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  • Tower of Eternal Flames
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  • The Tower of Eternal Flames is a dangerous location in the middle-left region of the map, not far from the CoC and Darkforge. It consists of four levels, with the top level containing the Ancient Chaos Wyrm, guardian of the Chaos Orb of Elemental Fire. Many players consider the Tower one of the most difficult areas in the game, and agonize over appropriate equipment and strategies to assault the Tower.
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Introduction
  • The Tower of Eternal Flames is a dangerous location in the middle-left region of the map, not far from the CoC and Darkforge. It consists of four levels, with the top level containing the Ancient Chaos Wyrm, guardian of the Chaos Orb of Elemental Fire. Many players consider the Tower one of the most difficult areas in the game, and agonize over appropriate equipment and strategies to assault the Tower.
Features
  • The most important feature of the Tower is its singularly nasty environment: namely, that the air in the Tower is extremely hot and will damage the PC on every turn unless appropriate protection is worn--specifically, multiple counts of fire resistance are needed to counteract the searing heat. With no resistance, the PC will suffer 10 damage every turn; with a single resistance, 2 damage will be taken every turn. With 2, one damage will be every turn, with 3, one damage will be every other turn. With four or more resistances or fire immunity, the player will not suffer damage from the heat. If the player has the Immune to Pain talent, two resistances are enough. Two counts of fire resistance are counted from intrinsic fire resistance , while two others must be found from items. Due to their extreme metabolism, drakelings or PCs with the Cold blood corruption will take damage even if they have 4 counts of fire resistance or fire immunity, but gain huge amounts of speed over time in exchange. Additionally, the fiery heat will damage items that are worn , or in the backpack . Even with precautions, some equipment damage is almost inevitable unless the player wears only gear of higher metals or artifacts. The first three floors of the Tower are random, although most dungeon features cannot be found there: of particular importance, altars may be found on some occasions. Tension rooms are also found occasionally, and these may consist of any monster of appropriate danger level--reports of bewildered players finding a tension room of frost giants in the Tower surface occasionally, for example. Any inhabitants of tension rooms will be immune to Tower's fiery environment. {{{!
abstract
  • The Tower of Eternal Flames is a dangerous location in the middle-left region of the map, not far from the CoC and Darkforge. It consists of four levels, with the top level containing the Ancient Chaos Wyrm, guardian of the Chaos Orb of Elemental Fire. Many players consider the Tower one of the most difficult areas in the game, and agonize over appropriate equipment and strategies to assault the Tower.