PropertyValue
rdfs:label
  • Speak Additional Language
rdfs:comment
  • Characters with this skill have learned a foreign tongue, possibly as a result of travel, trading with foreigners or just personal contacts. Players may choose a second language for their characters, in which they are assumed to be reasonably fluent. The gamesmaster can make a test against Int in situations where the character's language is under close scrutiny, such as during interrogation or in situations where an embarassing mistake may be made.
dcterms:subject
abstract
  • Characters with this skill have learned a foreign tongue, possibly as a result of travel, trading with foreigners or just personal contacts. Players may choose a second language for their characters, in which they are assumed to be reasonably fluent. The gamesmaster can make a test against Int in situations where the character's language is under close scrutiny, such as during interrogation or in situations where an embarassing mistake may be made.