Property | Value |
rdf:type | |
rdfs:label | |
rdfs:comment | - The gameplay is pretty similar to the original. Players break or mark blocks according to the number on their to show a 3D model. Rows with no necessary parts in them are marked with a blue zero while the other rows are marked by a number indicating how many in a row matter. This entry introduced the orange numbers, which are blocks that do not fill an entire block and/or curved whereas blue numbers indicate straight square blocks that are used. The game also introduced the bomb button which eliminates any 0 blocks on the outer side.
|
dcterms:subject | |
CERO | |
system1NA | |
system1EU | |
system1JP | |
dbkwik:nintendo/property/wikiPageUsesTemplate | |
Genre | |
Type | |
Accessory | |
PEGI | |
fix | |
System | |
Class | |
ESRB | |
JP | |
Developer | |
Rating | |
Publisher | |
abstract | - The gameplay is pretty similar to the original. Players break or mark blocks according to the number on their to show a 3D model. Rows with no necessary parts in them are marked with a blue zero while the other rows are marked by a number indicating how many in a row matter. This entry introduced the orange numbers, which are blocks that do not fill an entire block and/or curved whereas blue numbers indicate straight square blocks that are used. The game also introduced the bomb button which eliminates any 0 blocks on the outer side.
|