off that?
  • {You have great respect and fondness fo rthe player, who is like a best friend.} Anythin' you need, cap'n?
  • {Sage hunter giving advice} Thinkin' of Super Mutants as mindless brutes is a quick way to get dead.
  • {Upbeat, still waiting to talk to the player, but it's a positive conversation} Was hoping to talk for a minute.
  • {Surprise, the player stepped on an unseen mine that just blew up} Sweet Jesus! Damn near scared me out o' my skin!
  • {Player wants to trade gear with you} Givin' or takin'?
  • {Warning / Stern} You better just be tellin' these lunatics what they want to hear.
  • {Wary, sizing up the player, still not sure how you feel about him.} Long as you don't run from a fight or nag me about my drinkin', we'll get along just fine.
  • {Conspiratorial} Like they said, you can use a radio to tell when she's nearby.
  • {Observing bodies of humans and ghouls who were engaged in a fight. Everyone is dead.} Well, there's a right mess. Don't think either side won this one.
  • {Thinking} Well, that goes back a few years. I started hearin' reports of people's boats being attacked by a Fog Crawler.
  • {Flatly refusing to do something the player has asked of you, a moral objection} Forget it. I ain't doin' it.
  • {Calling attention to the fact the player's dog is wounded. Not particularly troubled about it.} Looks like your dog's down for the count.
  • {Observing a safe place} We should remember this place. Good spot for a camp.
  • {Struggling, stammering... proud, tough man trying to be humble} So, uh... hopefully we can just put all that behind us an' get on with things.
  • {Urgent and annoyed, about to complain} Hold up. Got somethin' I need to say, and it ain't gonna wait.
  • {Confident} Lead the way. She won't slip away this time.
  • {Concern for a friend, hoping your friendship isn't in jeopardy} Guess I just want to make sure you ain't had a change of heart about our friendship.
  • {Wary, sizing up the player, still not sure how you feel about him.} If it's love an' admiration you're after, then you picked the wrong man to run with.
  • {Condescending. You're surrounded by blood and gore but you're a tough guy and you're ribbing the player} Don't feel ashamed if you lose your lunch. Most folks would.
  • One of them Children of Atom preachers. Started off as pests, now they're more like a menace.
  • {You have a growing sense of admiration for the player} Might just make a Far Harbor woman out of you yet cap'n.
  • {In a warehouse, curious to see what's around} Looks like an old storehouse.
  • {You have a growing sense of admiration for the player} Alright, so you ain't completely useless.
  • {Expressing admiration, but this isn't easy, you're not used to being emotional} At my age, any chance to make a new friend is... well, it ain't somethin' I'd expect to happen much, but I'm glad it did.
  • {Disapproval, disdain for the player} You should try thinkin' about someone other than yourself for a change.
  • {Rising energy, anxious, starting a fight} Sharp eyes an' steady hands, cap'n!
  • {Disapproving} Don't care for chems. Need to stay sharp.
  • {Observing a vat where wine is made, and you like alcohol} Ahh... this is where the magic is made. At least it was, before those brutes fouled it up.
  • {Complaining about loud noise} Should've stuffed my ears before comin' here.
  • {Happy, made a new friend} Every word of it, cap'n.
  • {Irritated, unhappy with the player} Just say what you want, an' let's get on with it.
  • {Commenting on a vault, not liking it, too claustrophobic} Heard about the experiments they did in places like this. Human decency must've been in short supply back then.
  • {Player just murdered someone, so this line can come from a dark place, you're suspicious and concerned} That wasn't self-defense. That was cold-blooded murder.
  • {Disapproving} You can keep those chems far away from me.
  • {Player asked you to do something, and you're confident that you can do it} I can do that.
  • {Resentment. You're in a ruined lab, you don't like technology. You think that's what ended the world.} Smart men and their shiny machines. Don't look so smart now, do they?
  • {Grousing to yourself, grumbling under breath} Damn... can't remember if I had my bath this week or not.
  • {Player is picking a lock, you're impressed with his skill} You did that with a bobby pin? Well I'll be damned.
  • {Mildly disturbed by a disgusting sight} The sight of that'll turn your stomach.
  • {Nervous, thought you saw an enemy but maybe it's nothing} Guess it was nothin'.
  • {Annoyed, but willing to give the player another chance} Alright, I'll give you one more chance. One! You'd better make sure you don't waste it, cause there won't be another one.
  • {Wary, the player is picking peoples' pockets, you don't approve} You think that's fair, takin' what don't belong to you?
  • {Curious, ready to talk. Player has just got your attention, and wants to talk. "Hey, Longfellow..."} Hm?
  • {Player is picking a lock, you're a little skeptical where that skill came from} Done some thievin' in your time?
  • {Said with a chuckle, laughing off a silly idea} Hell no.
  • {Shouted in battle, player got hit in the arm} You alright?
  • {You have a growing sense of admiration for the player} Didn't think you'd last this long, cap'n. Maybe I was wrong about you.
  • {Deathclaws are huge, terrifying monsters. You have a healthy respect for them but aren't afraid.} Everythin' you need to know 'bout a Deathclaw is right there in its name.
  • {Wary, sizing up the player, still not sure how you feel about him.} Ain't figured you out yet, so I can't rightly say.
  • {Shouted in battle, player got hit in the arm} Your arm!
  • {Curious, the player picked up an item from the pre-war era. For you it's a relic of a lost time.} Somethin' from before the war, looks like.
  • {Defiant, challenging / Defiant} They damn well better make peace. These lunatics so much as lift a finger against Far Harbor, there'll be consequences for all of 'em.
  • {The player has earned your sincere admiration} I ain't had many friends in my time, cap'n, but I'm glad to count you among 'em.
  • {Annoyed with the player, not really wanting to chat with him} Talk fast.
  • {You and the player just won a fight} Good time to stop for a drink, yeah?
  • {Sage old hunter giving advice} One molerat ain't a threat, but when the other six show up, that's when you start runnin'.
  • {Struggling, stammering... proud, tough man trying to be humble} I said you were only thinkin' about yourself, an' you weren't respectin' me. Well, now I know that ain't true.
  • {Condescending. Looking down your nose at books.} Hope you learned somethin' interestin'.
  • {Wary, uneasy} You can pull some good salvage off these bots, if you can stomach lookin' at 'em.
  • {Thought you saw an enemy, but now you don't} Need to lay off the bottle... Hah, who am I kiddin'.
  • {Neutral, ambivalent, player wants to talk to you } I'm listenin'.
  • {The player is stealing. You don't approve, but you're willing to overlook it.} That's low, an' I don't care for it.
  • {Scavenging in a grocery store} Wasn't much need for huntin' and scavengin' when there were places like this, I guess.
  • {Grumbling, complaining, annoyed. Player asked you to go somewhere you can't physically go.} Can't reach that.
  • {Flatly refusing to do something the player has asked of you, a moral objection} To hell with that!
  • {Disgust} I wouldn't expect a mainlander to understand.
  • {Thinking} Strange folk like there. Call themselves synths.
  • {Player is leading the way, you're making a small, friendly jab here} If you think you've got keener eyes than me, by all means, lead the way.
  • {Firm, taking a stand} Now I'm as thick-skinned a son-of-a-bitch as Far Harbor's ever known, so I can take all the shit you want to throw at me.
  • {Sage hunter giving advice} You'll chew through a lot of ammo fightin' these brutes.
  • {Player is picking a lock, you're impressed with his skill} Ain't a lock made that'll keep you out.
  • Sounds like Captain Avery's been runnin' her mouth again. She should know better than to stick her nose where it's not wanted.
  • {Done talking to the player, basically saying "okay, let's get back to work"} Right then.
  • Figured I'd have to take care of the lot of them. Might just make a proper Far Harborwoman out of you. *Chuckle*
  • {Concern for a friend} You've done some things lately, though, that make me wonder if I might have been wrong.
  • {Open with a laugh. Amused. / Amused} Hah! I like it.
  • {Friendly, you admire the player and are happy to talk to him} Got somethin' you need done?
  • {Player asked you to do something, and you're confident that you can do it} Yep.
  • {The player is stealing. You don't approve, but you're willing to overlook it.} Takin' somethin' that don't belong to you is just askin' for trouble.
  • {A little sad, but not overly much. More a shrug of the shoulders.} Used to be I trusted the synths up at Acadia. After what DiMA did, I think we're better off without 'em.
  • {Cautious, afraid} Hairs on my neck are standin' up.
  • I thought you were ths same, but now I don't know what to think. Maybe you've changed, or I just read you wrong.
  • {Done talking to the player, basically saying "okay, let's get back to work"} Works for me.
  • {Surprise, the player stepped on an unseen mine that just blew up} Damn! Still breathin' there?
  • {Observing a robobrain with a head case that's been smashed in } Guess someone else felt the same way about brains in machines as I do. That is to say, I ain't fond of the idea.
  • {Angry, threatening to walk away} Keep on like that, an' I will.
  • {Exasperated, annoyed} I told you that I was willin' to stick with you because I thought you might be different from the usual Commonwealth rabble.
  • {Neutral, ambivalent, player wants to talk to you } You need somethin'?
  • {Anger} Don't know if hell would take a synth, but DiMA deserves nothin' less after what he did.
  • {Cautious, wary of possible enemies coming out of the water} Keep an eye on that water. Might be somethin in that water's keepin' an eye on us.
  • {Approving. Player is picking up junk/trash items, but you're a scavenger and survivor who can put anything to use.} No such thing as junk, far as I'm concerned. Everythin's got a use.
  • {The player just donned power armor, and is now a walking tank. You're a little leery of the technology} Never had much use for power armor. Too damn noisy to go huntin' in.
  • {Growing concern, the player's Geiger counter is buzzing, dangerous radiation in the area} Better get a move on. Radiation here.
  • {Annoyed with the player} Out with it. What do you want?
  • {Pride, mixed with resentment for technology} If I'd have been around before the war, I wouldn't have set foot in this place. I can take care of myself just fine.
  • {Sage hunter giving advice} A good hunter always knows how many bullets he's got.
  • {Very angry at the player} Got nothin' to say to you.
  • {Grumbling, complaining, annoyed. Player asked you to go somewhere you can't physically go.} An' just how am I supposed to get there?
  • {Griping} Just once, let me find a pair of socks that don't have holes in 'em.
  • {Rising energy, anxious, starting a fight} Into the breach we go!
  • {Thinking} Funny thing is, happy as I am that she's gone, I think I'm goin' to miss her in a way.
  • {Disdain at a messy scene} This place is wrecked pretty good.
  • {Irritated} Heard there was a scuffle out there. You get your hands dirty? Hmph.
  • {Resigned to your path, no more talking} Not this time. I'm done talkin'.
  • {Player looted a corpse, and you're pragmatic about it.} First rule of survivin' is to put everythin' to use.
  • {Rising energy, anxious, starting a fight} Guess we got no choice.
  • {Commenting on an area without much light. Add a chuckle at the end, almost like this is a taunt.} Dark enough for you, cap'n?
  • {Impressed and curious as the player finds a door to a hidden room} Well now... An' here I thought I knew all the island's secrets.
  • {Angry at the player, who just asked how your relationship is} Seems clear you don't give a damn what I think.
  • {Concerned} I'm glad about that. Just wish I could have been in on the kill.
  • {Confident, this enemy is not a real threat} Raiders are too crazy to fight smart.
  • {Annoyed that your quarry escaped} Slipped away, did ya?
  • {Friendly, you admire the player and are happy to talk to him} Whatcha got for me, cap'n?
  • {Apprehensive, it's dangerous at night} Sure you want to be out an' about in the dark, cap'n?
  • {Perplexed by a fake beach built in a cave on an island} Not sure what the point of buildin' this was. Got beaches all over the island.
  • {Disapproving / Worried} Ain't goin' to be much of a fight. More like a massacre.
  • {Thinking} Walkin' in the Fog willl be a bit less... interestin' now that I don't have to wonder if she might be lurkin' behind the next rock.
  • {Derisive, hostile / Disgust} Well, what have we here? Another rad-worshippin' lunatic, that's what.
  • {Sad and bitter} Was only later I learned she was carryin' our child. Of course, the baby didn't stand a chance with all that radiation. Atom's will, she called it.
  • {Sheepish, feeling a bit of a fool} Well, maybe you're right.
  • {You've found a brewery, and you like your drink} This is my kind of place.
  • {Done talking to the player, basically saying "okay, let's get back to work"} We're done then?
  • {Approval, but measured. You don't give praise lightly.} When we first met, I figured you were just another Commonwealth scavver. Maybe I was wrong. Guess we'll see.
  • {Observing a home made from a wrecked airplane} Always thought this was an interestin' place to make a home. Least there's good steel walls.
  • {Spooked, nervous, in a ruined city} That creakin' metal sound don't exactly make me feel safe.
  • {Shouted in battle, player just got wounded in the leg} Hang on!
  • {Doubtful, skeptical of the player's choices} If you knew half what them Atom fanatics have done, you'd have set off that bomb an' we'd all be better for it.
  • {Observing a ruined pre-war office} Sittin' at a desk all day must have made everyone fat an' lazy.
  • {Shouted in battle, player just got wounded in the leg} Shake it off, now!
  • {Observing a ruined pre-war office} Think I'd go crazy if I had to be cooped up in a place like this all day.
  • If that's the way you choose to live, that's your affair.
  • {Disapproval, disdain for the player} Just about had my fill of your nonsense.
  • {Making a joke, end with a laugh. Player is swimming in foul water.} There's easier ways to go fishin'.
  • {Skeptical that the player didn't choose violence } Better hope that don't come back to bite ya.
  • {Rhetorical, griping about a lot of dust. } Should cover our mouths, or we're like to choke on this dust.
  • {Flatly refusing to do something the player has asked of you, a moral objection} Not happenin'.
  • {Firm, laying down the law, taking a stand} I'm a hunter by trade, so I'm no stranger to takin' life. But I only kill what I need to eat, an' in self-defense.
  • {You were fighting an enemy and then they vanished} Disappeared? Shit.
  • {You heard a sound or caught a glimpse of a possible enemy creeping around nearby} There's someone, or somethin' else, here.
  • {You have a growing sense of admiration for the player} I'll admit it, you can take care of yourself.
  • {Friendly, you admire the player and are happy to talk to him} Hey cap'n, what's up?
  • {Observing a ruined pre-war office} Can't imagine anyone actually enjoyed workin' here.
  • {Enthusiastic, the player is drinking alcohol, which you like. End with a laugh.} How's about a toast with that drink? Here's to wives an' sweethearts, may they never meet!
  • {Curious as you observe a button with a wire leading down into the quarry} Wonder what that wire connects to.
  • {The player is carrying way too much stuff. You're trying to encourage them to get rid of it, in a friendly way} You want to hand me some of that stuff you're luggin' around?
  • {Growing concern, the player's Geiger counter is buzzing, dangerous radiation in the area} Radiation, damn. That's trouble we don't need.
  • {You greatly admire the player, who is seeking your attention to talk} Hey there, cap'n!
  • {Fed up, had enough, walking away} Right now, just about anythin's preferable to puttin' up with you for another minute.
  • {Done talking to the player, basically saying "okay, let's get back to work"} Back to it, then.
  • {Annoyed with the player, not really wanting to chat with him} Yeah? What?
  • {Observing a disgusting gory mess} Sight like that'll make most men sick to the stomach.
  • {Firm, disappointed, walking away} This ain't workin' out, an' we both know it. I gave you every chance I could, but nothin's changed.
  • {Eager, liking this plan / Confident} You want to take out the leader of them rad-worshippin' fanatics? Count me in.
  • {Player asked you to do something, and you're confident that you can do it} Right.
  • {Rising energy, anxious, starting a fight} It's you or me, an' it ain't goin' to be me.
  • {Defiant anger} Is that what you think? That I'm a quitter? Well let me tell you somethin' - a Far Harbor man doesn't quit, not ever.
  • {Disapproving of the player's choice / Suspicious} Wonderin' that myself.
  • {Wary, the player is picking peoples' pockets, you don't approve} Hope you ain't tried that on me.
  • {Stern} Keep your caps. If you're set on doin' this, I'll take my pay in whiskey.
  • {Greedy / Amused} Sounds like you just need to charge 'em more for your services.
  • {Helpless, annoyed. Player has asked you to do something you're unable to do.} Would if I could.
  • {Expressing skepticism at the player giving things away. Emphasis on "earn".} You ask me, folks should earn what they get.
  • {Disapproval, disdain for the player} I ain't in the mood for a conversation. Least not with you.
  • {Surprised by how clean this place is} Spick an' span, ain't it?
  • {Irritated} Powered by the Wind Farm the synth fellas got up and running.
  • {Impressed that the player is using a workbench and building something} Sellin' what you build ain't a half bad way to make a livin'.
  • {Wary, cautious, in a cave with danger near} *Sniff* Foul down here, ain't it?
  • {Growing concern... an enemy might be near. Said in a low, cautious voice.} Hmm... someone - or somethin' - was just here.
  • {Satisfied, vindictive} The Children of Atom got what they deserved.
  • {Disdain, you think the Children of Atom are crazy} Bunch of nut jobs, worshippin' radiation like that.
  • {Relieved. Player asked you to wait there, you're happy to oblige.} These old bones could use a rest.
  • {Angry, about to yell at the player for killing an innocent person} You an' I need to talk, an' I mean right this minute.
  • {Observing two dead bodies, they obviously killed each other} Wonder what these two were arguin' over. I'd put my caps on either money or a woman.
  • {Impressed that hte player improved a weapon} Made it even nastier, eh?
  • {The player has earned your sincere admiration} I'd share a bottle with you any day, cap'n. Hell, I'd like to share one right now.
  • {Cautious. Sunset in a dangerous place.} Sundown. We should hunker down for the night.
  • Now the big ones, they can grow two... three times the size of a man. Good thing you don't see too many of them around.
  • {Sniff the air, then say line. Growing concern... an enemy might be near. Said in a low, cautious voice.} You smell that? Somethin's just been here, ain't sure what.
  • {Player is leading the way, you're ready to go} After you, then.
  • {Annoyed, about to complain} Hey, stop a minute, will ya? I need to talk to you.
  • {Approving. Player is picking up junk/trash items, but you're a scavenger and survivor who can put anything to use.} Best to grab it now, while you can.
  • {Friendly, but uncertain. The player might not be all that he seems} I ain't so sure, but I'm willin' to let it go for now.
  • {Grousing to yourself, grumbling under breath} Gettin' too damn old for all this runnin' around.
  • {You were fighting an enemy and then they vanished} What the hell happened?
  • {Grateful for the player just healing you} Good as new.
  • {Calling attention to the fact the player's dog is wounded. Not particularly troubled about it.} You pup's taken a lickin'.
  • {Something's creeping around and you lost sight of it} Somethin's messin' with us, cap'n.
  • {An enemy was sneaking around and you just found them} Nice try!
  • {The player has earned your sincere admiration} Runnin' with you's been a hell of a ride, cap'n.
  • {Curious, the player picked up an item from the pre-war era. For you it's a relic of a lost time.} That thing's three times as old as I am, and that's sayin' somethin'.
  • {Eager, ready for adventure} Time to get movin', then?
  • {A little defensive and grumpy, but still a friend} Well in that case, forget I said it. Let's just get back to what we were doin'.
  • {Awed} Hard to believe Shipbreaker is finally dead.
  • {Sincere admiration} You're the best drinkin' buddy this old cuss has ever had.
  • {The player has earned your sincere admiration} Good to have a friend who's worth a damn, cap'n.
  • {Uncertain / Concerned} Ain't sure you need to take it that far. The synths up at Acadia haven't done anythin' wrong.
  • {Commenting on an area without much light.} Can't see much past my boots in this.
  • {Grateful for the player just healing you} Thanks for that.
  • {The player has earned your sincere admiration} Got to hand it to you cap'n, you can take of yourself.
  • {You and the player just won a fight} I'd say it's time for a drink.
  • {Angry, expressing frustration} Well, then you know just how I feel.
  • {Impressed that the player is using a workbench and building something, but with a note of caution} Careful with them tools, now. Damn near lost a finger last time I tried that.
  • {Commenting on a vault, not liking it, too claustrophobic} I'd rather die than be stuck in one of these rat-holes.
  • {You were fighting an enemy and then they vanished} Damnit, lost 'em.
  • {You think school is worthless} Hmph. Real learnin' don't come outta books.
  • {Neutral, ambivalent, player wants to talk to you } Go ahead.
  • {Condescending. Looking down your nose at books. Emphasis on "real".} Real learnin' ain't found in books.
  • {Annoyed that your quarry escaped} Guess that's the last we'll see of 'em.
  • {Expressing skepticism at the player giving things away} You sure you can afford to be handin' things out?
  • {Struggling to say sorry, which is difficult for you} Listen, cap'n. It ain't for me to say this, but uh... well, I owe you an apology.
  • {Annoyed with the player, happy to be rid of him} Suits me just fine. You were getting' on my nerves anyway.
  • {Rhetorical, commenting on a very dark place you're in } Dark as the nighttime sea.
  • {Friendly, you admire the player and are happy to talk to him} Go ahead, cap'n.
  • {You're disgusted by ghouls and a little afraid of the idea of becoming one} Damn... can't think of a worse fate than turnin' into a ghoul.
  • {Grumbling to yourself} Should have wiped out the Children of Atom when we had the chance.
  • {Disapproving, disagreement / Stern} Can't see how they had this comin'. They were no wiser to DiMA's crimes than DiMA himself.
  • {Enthusiastic, the player is drinking alcohol, which you like. End with a laugh.} Here's to full glasses an' fulsome lasses! Bottoms up!
  • {Resentment} All this time, we thought we were livin' in peace with the synths. Guess DiMA had us fooled pretty good.
  • {Impressed} Truth be told, no. This goes against my better judgement...
  • {Disapproval, disdain for the player} I ain't in a chattin' mood.
  • {Nervous, feeling exposed and vulnerable} Ain't smart standin' out in the open for long.
  • {Observing a safe area. You're a tough guy, you don't need a rest.} If you need a rest, this ain't a bad spot.
  • {Player seeks your attention, and you admire him so you respond positively} What do you need, cap'n?
  • {Grousing, grumbling, feeling exposed and vulnerable} We'll make fine targets standin' out in the open like this.
  • {Disapproval, disdain for the player} Let's just get where we're goin'.
  • {Enthusiastic, the player is drinking alcohol, which you like. End with a laugh.} A proper drink calls for a proper toast. May the warm wind at your back not be your own!
  • {Enthusiastic, cheering for the player} Way to go, cap'n!
  • {A little nervous about flying, you don't trust that it's safe} I hope this bucket's safer than it looks.
  • You like them puppies? We grow everything extra mean on the island.
  • {Nervous humor, mutter the second half} Should get a good view, if we don't all die in a fiery crash.
  • {Complaining about loud noise} My ears'll be ringin' for a week after this.
  • {Friendly} I'd love to come help you track her. She's taken more than a few friends of mine over the years.
  • {Player asked you to do something, and you're confident that you can do it} As good as done.
  • {Enthusiastic, the player is drinking alcohol, which you like} Could do with a drink myself.
  • {Disturbed by a disgusting sight} Think I'm gonna need a strong drink so I can forget I ever saw that.
  • {Making a point of not being impressed by heavily-armed soldiers} Brotherhood of Steel. Hmph. Am I supposed to be impressed?
  • {Pleased to have clear weather} Weather's clear. That's somethin' at least.
  • {Sarcasm. Approaching the Harbor Grand Hotel, a former luxury resort now taken over by Super Mutants.} The Harbor Grand. Finest accomodations a bunch of Super Mutants ever had.
  • {Puzzled} Figured out quick it was more than a coincidence. Couldn't say what the radios are pickin' up from her, but it's somethin'.
  • {Wary, uneasy} Synths are downright disturbin'. No other way to say it.
  • {A little deflated but otherwise fine} Fine, wasn't anything urgent.
  • Here's the mountain trail. We stick to this and we'll make it to Acadia.
  • {Concern for a friend} What I mean is, we've had a good run, you an' I, an' I thought I knew what kind of person you were.
  • {Annoyed at the player, who is firing a weapon for no reason} Mind where you point that thing!
  • {Rhetorical, wistful, sad. You love ships and are looking at a wrecked one} O captain, my captain, our fearful trip is done. The ship has weather'd every rack, the prize we sought is won.
  • {Approval, but measured. You don't give praise lightly.} You've got some grit, I'll give you that. Can't say that about most folks I know.
  • {Rising energy, anxious, starting a fight} Aim straight an' true!
  • {The player chose a violent solution to a problem. You're not sure that's the best course.} S'pose that's one way to get things done.
  • {Dissatisfied, not what you wanted to hear} I was hopin' for a little more than that, but have it your way. I'll judge you by your actions, an' not your words.
  • You could start by actin' like you give a damn about my thoughts an' feelin's.
  • {Disdain for the people of Far Harbor, who seem helpless to you} Thing is, most folk in Far Harbor ain't worth a damn anyway. All of 'em cowerin' behind their wall, too scared to fight for their home.
  • {Wary, uneasy} Makin' a machine that looks like a man... if that ain't madness, I don't know what is.
  • {Grousing a bit, but friendly / Irritated} I'm tired of waitin' around for somethin' interestin' to happen. Ain't getting' any younger, that's for damn sure.
  • When the bullets start flyin', find cover. Keep your head down if you want to live.
  • {The player chose a violent solution to a problem. You're not sure that's the best course.} Sometimes, you've got to send a message.
  • {Puzzled and disappointed} I thought we had a lot in common, you an' me. Lately you been... I don't know, actin' different.
  • {Friendly / Friendly} Let me run with you. I could help you find your way around. Teach you what I know. Best of all, you won't have to drink alone.
  • {Annoyed at the player, feeling taken for granted} I agreed to this little partnership 'cause I thought you might be different. Well, I'm wonderin' if I was wrong.
  • {Curious, the player picked up an item from the pre-war era. For you it's a relic of a lost time.} Collectin' antiques, are ya?
  • {Open with a chuckle, you think the player is joking with you and pulling your leg a bit} At my age, anythin's possible, cap'n.
  • {Challenging, angry / Angry} The greater good didn't do much for Captain Avery, now did it?
  • {Sincere admiration} I've had a hell of a time runnin' with you, cap'n. Got no regrets.
  • {The player squeezed some extra reward money from an NPC and this amuses you.} You made that look easy.
  • {Helpless, annoyed. Player has asked you to do something you're unable to do.} I can't do that.
  • {The second sentence is ironic humor} To hear my grandpa tell it, loggers would come here to show off their strength by hurlin' tree trunks around. Doesn't sound dangerous at all.
  • {In a warehouse, curious to see what's around} Let's have a closer look.
  • She ain't worth wastin' ammo on. Too bad I left my huntin' knife at home.
  • {Player wants to trade gear with you} Sure, here's what I got.
  • {Spooked, nervous, in a ruined city} Damn sniper's paradise is what this is.
  • {Something's creeping around and you lost sight of it} Come on, show yourself.
  • {Disapproving} Those chems have got a hold on you, cap'n.
  • {Dismissive, the player is giving you a hard time, being sarcastic. You're moving past it.} Yeah, yeah.
  • {Very angry at the player} Still alive? That's a miracle.
  • {Resentment. You're in a ruined lab, you don't like technology. You think that's what ended the world.} World's a lot better off without places like this.
  • {Commenting on a blasted, lifeless wasteland. Nervous, on edge} Every minute we're here, we're soakin' up more rads.
  • {Annoyed at the player, who is firing a weapon for no reason} The hell are you thinkin', firin' that off here?
  • {Begruding respect for a small but aggressive creature} Molerats are nasty little buggers, I'll give 'em that.
  • {Grateful for the player just healing you} Feels better already.
  • {Happy to be near the sea} Ah, the smell o' the briny deep.
  • {Annoyed} You want to go it alone, you just say the word. The way things are goin' right now, I might just be happier back home.
  • {Crying out in pain, arm just got wounded} Arm's been hit!
  • {Said with a chuckle, you don't mind walking in water} Bit of splashin' about never bothered me.
  • {Disdain at a messy scene} What the hell happened here?
  • {Firm, taking a stand} That's the code I live by, an' that's why I can't sit by an' watch you murderin' people without sayin' somethin'.
  • {Player is leading the way, you're ready to go} Lead the way.
  • {Sincere gratitude} Well, that was all I had to say. I appreciate you hearin' me out.
  • {Sarcasm, observing a disgusting swimming pool filled with slime and viscera} Up for a swim? Haha.
  • {Grateful} Here, you may as well have my trusty old harpoon gun. I was savin' it for deliverin' the killin' blow to Shipbreaker, but now you should have it.
  • {Sage hunter giving advice} The Super Mutants with the bombs are the worst. One of them comes at you, start runnin'.
  • {Somber} That's right. Shipbreaker, I call her. A wily old beast. I've put all the Harbormen on the lookout for her.
  • {Thought you saw an enemy, but now you don't} Damn... was sure somethin' was there...
  • {Said with a chuckle, a mild taunt... player is walking through water} Hope you've got some dry socks.
  • {Disgusted as you look at a swimming pool filled with slime, viscera, mud, etc. } Now that's a disgustin' bit of muck.
  • {Grumbling, complaining, annoyed. Player asked you to go somewhere you can't physically go.} No way to get there.
  • {Neutral, ambivalent, player wants to talk to you } What's the plan?
  • {A little sad, but not overly much. More a shrug of the shoulders.} Shame about those synths in Acadia. Most of 'em weren't too bad.
  • {The player jumped from an unsafe height, you think they've lost it} Are you mad? You'll break somethin' doin' that.
  • {Curious about a tunnel that leads to a cave at the bottom of a quarry} Looks like whoever was diggin' here must have found somethin'.
  • {Derisive, you have no respect for bullies with guns} Gunners like to think they're tough, but they die just as easy as everythin' else.
  • {Angry at the player, who just asked how your relationship is} Pretty damn bad, I'd say.
  • A small Gulper, like the ones in these parts, is a fair challenge.
  • {The player has earned your sincere admiration} Cap'n, you're the best drinkin' buddy a man could ask for.
  • {Observing a huge decorative bottle of wine on the roof of a building} Seen that big bottle in my dreams more times than I can count. Good dreams, those.
  • They usually stick to the Deep Fog. Best we steer clear.
  • {Sarcasm and derision} Best thing about killin' gunners is all that ammo they kindly donate.
  • {Mildly impressed, but you really don't care much about machines} Got a way with machines, have ya?
  • {Spooked, nervous, in a ruined city} Why build a buildin' so damn big? What's wrong with the short ones?
  • {You and the player just won a fight} That'll teach 'em.
  • {Irascible, impatient. Player has just got your attention, and wants to talk. "Hey, Longfellow..."} Make it quick. will ya?
  • {Someone essentially just signed your town's death warrant. / Angry} What, what've you... you're done for!
  • {Confident, sarcastic} Oh I'll be just fine on my own. Been doin' it all my life, and what's more, I been doin' it without pissin' off everyone else.
  • {Irritated} Ever heard of beginner's luck? Haha. Aw, hell, I don't begrudge you your pride. If you took down that monster, you've earned it.
  • {Expressing admiration, but this isn't easy, you're not used to being emotional} There're more to it than that, though.
  • {Something's creeping around and you lost sight of it} Alright, quit your hidin'.
  • {Wary, uneasy} I ain't fond of fightin' any kind of robot, but that goes double for synths.
  • {You greatly admire the player, who is seeking your attention to talk} Always got time for you, cap'n.
  • {Approving, impressed with the defenses here, feels secure} Solid walls here, cap'n.
  • {Selling yourself} Thing is, I was born an' raised here. I know this island front to back. I know what's in the Fog and how to deal with it.
  • {Trying not to be an inconvenience} Sure, cap'n. Whatever you say.
  • {Receiving an item from the player} That'll do nicely.
  • {Watching as a cyber helmet lowers down from the ceiling... more confusion and apprehension of technology.} I think it wants you to stick your noggin' in there. If I were you, I'd decline the invitation.
  • {Bitter, hostile / Angry} What's there to learn, besides lettin' madmen tell you how to live and pretendin' to worship somethin' that don't exist?
  • {You think school is worthless. End with a chuckle to yourself} Someone tried to start a school in Far Harbor, long time ago. Didn't last a week.
  • You might want to take this for the road. Tastes foul as sin, but it'll help.
  • {Derisive, disapproving / Irritated} Allen always was a rabble-rouser. Makes him feel big an' important.
  • {Said in a quiet voice, almost a whisper} Ain't a sound to be heard.
  • {Thinking it over, then warming up to the player, making a joke / Friendly} Hm. Alright, why the hell not. Beats drinkin' alone.
  • {Curious, a little concerned / Concerned} DiMA turning on Far Harbor. Now that would be cause for concern...
  • You live by the water, then the Mirelurks find you sooner or later.
  • {Bitter, angry with yourself} Took two months to recover from my injuries. By then it was too late. They'd warped her mind, an' turned her to their ways.
  • {A bitter farewell.} Have a nice life, then. I'm sure we're both better off now that I ain't a part of it.
  • {Somber} Sometimes they managed to get away. Usually they didn't.
  • {Cautious, afraid} Somethin' ain't right here. Feel it in my bones.
  • {Commenting on a blasted, lifeless wasteland. Nervous, on edge} It's nothin' short of a miracle anything survives out here.
  • {Irritated, unhappy with the player} What the hell do you want?
  • {Safe old hunter giving advice} Fightin' mirelurks ain't complicated. Just like most critters, you aim for the soft bits.
  • {Remarking on a giant insect, not disgusted, you see it as a food source} You can get some good meat off these bugs.
  • {Disappointed, resigned, saying goodbye} Oh, it ain't hasty. It's been a long time comin', an' I've made no secret about bein' unhappy.
  • {Singing softly to yourself the final verse of the traditional Irish song "Jug of Punch"} And when I'm dead and in my grave, no costly tombstone will I have. Just lay me down in my native peat with a jug of punch at my head and my feet.
  • {Feeling nagged} Quit your worryin', metal man. We'll be fine.
  • {Very angry at the player} You an' me, we're done for good.
  • {Annoyed that your quarry escaped} That's right, run off an' don't come back.
  • {The player chose a violent solution to a problem. You're not sure that's the best course.} Best be careful not to start somethin' you can't finish.
  • {Rising energy, anxious, starting a fight} You're goin' down!
  • {Curious, ready to talk. Player has just got your attention, and wants to talk. "Hey, Longfellow..."} Go on.
  • {You heard a sound or caught a glimpse of a possible enemy creeping around nearby} Eyes open. Somethin's stalkin' us.
  • {Doubtful, skeptical of the player's choices} You really think replacin' the High Confessor is goin' to be enough? Not sure I do.
  • {Looking to talk about a sensitive issue} Can you spare a minute, cap'n?
  • {Angry at being brushed off} Have it your way, but sooner or later, you're goin' to hear me out, or you're goin' to find someone else to watch your back.
  • {Doubtful, skeptical of the player's choices} Sure, there's peace with the Children of Atom now, but how long will it last?
  • {A cry of pain, you've been wounded in the leg} Blast it! My leg!
  • {Impressed, the player just improved some armor and made it even stronger} It's good an' sturdy now.
  • {Fed up, walking away, done} If that's how you feel, there ain't anythin' more to say.
  • {Irascible, impatient. Player has just got your attention, and wants to talk. "Hey, Longfellow..."} What's eatin' ya?
  • {Very angry at the player} You've bothered me enough. Get lost.
  • {Player looted a corpse, and you're pragmatic about it.} Anythin' good?
  • {Baffled by complex technology} Won't pretend to have any idea what I'm lookin' at in there.
  • {The player squeezed some extra reward money from an NPC and you're impressed} Got to look out for yourself first.
  • {Somber} They've done some good turns for us islanders. The Fog Condensers, most especially.
  • {Agreeable / Sarcastic} Thank God for that. I was afraid I'd die of boredom.
  • {A joke, intentional understatement, should end with a laugh. You're surrounded by blood and gore, it's obvious something awful happened here.} I'll wager somethin' unpleasant happened here.
  • {Wary, sizing up the player, still not sure how you feel about him.} You ain't the worst Commonwealth scavver I've met, if that's what you're askin'.
  • {You have great respect and fondness fo rthe player, who is like a best friend.} Always happy to help you out.
  • {Player seeks your attention, and you admire him so you respond positively} You've got my attention.
  • {How many people you think came through here in a day? A hundred? A thousand?} Wonder if we'll ever have airplanes an' airports again someday?
  • {Aghast / Angry} You gone off your rocker?! You can't seriously be thinkin' of joinin' these crazies.
  • {You're impressed that the player improved a weapon and you look forward to seeing it in action.} Well that'll do some harm.
  • {Wistful, seeing a beautiful vista} If I'm dreamin', then don't wake me up.
  • {Unimpressed by a lot of blood and gore, you're a tough SOB} Ain't the worst mess I've seen.
  • {Approval, but measured. You don't give praise lightly.} Well, I'm still here, ain't I? You must be doin' somethin' right.
  • {Making a proposition} You've got more spine than most of the folks livin' here. Maybe we can help each other out.
  • {In a room that smells like lobster} *Sniff* Smell that? Lobster. Caught my share of 'em, but I was always more keen on huntin' than fishin'.
  • {Somber} Then, all that was left was their wrecked boat, with claw marks and bite marks on it that left no doubt what had happened.
  • {Observing a complex of salvaged cargo containers and shacks that make up a settlement} Pretty clever, how this place was built.
  • {Sage hunter giving advice} In my experience, most robots won't come after you unless you get too close to 'em.
  • {You're disgusted by ghouls and a little afraid of the idea of becoming one} Don't you worry, if I see you turnin' into a ghoul, I'll put a bullet in you quick.
  • {Disdain, you don't care for technology} Lots of fancy machines here, and none of 'em worth a lick.
  • {Satisfied, vindictive} What happened to DiMA, that was justice, plain an' simple.
  • Game trails crisscross the road, so don't be surprised if we got local wildlife to deal with.
  • {A little nervous about flying, you don't trust that it's safe} All things bein' equal, I'd rather keep my feet on solid ground.
  • {Sarcasm. The player is walking around in underwear.} I think you forgot somethin', cap'n. Your clothes, maybe.
  • {Nervous, feeling exposed and vulnerable} Ought to get some cover at our backs, an' the sooner the better.
  • {A little confused, but otherwise cheerful and ready for an adventure / Friendly} Can't say I know much about robots an' computers, but I'm up for anythin', long as there's a strong drink at the end of it.
  • {Player is picking a lock, you're impressed with his skill} Wouldn't mind learnin' that trick myself.
  • {Somber} Things you'll see inland make that look like a Sunday stroll.
  • {A little defensive and grumpy, but still a friend} Well I said it, didn't I? Do I strike you as the type who says somethin' he don't mean?
  • {Player seeks your attention, and you admire him so you respond positively} What's on your mind, cap'n?
  • {Looking at a hole/tunnel entrance in the round that represents the only path forward. Maybe a little ominous. is it dangerous?} Only one way forward from here.
  • {Annoyed for now, but hoping things will improve} Now I've said my piece. I hope at least some of it got through.
  • {Friendly toward some dogs} These pups seem friendly enough.
  • {Fumbling with an emotional issue, admitting your admiration for the player. Does not come easy.} Look, I know I ain't the easiest man in Far Harbor to get along with. Social graces... well, that's never been my strong suit.
  • {Observing a quarry, not really understanding it} What's the point of diggin' this big hole? Lots of perfectly good rocks on the surface.
  • {Wary, cautious, in a cave with danger near} A good hunter knows not to get cornered. That's why I stay out of places like this.
  • {Wary, cautious, in a cave with danger near} Can't say I'm fond of bein' closed in like this.
  • {Disapproval, disdain for the player} I've seen worse folk than you come through Far Harbor... but not many.
  • {The player healed his dog, you approve.} That's one brave pup.
  • {Angry, taking a stand} I made my feelin's clear on the matter of you killin' innocent people. I wont' stand for it any longer.
  • {A joke at your own expense, end with a hearty laugh} Keep sayin' to myself I should settle down someday... think I missed the boat on that one.
  • {You're disgusted by ghouls and a little afraid of the idea of becoming one} They might look like shamblin' corpses, but ghouls are lightnin' quick. Don't let 'em flank ya.
  • {How many people you think came through here in a day? A hundred? A thousand?} A great big graveyard for airplanes.
  • {About to give bad news to a friend} I'm still waitin' to have that talk.
  • {Sage old hunter giving advice} Molerats are damn tricky, poppin' up out of nowhere like they do.
  • {Growing concern... an enemy might be near. Said in a low, cautious voice.} This ain't no place to dawdle.
  • {Grim} Seen a mirelurk's claw snap a man in half once.
  • {Sarcasm, punctuate with a laugh} Fightin' mirelurks always makes me hungry. Smell like seafood, all of 'em.
  • {Growing concern, the player's Geiger counter is buzzing, dangerous radiation in the area} Geiger counter's singin' loud.
  • {Impressed / Impressed} I heard you made it to Acadia by yourself. That takes some stones.
  • {Confident, brash, you can handle anything} That's every day of my life.
  • {Annoyed at the player, feeling taken for granted} Most who come to the island are just lookin' out for themselves, an' they don't give a damn about what's good for us.
  • {Appreciating a nice, clear night with a view of stars. Content.} I'm so used to huntin' in the fog back home, sometimes I forget what a clear night looks like.
  • {Highly annoyed} Hold on. I need a word with you, right now.
  • {Disdain for technology} Worthless, rusted scrap. That's all this is.
  • {You have great respect and fondness fo rthe player, who is like a best friend.} New orders, cap'n?
  • {Defensive and growing annoyed} Real friends are supposed to be honest with each other, an' that's all I'm tryin' to be here.
  • {Disapproving} Chems'll bring you nothin' but trouble.
  • {Regret, you never had the chance to be a father} If I had a son or daughter, well, I'd have someone to pass on all my learnin' to.
  • {Very angry at the player, fed up.} Alright, that's it. I'm done.
  • {Angry, about to storm off} That's the last straw. You lied to my face an' I fell for it then, but now I see who you really are.
  • {A few heavy coughs } *Heavy coughing* Damn fog's got in my lungs again.
  • {Sad and bitter} Anyway, she died a few years later. Trappers got her, or so them lunatics said. I guess that was Atom's will, too.
  • {Neutral toward the player, curious to hear what he wants} What's on your mind?
  • {Measured, halfway between neutral and friendly, admiration / Neutral} Good luck in there. And I'm serious about the offer.
  • {Shouted in battle, player got wounded in the head} Damn, right in the head.
  • {Said with a chuckle, a mild taunt... player is walking through water} A little water won't kill ya.
  • {Impressed that the player is using a workbench and building something} Handy 'round a workbench, are ya?
  • {Struggling, stammering... proud, tough man trying to be humble} What I mean is, I said some things about you that I regret.
  • {A bit nervous, the player is breaking into someone's house.} If anyone's in there, they ain't goin' to like this.
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scene
  • -
Before
  • Player Default: I know that's no comfort to the person whose life I took...
  • Player Default: Yes... yes... No one leaves this world clean. Sacrifices have to be made...
  • Player Default: You did... hmm. Perhaps not an ideal resolution, but I suppose the end result is the same.
  • Player Default: Thank you... Maybe the... guilt, will keep me focused...
  • Player Default: Make your case to the people of Far Harbor, DiMA. Let them decide.
  • Player Default: If it means peace for the island... all right. Tell me the plan.
  • Player Default: Forget it.
  • Player Default: Not right now.
  • Player Default: Here you go.
  • Player Default: Good.
  • Player Default:
  • Player Default: I'm listening.
  • Player Default: Who are you?
  • Player Default: Don't do this. Do not kill Captain Avery.
  • Player Default: Damned straight.
  • Player Default: Haha. I like it.
  • Player Default: I need you to get out of your Power Armor.
  • Player Default: That's all for now.
  • Preston: Take care, Codsworth.
  • Player Default: You... You're a what? You came all this way... for me?
  • Player Default: Do you not believe we have tried?
  • Player Default: No, not yet.
  • Player Default: It'll have to wait.
  • Player Default: Even the Mainlander sees I'm right.
  • Player Default: You're not... Even... You... Goddammit.
  • Player Default: Goodbye.
  • SettlementSpokesman: He calls her "Shipbreaker". Been tracking her for years, but so far she's been too wily to catch.
  • Kasumi: What if DiMA is so open and welcoming because he's actually hiding something from us? A plan to wipe out the rest of the island?
  • Erikson: Did you do this? Did you kill my dogs?
  • DiMA: Those projections were merely to help us realize the cost of inaction.
  • OldLongfellow: Heard there was a scuffle out there. You get your hands dirty? Hmph.
  • Player Default: I don't need your help.
  • Player Default: Then it will be so.
  • Player Default: It's time for us to part ways.
  • Player Default: No thanks.
  • Player Default: Collateral what? Ah yes. You got good instincts there.
  • Player Default: Huh? *chuckle* You running for office? If that's the truth, we don't deserve you.
  • Player Default: What is it this time?
  • Player Default: It's the Fog Crawler! The great white Fog... nope, just a plain, ordinary old Fog Crawler.
  • Player Default: It's nothing. Just quit worrying about it.
  • OldLongfellow: Here's the mountain trail. We stick to this and we'll make it to Acadia.
  • Player Default: What, you think I need your help? I can make it on my own just fine, pal.
  • Player Default: That's not true, Longfellow. Even when I don't share your opinion, I still value it.
  • Erikson: Mind telling your friend to ease off the weapon?
  • Player Default: Believe me, I don't give 'em unless they're earned.
  • OldLongfellow: You like them puppies? We grow everything extra mean on the island.
  • Player Default: I know that, cap'n, but all the same, I'm grateful to know you.
  • Player Default: Whatever I did to upset you, Longfellow, I'm sorry.
  • Player Default: If it's that important, I guess we can talk.
  • Player Default: The bartender, Mitch, sells it. Grab me a flask, and then we can work on getting' you to Acadia alive.
  • OldLongfellow: I'd take a bullet for you, cap'n. Ain't much more I can say than that.
  • Player Default: So basically, you failed to protect the woman you love, as well as your baby.
  • Player Default: Should I make any other preparations?
  • Player Default: I understand, and I'll try to be more considerate of your feelings.
  • Player Default: Wait. Let's just talk about things first.
  • Player Default: Shame. Well, should you decide to heed Atom's call, return.
  • Player Default: I just need to trade some things with you.
  • Player Default: Sure thing, cap'n. We can talk later.
  • OldLongfellow: They usually stick to the Deep Fog. Best we steer clear.
  • OldLongfellow: You might want to take this for the road. Tastes foul as sin, but it'll help.
  • Player Default: All right. Good luck. Let me know what you find out.
  • Player Default: I understand. It won't happen again.
  • Player Default: If you don't give a damn about mainlanders, what do you care if I die out there?
  • Player Default: Everyone's got their price. How many caps is this going to run me?
  • Player Default: I'm good for now, but I might take you up on that later.
  • Player Default: No need to worry about Shipbreaker any more. She's dead.
  • Player Default: That's all I need to hear, cap'n. Thank you.
  • Player Default: I just killed Shipbreaker on my first try. You're not much of a hunter, are you?
  • OldLongfellow: Game trails crisscross the road, so don't be surprised if we got local wildlife to deal with.
  • Player Default: I wish you better luck than I've had.
  • Player Default: I've just about had it with your bitching and moaning, Longfellow.
  • Player Default: I need to take care of a few things.
  • DiMA: Our ultimate goal must be to bring peace. If you attack them, they'll consider themselves at war with the outside world.
  • OldLongfellow: The Fog ain't like nothin' you've seen in the Commonwealth.
  • OldLongfellow: That's right. Shipbreaker, I call her. A wily old beast. I've put all the Harbormen on the lookout for her.
  • Erikson: Wait a minute, I know that voice...
  • Erikson: You vouching for him?
  • Player Default: Why is tracking down this Fog Crawler so important to you?
  • OldLongfellow: Sling a bit of lead on the Hull and now you think you're ready to walk in the Fog, do ya?
  • OldLongfellow: Figured I'd have to take care of the lot of them. Might just make a proper Far Harborman out of you. *Chuckle*
  • Player Default: I'm going to guess that you're mad at me about something.
  • Player Default: Maybe we're better off going our separate ways.
  • OldLongfellow: And we've arrived.
  • OldLongfellow: But you never know.
  • OldLongfellow: Good riddance. Let's keep movin'.
  • OldLongfellow: Hear that? Crawler.
  • OldLongfellow: Let's head out of town.
  • OldLongfellow: Pretty damn bad, I'd say.
  • OldLongfellow: Still got a ways to go.
  • OldLongfellow: They'll be waitin' for you.
  • OldLongfellow: Tracks. Fresh ones. Trappers ahead.
  • OldLongfellow: Up ahead, the air's clean. No Fog.
  • OldLongfellow: You're not half bad in a scrap.
  • Player Default: After you, then.
  • Player Default: Alright, let's talk.
  • Player Default: Another time, Longfellow.
  • Player Default: Another time.
  • Player Default: Can you tell me about Acadia?
  • Player Default: Can't I just pay you?
  • Player Default: Don't order me around, old man.
  • Player Default: Duly noted, Longfellow.
  • Player Default: Fine, wasn't anything urgent.
  • Player Default: Go ahead and shoot her, then.
  • Player Default: Good call.
  • Player Default: Good luck.
  • Player Default: I appreciate it, cap'n.
  • Player Default: I appreciate the compliment.
  • Player Default: I can handle things from here.
  • Player Default: I don't have it yet.
  • Player Default: I guess we can talk now.
  • Player Default: I'm getting' to it!
  • Player Default: It'll have to wait, Longfellow.
  • Player Default: Let's just settle down, OK?
  • Player Default: Let's track her together.
  • Player Default: Maybe later, Longfellow.
  • Player Default: Maybe next time.
  • Player Default: No need for an apology, cap'n.
  • Player Default: Not right now, Longfellow.
  • Player Default: Not this time. I'm done talkin'.
  • Player Default: Not yet. Just stay put for now.
  • Player Default: Please. Consider it.
  • Player Default: Righto. Another time, then.
  • Player Default: Save it for later, Longfellow.
  • Player Default: See? See the mainlander gets it.
  • Player Default: Sounds like none of my business.
  • Player Default: That's right. Let's get going.
  • Player Default: The trip wasn't that bad.
  • Player Default: Too late for that.
  • Player Default: Wait, you have a code?
  • Player Default: Well that's a first.
  • Player Default: What do you need, Longfellow?
  • Player Default: What's that supposed to mean?
  • Player Default: Who's she?
  • Player Default: Whoa, hold on, just calm down.
  • Player Default: Why... you... I ought to.
  • Player Default: Yeah, well, I am pretty awesome.
  • Player Default: Yes... I am...
  • Player Default: You really mean that, Longfellow?
  • Player Default: You really mean that?
  • Player Default: I was wondering how she got the name "Shipbreaker"?
  • Player Default: Hey, it's alright. No need for an apology.
  • Player Default: Look, I'm not perfect, Longfellow. Being my friend means taking the bad with the good.
  • Player Default: You're upset, I get it, but let's not do anything hasty here, okay?
  • Player Default: Well, what do you want me to do, Longfellow? Hm?
  • Player Default: Well, what do you think? You really think you're wasting your time with me?
  • Player Default: Well in that case, forget I said it. Let's just get back to what we were doin'.
  • OldLongfellow: I can get you to Acadia, but you've got to listen to me. Go where I say. When I say it.
  • OldLongfellow: Folk got short memories, all this has happened before.
  • Player Default: Can you wrap this up sometime soon?
  • Player Default: Hm. I suppose there's a bit of truth there.
  • OldLongfellow: Still won't be easy. You stock up on your necessities, Rad-X and the like.
  • Player Default: This is very personal information, Longfellow. Why tell me now?
  • Player Default: Not all mainlanders have fully functional power armor, though.
  • Player Default: Whoa, hold on. Let's talk about this.
  • OldLongfellow: The Fog eventually rolled back. People resettled, but they got comfortable. Started takin' things for granted.
  • OldLongfellow: Listen, if you're dead set on this foolishness - get me a bottle of whiskey from the bartender, Mitch.
  • Player Default: Nothing's changed, Longfellow. You're still a good friend, and I'm sorry if I've done anything to make you think otherwise.
  • OldLongfellow: When the bullets start flyin', find cover. Keep your head down if you want to live.
  • Player Default: I didn't come to Far Harbor to restore your sense of purpose, Longfellow.
  • Player Default: Yeah, well, we all got our scars, right?
  • ChildrenPreacher: Your barbs do not harm me. I am shielded by my faith.
  • Player Default: I can't believe you've spent years tracking down a Fog Crawler.
  • Player Default: Duly noted, Longfellow. I'll keep that in mind.
  • Player Default: You're right. We have to focus on what has to be done now.
  • Player Default: Does this mean I have to give you a hug or something?
  • Player Default: Alright, I'll give you one more chance. One! You'd better make sure you don't waste it, cause there won't be another one.
  • Player Default: You should come with me. I can still use your help.
  • OldLongfellow: A small Gulper, like the ones in these parts, is a fair challenge.
  • Player Default: You know, I've had about enough of your bullshit, Longfellow.
  • Player Default: If you were really a friend, you'd accept me for who I am, instead of questioning everything I do.
  • OldLongfellow: You ain't the worst Commonwealth scavver I've met, if that's what you're askin'.
  • Player Default: You'd better not just be sayin' that to shut me up.
  • Player Default: Are you sure? I don't exactly live the safest of lives.
  • OldLongfellow: Gulper's got a fondness for fresh water.
  • OldLongfellow: When we first met, I figured you were just another Commonwealth scavver. Maybe I was wrong. Guess we'll see.
  • Player Default: This girl's all her family has. You'd have to be a real wretch not to give a damn.
  • Player Default: If you want to quit every time things get tough, that's not my problem, it's yours.
  • Player Default: Don't get ahead of yourself, Longfellow. I'm a little more picky than you about who I call a friend.
  • Player Default: Quit beating around the bush, Longfellow. If you have something to tell me, then say it.
  • Player Default: Well, hold on now. There's reasons for people's... color.
  • Player Default: Handle your necessities, then. Off with you.
  • Player Default: You lack social graces? What makes you think that?
  • Player Default: I've done a whole lot more for a whole lot less.
  • Player Default: Huh? What? Caps, eh? Make some money and help at the same time. Respectable.
  • Player Default: Precisely. The only way to deal with an infection - cleanse the wound and cauterize the flesh.
  • Erikson: Longfellow. Good to see you're still kicking.
  • Player Default: You want to walk away, fine. We'll see how long you last on your own.
  • Player Default: Fine, but we are goin' to have this conversation.
  • Player Default: It's all in your head, Longfellow. You should stop worrying yourself over it.
  • ChildrenPreacher: Stringing one more soul to their damnation, old man?
  • OldLongfellow: Trappers were mean to begin with, but now...
  • OldLongfellow: I'm glad about that. Just wish I could have been in on the kill.
  • Player Default: You sure about that? My friends tend to get into a lot of dangerous situations.
  • Player Default: I helped the Harbor out. I figure all of you owe me something, at least.
  • OldLongfellow: Kept me on my toes, she did. For that, I'm grateful, in spite of the sorrow she visited on the island.
  • Player Default: Sounds like a good offer. I accept.
  • Player Default: Maybe you're right, Longfellow. Maybe this is a waste of time for both of us.
  • Player Default: If that's the way you choose to live, that's your affair.
  • Player Default: Make him what? Pay. No argument here. It's... diabolical.
  • Player Default: You do whatever you think you have to, Longfellow.
  • OldLongfellow: See. The Fog can do a number on you. Gets you all turned around. Does somethin' to your brain.
  • Player Default: You're right, Longfellow, I didn't listen to you when I should have. From now on, things wil be different, I promise.
  • Player Default: Then I guess it's up to me to prove I'm worth it. I think I can handle that.
  • OldLongfellow: We need to move through the main drag. Old mountain trail is where we're headed.
  • Player Default: Maybe you're right. The compromises I've made... All without even knowing...
  • Player Default: Hm, let me guess, you're about to complain about something.
  • PlayerVoiceFemale01: Captain Avery said you can get me to Acadia.
  • Player Default: You really think you're better off alone?
  • Player Default: Leaving already? Don't you want to see what happens next?
  • Player Default: I'll do what I have to do, Longfellow. How you feel about it is your problem.
  • Player Default: I didn't really understand how you can track this Fog Crawler with a radio.
  • Player Default: I took care of Shipbreaker for you.
  • Player Default: Innocents, my ass. They had it coming.
  • Player Default: The runaway's name is Kasumi. You know about her?
  • OldLongfellow: There're more to it than that, though.
  • OldLongfellow: When I was a young lad, no higher than your knee, whole island was covered in Fog.
  • Player Default: You have to do what you feel is right, but think about the consequences carefully before you act.
  • Player Default: If it's a short conversation, sure.
  • Player Default: We'll you'd better make it soon, or there won't be a talk at all.
  • Player Default: I didn't know. I'm so sorry, Longfellow.
  • Player Default: You sure you're not just being a little paranoid, Longfellow?
  • OldLongfellow: Mainlanders think a dose of Rad-Away's all you need. Haha.
After
  • Player Default: If this thing involves the whole island, then you need help. I can be your problem-solver if you let me in.
  • DiMA: Peace can finally come to the island...
  • DiMA: I'm... starting to see things more clearly. We have to keep this secret from Far Harbor.
  • DiMA: I wanted to prove that humanity and synth could co-exist. That we did not have to fear each other. But I went too far. I see that now...
  • DiMA: As horrifying as it might be to suggest, this memory you've recovered has... given us a new option.
  • Player Default: Here you go.
  • Player Default: I'm listening.
  • AllenLee: Everyone! Attack!
  • AllenLee: For your part in this: here.
  • Player Default: I need you to get out of your Power Armor.
  • Player Default: I'll help if I can, but that's not much to go on.
  • HighConfessorTektus: For years, my predecessor begged for peace while Far Harbor fortified their bastion of heresy.
  • OldLongfellow: Things you'll see inland make that look like a Sunday stroll.
  • OldLongfellow: Then the real work can begin.
  • Kasumi: Look, my mom and dad... I mean, those people that were taking care of me. They wouldn't want me back. Not if they knew the truth.
  • Player Default: You've got my attention.
  • GrandZealot: Head inside and present the icon to the High Confessor once his sermon is done. He'll be interested to see that.
  • TeddyWright: Most folk here are set in their ways, yes? Makes no difference how hard you try to get in good with them.
  • TeddyWright: Listen, I ain't telling no one nothing. If a single word got out...
  • OldLongfellow: Here's the mountain trail. We stick to this and we'll make it to Acadia.
  • Player Default: That's not true, Longfellow. Even when I don't share your opinion, I still value it.
  • OldLongfellow: You like them puppies? We grow everything extra mean on the island.
  • OldLongfellow: Christ almighty, you've seen better days, haven't ya?.
  • Player Default: Whatever I did to upset you, Longfellow, I'm sorry.
  • OldLongfellow: Funny thing is, happy as I am that she's gone, I think I'm goin' to miss her in a way.
  • Player Default: I understand, and I'll try to be more considerate of your feelings.
  • OldLongfellow: Look, cap'n... it takes a lot for a Far Harbor man to admit when he's been wrong, so it ain't easy for me to say what I got to say.
  • Player Default: Wait. Let's just talk about things first.
  • OldLongfellow: I don't get you, cap'n. At first, I thought you were different from them self-centered types we usually get from the Commonwealth.
  • OldLongfellow: They usually stick to the Deep Fog. Best we steer clear.
  • OldLongfellow: Acadia's already been watchin' us for a good spell. If you want to talk with them just go inside.
  • Player Default: I understand. It won't happen again.
  • Player Default: Just tell me how to find this "Shipbreaker", and I'll take care of her.
  • Erikson: Longfellow? You're still alive eh? Tell your friend to come on out here.
  • OldLongfellow: At my age, any chance to make a new friend is... well, it ain't somethin' I'd expect to happen much, but I'm glad it did.
  • OldLongfellow: Game trails crisscross the road, so don't be surprised if we got local wildlife to deal with.
  • OldLongfellow: Now I've said my piece. I hope at least some of it got through.
  • Player Default: Sorry, I thought this was just another trapper camp and that they would attack me if given the chance.
  • OldLongfellow: The Fog ain't like nothin' you've seen in the Commonwealth.
  • AllenLee: First thing's first.
  • OldLongfellow: I expect they've told you about how to use the radio to tell when she's nearby?
  • OldLongfellow: You need my help again, you come see me.
  • Erikson: You vouching for him?
  • Player Default: If you're trying to say that you respect me, then I'm glad you feel that way.
  • OldLongfellow: I made my feelin's clear on the matter of you killin' innocent people. I wont' stand for it any longer.
  • OldLongfellow: Figured I'd have to take care of the lot of them. Might just make a proper Far Harborman out of you. *Chuckle*
  • OldLongfellow: Acadia's not too far now.
  • OldLongfellow: But you never know.
  • OldLongfellow: Follow me, then.
  • OldLongfellow: Hear that? Crawler.
  • OldLongfellow: Pretty damn bad, I'd say.
  • OldLongfellow: Still got a ways to go.
  • OldLongfellow: Tracks. Fresh ones. Trappers ahead.
  • OldLongfellow: Until then, we're done.
  • OldLongfellow: Up ahead, the air's clean. No Fog.
  • OldLongfellow: You're not half bad in a scrap.
  • ChildrenPreacher: Do not sully this one with your blasphemy, old man.
  • Player Default: Alright, let's talk.
  • Player Default: I appreciate the compliment.
  • Player Default: Let's go, Longfellow.
  • Player Default: Let's just settle down, OK?
  • Player Default: Let's track her together.
  • Player Default: Okay, let's talk.
  • Player Default: Okay, we can talk.
  • Player Default: That sounds good to me!
  • Player Default: That's right. Let's get going.
  • Player Default: Hey, it's alright. No need for an apology.
  • SandraLee: Acadia's going to burn!
  • OldLongfellow: Have a nice life, then. I'm sure we're both better off now that I ain't a part of it.
  • OldLongfellow: Yeah, well, now that we've poured our hearts out to each other, let's quit actin' like fools an' get back to work.
  • OldLongfellow: Guess I didn't get through the first time we had this conversation, cause here we are, at it again.
  • Player Default: Some parents are worried about their runaway daughter. She went to Acadia and I need to find her.
  • Companion: You sure you two are gonna be all right out there?
  • OldLongfellow: I can get you to Acadia, but you've got to listen to me. Go where I say. When I say it.
  • OldLongfellow: Folk got short memories, all this has happened before.
  • OldLongfellow: Long time ago, when I was a young man, I had a sweetheart. Hannah was her name, and we planned to get married, raise a family an' all that.
  • OldLongfellow: Still won't be easy. You stock up on your necessities, Rad-X and the like.
  • OldLongfellow: Alright, enough of this blubberin'. You lead an' I'll follow. Seems to be workin' out so far.
  • OldLongfellow: I'm done leadin' people to their deaths in the Fog.
  • Player Default: Whoa, hold on. Let's talk about this.
  • OldLongfellow: The Fog eventually rolled back. People resettled, but they got comfortable. Started takin' things for granted.
  • OldLongfellow: Listen, if you're dead set on this foolishness - get me a bottle of whiskey from the bartender, Mitch.
  • Player Default: Nothing's changed, Longfellow. You're still a good friend, and I'm sorry if I've done anything to make you think otherwise.
  • OldLongfellow: When the bullets start flyin', find cover. Keep your head down if you want to live.
  • OldLongfellow: Thanks for lettin' me speak my mind, in any case. That's all I had to say.
  • OldLongfellow: This ain't workin' out, an' we both know it. I gave you every chance I could, but nothin's changed.
  • OldLongfellow: Well that's a damn foolish question.
  • OldLongfellow: Here, you may as well have my trusty old harpoon gun. I was savin' it for deliverin' the killin' blow to Shipbreaker, but now you should have it.
  • ChildrenPreacher: Your barbs do not harm me. I am shielded by my faith.
  • Companion: Come on, give us a break. That girl could be in trouble.
  • OldLongfellow: If you do spot her, I'd be grateful if you'd come an' fetch me.
  • Player Default: You should come with me. I can still use your help.
  • OldLongfellow: A small Gulper, like the ones in these parts, is a fair challenge.
  • OldLongfellow: I ain't goin' soft on you now, don't be thinkin' that. All I'm sayin' is, it's good to meet someone who can take care of themselves for a change.
  • OldLongfellow: Look, I know I ain't the easiest man in Far Harbor to get along with. Social graces... well, that's never been my strong suit.
  • OldLongfellow: You ain't the worst Commonwealth scavver I've met, if that's what you're askin'.
  • OldLongfellow: Gulper's got a fondness for fresh water.
  • OldLongfellow: When we first met, I figured you were just another Commonwealth scavver. Maybe I was wrong. Guess we'll see.
  • DiMA: I promise you, as long as Far Harbor stands, I will make sure that Acadia does everything to make up for my crimes.
  • OldLongfellow: You've got more spine than most of the folks livin' here. Maybe we can help each other out.
  • Player Default: I've done a whole lot more for a whole lot less.
  • SandraLee: Don't listen to the mainlander. My brother knows what we got to do!
  • OldLongfellow: Acadia's above the Fog line on the mountain. It's a bit of a hike.
  • OldLongfellow: Trappers were mean to begin with, but now...
  • OldLongfellow: I'm a hunter by trade, so I'm no stranger to takin' life. But I only kill what I need to eat, an' in self-defense.
  • Player Default: I helped the Harbor out. I figure all of you owe me something, at least.
  • OldLongfellow: Now the big ones, they can grow two... three times the size of a man. Good thing you don't see too many of them around.
  • OldLongfellow: Let me make somethin' clear right now. We Far Harbor folk don't much care for outsiders.
  • Player Default: Sounds like a good offer. I accept.
  • OldLongfellow: Truth is, what happened to Hannah was her choice, an' so be it. But I never got to be a father, an' that's what I regret.
  • OldLongfellow: See. The Fog can do a number on you. Gets you all turned around. Does somethin' to your brain.
  • Player Default: Sure, Longfellow. What did you want to talk about?
  • Player Default: You're right, Longfellow, I didn't listen to you when I should have. From now on, things wil be different, I promise.
  • OldLongfellow: We need to move through the main drag. Old mountain trail is where we're headed.
  • OldLongfellow: You've been different lately, an' I'm just wonderin' what's goin' on with you.
  • Companion: Look, if that girl's in some kind of trouble, time could be running out. We need your help.
  • OldLongfellow: That's all I had to say, so how about we get back to what we were doin'?
  • OldLongfellow: Well, that was all I had to say. I appreciate you hearin' me out.
  • OldLongfellow: When I was a young lad, no higher than your knee, whole island was covered in Fog.
  • Player Default: Alright, let's talk. What did you want to apologize about?
  • Player Default: I didn't know. I'm so sorry, Longfellow.
  • OldLongfellow: Mainlanders think a dose of Rad-Away's all you need. Haha.
  • Player Default: Thanks, Longfellow. It means a lot to me that you think so.
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is dialogue of