PropertyValue
rdf:type
rdfs:label
  • Zone Of Hiding
rdfs:comment
  • This spell creates a magical Zone with a diameter of 6 yards, centred on the caster, which lasts for 1 hour per level of the caster, until it is destroyed or until the caster moves. All creatures inside the Zone assume a chameleon-like appearance, merging with the surrounding terrain. So long as they remain stationary, they are impossible to see at distances of above 12 yards and, below this range, any missile shots are fired with a -20 BS penalty. If creatures within the Zone enter hand-to-hand combat both sides suffer a -10 penalty to WS.
Level
  • Elemental 1
dcterms:subject
Spell
  • Zone Of Hiding
Range
  • 0
MP
  • 3
dbkwik:wfrp1e/property/wikiPageUsesTemplate
Ingredients
  • A sheet of cloth
Duration
  • 3600.0
abstract
  • This spell creates a magical Zone with a diameter of 6 yards, centred on the caster, which lasts for 1 hour per level of the caster, until it is destroyed or until the caster moves. All creatures inside the Zone assume a chameleon-like appearance, merging with the surrounding terrain. So long as they remain stationary, they are impossible to see at distances of above 12 yards and, below this range, any missile shots are fired with a -20 BS penalty. If creatures within the Zone enter hand-to-hand combat both sides suffer a -10 penalty to WS. Whilst maintaining a Zone, an Elementalist may not cast any other spells, nor use Meditation skill to recover magic points. Two or more Zones may not overlap. If another Zone (cast by another spellcaster) touches or overlaps with the Zone Of Hiding, then both Zones are instantly dispelled.