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  • Dark Gods
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  • The Dark Gods are the dark equivalent to the Egyptian Gods. If equipped with the correct cards they could beat any card in existence. The Dark Gods are made up of: 1. * Dark God-Avlak represents features of Obelisk 2. * Dark God-Veslin represents features of Slifer 3. * Dark God-Dagroth represents features of Ra All three are humanoid, but still have features of their Egyptian God counter-parts.
  • Dark Gods are a common archetype found in fantasy settings - though similar beings can be found in other genres as well, it is especially common in a "Rage Against the Heavens" plot in which the hero(es) of a story must fight against the power of an evil and/or uncaring god (sometimes even God himself (see God as Satan) ). Trickster gods are also common candidates for this archetype and indeed in real-world mythology a number of trickster gods have shown traits that can be considered malevolent - such as Loki and some varieties of the Coyote.
  • Appearance of the divine as dark. Inverted light, but not a lack of light but rather Black Light. Somewhat analogous to the Chaos Gods which are daemonic intellects whose power derives from the darker emotions of the species of the world. There are many of them but four are particularly infamous. Each has a particular aspect of power, those being Lust, Power, Death, and Change. All are analogous to the "Great Old Ones" or the Outer Gods.
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  • The Dark Gods are the dark equivalent to the Egyptian Gods. If equipped with the correct cards they could beat any card in existence. The Dark Gods are made up of: 1. * Dark God-Avlak represents features of Obelisk 2. * Dark God-Veslin represents features of Slifer 3. * Dark God-Dagroth represents features of Ra All three are humanoid, but still have features of their Egyptian God counter-parts.
  • Appearance of the divine as dark. Inverted light, but not a lack of light but rather Black Light. Somewhat analogous to the Chaos Gods which are daemonic intellects whose power derives from the darker emotions of the species of the world. There are many of them but four are particularly infamous. Each has a particular aspect of power, those being Lust, Power, Death, and Change. Man with the possible perversity of his warped imagination is far more dangerous than the devil and his legions. For man is not bound by the convention concluded between heaven and hell; he can go beyond the limits of the law and engender arbitrarily malicious forces whose nature and action are beyond the framework of the law. . .such being the Molochs and other "gods" of Canaa, Phoenecia. Carthage, ancient Mexico and other lands, which exacted human sacrifice One has to guard against accusing the beings of the hierarchies of evil to their detriment of having played the role of Molochs, these being only creatures of the perverse collective human will and imagination. These are egregores, engendered by collective perversity, just as there exist the "demons" or "evil spirits" engendered by individuals. [V.Tomberg, Meditations on the Tarot.] Or the Ruinous Powers, are powerful beings of the psychic universe known as the Warp, created and sustained by the emotions and souls of every living being of the material universe. Although they are god-like beings, they are by their nature monomaniacal and completely single-minded (formed completely of a single emotion or concept) as well as being completely dependent on the emotions of mortal creatures for their power and continued existence. Gods are able to devote a fraction of their power to create daemons, whose appearance and character reflect the god's own nature. These daemons may be reabsorbed into the god at whim. The least of the minor gods may be so limited in their power that expending their power to create a daemon means their entire power is expended; in effect, the god becomes a daemon. All are analogous to the "Great Old Ones" or the Outer Gods. What, then, is the acausal symbolism which can aide the process of understanding and which in itself is an act of magick, a presencing of the acausal? In its most simple form it is The Star Game – or rather, the advanced form of The Star Game. But even this is only a beginning – a mere four-dimensional manifestation. In another form, such acausal symbolism is The Dark Gods – not as some “name” or “names”, and not even as a vibration/chant of some collocation of letters/names (which vibration/chant is a more accurate re-presentation than a mere “name”). Rather, the symbolism is/are The Dark Gods and the energies (the “forces”) They Themselves re-present. (1) But what does all this mean, in practical terms? It means that to presence such energies the individual has to go not only beyond the “symbolism” but also go beyond all those things which militate against the “flow” of acausal energy to the causal. That is, they have to open the nexion that they are – they become not just some “channel” or “gate” but rather an aspect of the acausal itself, while such presencing is done, and while some of its acausal manifestations manifest themselves in our causal time-and-space. This is the essence of what it means to go “beyond the Abyss” – achieved by following the Seven Fold Way.
  • Dark Gods are a common archetype found in fantasy settings - though similar beings can be found in other genres as well, it is especially common in a "Rage Against the Heavens" plot in which the hero(es) of a story must fight against the power of an evil and/or uncaring god (sometimes even God himself (see God as Satan) ). Since there were no true gods of "evil" in mythology the usual candidates for Dark God status in modern tales are gods of the underworld or pagan deities of considerable fame - this can be confusing when looking at the older myths as many underworld deities were benevolent and/or amoral, it is theorized a lot of the negative traits of death-gods in the modern mind stems from the way death has become a symbol of evil while in the past it was (largely) considered a natural part of existence. Trickster gods are also common candidates for this archetype and indeed in real-world mythology a number of trickster gods have shown traits that can be considered malevolent - such as Loki and some varieties of the Coyote. Dark Gods tend to be portrayed as keeping their divine status and role (unlike demons) and even though many Dark Gods display traits and powers associated with demons they are normally still in contact with other gods and have people who worship them: in some settings however the term "demon" can apply to fallen gods just as it traditionally applied to fallen angels.