PropertyValue
rdfs:label
  • Ultimate Pants Solitaire Marsupial Mayhem
rdfs:comment
  • This is my (Joey Pants) take on the Ultimate World map. The Axis Powers now include Finland, Romania, Iraq, and Thailand, all taken from the former Puppet States except Iraq, which is taken from Britain. The Allied Powers are bolstered by France and India, broken off from Great Britain. Additionally, Canada's interests in Europe have been given over to the alliance of Greece and Romania - the Balkan States. Having heard of the horrors of Gallipoli you are determind to not see a repeat and therefore decide to take your fellow Australians and conquer the world and impose peace.
dcterms:subject
abstract
  • This is my (Joey Pants) take on the Ultimate World map. The Axis Powers now include Finland, Romania, Iraq, and Thailand, all taken from the former Puppet States except Iraq, which is taken from Britain. The Allied Powers are bolstered by France and India, broken off from Great Britain. Additionally, Canada's interests in Europe have been given over to the alliance of Greece and Romania - the Balkan States. Having heard of the horrors of Gallipoli you are determind to not see a repeat and therefore decide to take your fellow Australians and conquer the world and impose peace. === Capitals ===The capitals of the world powers and the turn order is as follows: Germany - BerlinFrance - ParisFinland - Lensi SuomenRussia - MoscowItaly - Northern ItalyGreat Britain - LondonRomania - RomaniaBalkan States - GreeceIraq - IraqCanada - OntarioThailand - CambodiaIndia - BombayChina - KansuJapan - TokyoUnited States - North-East United StatesAustralia - Victoria === Unit definitions ===Unit definitions (attack, defend, movement, PU cost) Infantry: 1, 2, 1, 3 (SPECIAL: Halftrack and Artillery enhance attack to 2)Artillery: 2, 2, 1, 4 (SPECIAL: enhances Infantry)Armour: 3, 3, 2, 5 (SPECIAL: can blitz)Halftrack: 2, 3, 3, 6 (SPECIAL: enhances Infantry, can blitz)Fighter: 3, 4, 5, 10Bomber: 4, 1, 6, 14 (SPECIAL: SBR)Submarine: 3, 1, 2, 8 (SPECIAL: submerge, sneak attack)Destroyer: 2, 2, 2, 7 (DOES NOT CANCEL SUB CAPIBILITIES!!)Super Destroyer: 2, 2, 2, 8 (CANCELS SUB CAPIBILTIES !!)Transport: 0, 0, 3, 8 (SPECIAL: can carry 3 Infantry or 1 Infantry and 1 vehicle)Carrier: 1, 1, 2, 14 (SPECIAL: 3 Fighters or 1 Fighter and 1 Bomber may land on a Carrier)Cruiser: 3, 3, 2, 14 (CAN SHORE BOMBARD !!)Battleship: 4, 4, 2, 21 (SPECIAL: 2 hits [same turn] to destroy, can shore bombard)