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  • Abandoned Ruins
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  • The Abandoned Ruins are actually embankment on the Wounded Coast leading into a since collapsed dwarven underground passageway from which the area takes its name. It is only accessible during Magistrate's Orders.
  • The Abandoned Ruins are stone Utraean ruins just to the north of Grescal. They are haunted by high-level enemies, and nobody from Grescal would dare enter. The ruins hold 2 important things to the people; the Grescal Stone, and a reservoir of valuable water. It is rather small, especially compared to the sandstone caves above it. This dungeon is one of the hardest in the game; despite having only 81 enemies; its compact size, combined with the enemies' high levels, make for a difficult time.
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  • Abandoned ruins icon.png
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  • The Abandoned Ruins are actually embankment on the Wounded Coast leading into a since collapsed dwarven underground passageway from which the area takes its name. It is only accessible during Magistrate's Orders.
  • The Abandoned Ruins are stone Utraean ruins just to the north of Grescal. They are haunted by high-level enemies, and nobody from Grescal would dare enter. The ruins hold 2 important things to the people; the Grescal Stone, and a reservoir of valuable water. It is rather small, especially compared to the sandstone caves above it. This dungeon is one of the hardest in the game; despite having only 81 enemies; its compact size, combined with the enemies' high levels, make for a difficult time. There are 4 treasure rooms; one is off to the left behind a set of hidden doors, another is in the open and guarded by Mucosae, the main treasure room is guarded by the majority of the enemies, and behind that is the chamber which holds the 4th chest and the Grescal Stone, guarded by Kells and Quadscales. The water chamber is loaded with Kells, Torecks, and Wraith Warlocks. The Ruins' proximity to Grescal makes it ideal for high-level loot farming. To get there, one must travel north from the mage half of the oasis, enter the ruins, navigate to the lift to the dungeon (keep left!), descend on the lift, and clear the dungeon.
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