PropertyValue
rdf:type
rdfs:label
  • Donut Plains 2
rdfs:comment
  • Donut Plains 2 is a course found in Super Mario Kart.
  • Donut Plains 2 is the second level in Donut Plains. Preceded by Donut Plains 1 and proceeded by Donut Ghost House. It is the first level in Super Mario World to feature an underground setting as well as enemies like Swoopers and Buzzy Beetles.
  • Donut Plains 2 is the third course in the Flower Cup of Super Mario Kart. This course is the first to introduce Monty Moles, or gophers, as they're otherwise known. They'll pop up from their ditches and if a Kart hits it, the gopher's going to attact itself to the kart and will slow it right down. The correct solution would be to either wait, or for the impatient, jumping, and shaking the pest loose. Donut Plains 2 returned as the final track of the Extra Flower Cup of Mario Kart: Super Circuit. There are trees in the background.
dcterms:subject
dbkwik:mariokart/property/wikiPageUsesTemplate
dbkwik:nintendo/property/wikiPageUsesTemplate
Series
Name
  • Donut Plains 2
App
  • Super Mario Kart
Type
  • Location
Caption
  • Donut Plains 2 as it appears in Super Mario Kart
  • The map of the course and the item box and coin layout in Super Mario Kart.
FirstApp
  • Super Mario Kart
nexttrack
prevtrack
cups
firstgame
  • Super Mario Kart
Creator
abstract
  • Donut Plains 2 is a course found in Super Mario Kart.
  • Donut Plains 2 is the third course in the Flower Cup of Super Mario Kart. This course is the first to introduce Monty Moles, or gophers, as they're otherwise known. They'll pop up from their ditches and if a Kart hits it, the gopher's going to attact itself to the kart and will slow it right down. The correct solution would be to either wait, or for the impatient, jumping, and shaking the pest loose. There aren't any major hazards on this course other than a large pool of water about half way through the course, which is only really a hazard if you spend too much time in it. If you've got a Star to hand, this may prove to be extremely useful. If, for some reason, you need to turn in the gravel near the end, please exercise caution since you're going to end up sliding a lot further than you think, and probably into the wall. Donut Plains 2 returned as the final track of the Extra Flower Cup of Mario Kart: Super Circuit. There are trees in the background.
  • Donut Plains 2 is the second level in Donut Plains. Preceded by Donut Plains 1 and proceeded by Donut Ghost House. It is the first level in Super Mario World to feature an underground setting as well as enemies like Swoopers and Buzzy Beetles.
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