PropertyValue
rdf:type
rdfs:label
  • Another Slice of H.A.M.
  • Another Slice of H.A.M.
  • Another Slice of H.A.M.
rdfs:comment
  • Another Slice of H.A.M. on tehtävä P2P-RuneScapessa.
  • Go South-west of the city on the same floor until you find a transportation sign on the minimap. Go through the doorway and you will end up in a train station. Walk south down the track and talk to Tegdak, who will give you a trowel and a specimen brush. Dig up the artefacts hidden in the floor by using the trowel on them. There is one north of the specimen table, one northwest of the specimen table and four south of the southernmost sample table. Clean all six artefacts by using an artefact on the specimen table—you will then end up with an armour shard, a hatchet head, a helmet shard, an ancient mace (Just called 'Mace' at the time), a shield fragment and a sword fragment. After cleaning those, talk to Tegdak again.
  • Praat met Ur-Tag of Ambassadeur Alvijar om de quest te starten. Zij zullen zeggen dat ze een treinroute tussen Kelgadrim en Dorgesh-Kaan aan het maken zijn. Ga naar het Zuid-westen van de stad op dezelfde verdieping totdat je een transport teken op de minimap ziet. Ga door de opening en je komt in een treinstation. loop langs het spoor tot je Tegdak tegenkom en praat met hem hij zal je een trowel en een specimen brush geven. Graaf de zes verborgen artefacten op met je trowel. maak ze allemaal schoon met behulp van de specimen table. Praat weer met Tegdak.
  • Now, take Zanik with you, and go visit the goblin scribe west of Ur-tag's house. Talk to him about the symbols that are covering the mace that you found. The scribe will not be able to tell you anything about the symbols, but he suggests that you go talk to the goblin generals in Goblin Village. Note: Don't teleport to Falador, or Zanik will be left behind, go talk to Oldak downstairs in the northwestern part of the city instead.
  • You can find Dorgesh-Kaan by climbing the ladder in the Lumbridge Cook's room, squeezing into the hole and following Kazgar through the mine. Make sure you bring your light source. If you don't know how to get there go directly south from Mistag and you will see a door that you can open which leads to the city. When in the city climb up the north stairs, then head slightly east to the house Ur-Tag and Ambassardor Alvijar. They will explain they are making a train route between Keldagrim and Dorgesh-Kaan.
Kills
  • * H.A.M. Mage * H.A.M. Archer * Sigmund
  • *H.A.M. Archer ' *H.A.M. Mage ' *Sigmund
  • *Sigmund *H.A.M. mage *H.A.M. ranger
  • * H.A.M. mage * H.A.M. ranger * Sigmund (monster)
Length
  • Medium
dcterms:subject
Pituus
  • Lyhyt
Quests
  • *Death to the Dorgeshuun *The Dig Site *The Giant Dwarf
QP
  • 1
lengte
  • Gemiddeld
beschrijving
  • de dwergen zijn een nieuwe ondergrondse trein aan het bouwen tussen hun stad Kelgadrim en de stad van de cave goblins, Dorgesh-Kaan. Maar het werk word opgehouden door de vondst van oude artefacten van de goblins, en ze hebben hulp nodig van een goede archeoloog. Hen helpen zal makkelijk zijn - behalve als je struikelt over complot van de H.A.M. tegen de stad.
p2p
  • Kyllä
etime
  • 1500.0
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:fi.runescape/property/wikiPageUsesTemplate
dbkwik:nl.runescape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Number
  • 124
  • 125
Concept
  • Matthew M, Paul V, Kavi M, Giuseppe G
Voice
  • No
Rewards
  • * * * A Dorgesh-kaan sphere * The ancient mace * Ability to buy Goblin Village teleport orbs * Free access to the Dorgesh-Kaan - Keldagrim Train System
  • * Mining experience * Prayer experience *The ancient mace *The ability to buy Goblin Village teleport orbs *Free access to the Dorgesh-Kaan - Keldagrim Train System
Series
Difficulty
  • 2
  • Intermediate
Name
  • Another Slice of H.A.M.
Naam
  • Another Slice of H.A.M.
Walkthrough
  • Stephen R
coretest
  • Francis B, Christopher E
Members
  • Yes
  • Ja
Audio
  • Adam Bond, Dan Atkinson
Items
  • *A light source *A tinderbox *Magic or Ranged gear for enemy fight ' Recommended:''' *Fast teleports to Lumbridge Swamp *Food *At least eight empty inventory spaces at the start of the quest
  • * Magic or Ranged gear to fight a level 28 H.A.M. ranger and a level 28 H.A.M. mage . A crossbow and 50 bronze bolts will be provided in case you forget your ranged gear. * A light source Recommended items: * Food for lower leveled players. * Lumbridge lodestone activated or a way to teleport to the Water Altar.
  • * Magic or Ranged gear to fight a level 28 HAM ranger and a level 28 HAM mage . A crossbow and 50 bronze bolts will be provided in case you forget your ranged gear. * A light source * A rope to access the Lumbridge Swamp Caves Recommended: * Food for lower leveled players. * Lumbridge lodestone activated or a way to teleport to the water altar.
Update
  • Another Slice of H.A.M.
Music
  • * Ham and Seek * Ham Attack * Slice of Silent Movie * Slice of Station
Icon
  • Another Slice of H.A.M. icon.png
Start
  • Go to Ur-tag's house in Dorgesh-Kaan.
  • Ur-Tag's house upstairs in northern Dorgesh-Kaan.
  • Praat met Ur-tag of de Dwarven Ambassador in het noordoosten van Dorgesh-Kaan, bovenste verdieping
Description
  • The dwarves are building a new underground rail link between their city of Keldagrim and the cave goblins' Dorgesh-Kaan, but work is being held up by the discovery of ancient goblin artifacts, and they need the help of a qualified archaeologist. Helping them out should be simple enough - unless you stumble upon another H.A.M. plot against the city.
Release
  • 2007-04-24
Developer
  • John A
Requirements
  • * Attack * Prayer *Completion of the following quests: **Death to the Dorgeshuun **The Giant Dwarf **The Dig Site *The ability to defeat a level 64 and two level 30 enemies using either Ranged or Magic.
moeilijkheid
  • Intermediate
aloitus
  • Dorgesh-Kaanissa, puhu suurlähettiläs Alvijarille tai Ur-tagille
tavarat
  • Valonlähde, mielellään Bullseye lantern, muussa tapauksessa vielä lisäksi tulentekovälineet. Runet tai jousipyssy ja nuolia kahden 30. taistelutason vastustajan tappamiseksi, koska niitä ei voi tappaa meleellä.
vaikeus
  • 2
vaatimukset
  • Death to the Dorgeshuun-, Digsite Quest- ja The Giant Dwarf-tehtävät.15. hyökkäystaso ja 25. rukoustaso. Pitää pystyä tappamaan 60. taistelutason vastustaja.
voorwerpen
  • *pijl en boog of runes *voedsel *wapen *lichtbron *eventueel tinderbox
Kuvaus
  • Kääpiöt rakentavat uuttaa maanalaista raideyhteyttä heidän Keldagrimin kaupungin ja goblineiden Dorgesh-Kaanin välille, mutta työ on keskeytetty goblineiden muinaisjäänteiden löydön vuoksi, joiden tutkimiseksi he tarvitsevat osaavan arkeoligin. Heidän auttamisensa pitäisi olla helppoa - ellet törmää taas uuteen H.A.M:n juoneen kaupunkia vastaan.
uitgebracht
  • 2007-04-24
abstract
  • Go South-west of the city on the same floor until you find a transportation sign on the minimap. Go through the doorway and you will end up in a train station. Walk south down the track and talk to Tegdak, who will give you a trowel and a specimen brush. Dig up the artefacts hidden in the floor by using the trowel on them. There is one north of the specimen table, one northwest of the specimen table and four south of the southernmost sample table. Clean all six artefacts by using an artefact on the specimen table—you will then end up with an armour shard, a hatchet head, a helmet shard, an ancient mace (Just called 'Mace' at the time), a shield fragment and a sword fragment. After cleaning those, talk to Tegdak again. Now take Zanik with you and go to the goblin scribe in the house directly west of Ambassador Alvijar's house (the quest start point). (Note, the mace will not show up in your inventory) Talk to him about the symbols that are covering the mace that you found. The scribe will not be able to tell you anything about the symbols but he suggests that you go talk to the goblin generals in Goblin Village.
  • Praat met Ur-Tag of Ambassadeur Alvijar om de quest te starten. Zij zullen zeggen dat ze een treinroute tussen Kelgadrim en Dorgesh-Kaan aan het maken zijn. Ga naar het Zuid-westen van de stad op dezelfde verdieping totdat je een transport teken op de minimap ziet. Ga door de opening en je komt in een treinstation. loop langs het spoor tot je Tegdak tegenkom en praat met hem hij zal je een trowel en een specimen brush geven. Graaf de zes verborgen artefacten op met je trowel. maak ze allemaal schoon met behulp van de specimen table. Praat weer met Tegdak. Ga met Zanik naar de scribe in het huis naast die van de ambassadeur en praat met hem over de mace die je hebt gevonden. De scribe praat even en zegt dan dat je naar de Goblin generals in Goblin village moet gaan.
  • You can find Dorgesh-Kaan by climbing the ladder in the Lumbridge Cook's room, squeezing into the hole and following Kazgar through the mine. Make sure you bring your light source. If you don't know how to get there go directly south from Mistag and you will see a door that you can open which leads to the city. When in the city climb up the north stairs, then head slightly east to the house Ur-Tag and Ambassardor Alvijar. They will explain they are making a train route between Keldagrim and Dorgesh-Kaan. Go south-west of the city on the same floor until you find a transportation sign on the minimap. Go through the doorway and you will end up in a train station. Walk south down the track and talk to Tegdak, who will give you a trowel and a specimen brush. Dig up the artefacts hidden in the floor by using the trowel on them. There is one north of the specimen table, one northwest of the specimen table and four south of the southernmost sample table. Clean all six artefacts by using an artefact on the specimen table—you will then end up with an armour shard, a hatchet head, a helmet shard, an ancient mace (Just called 'Mace' at the time), a shield fragment and a sword fragment. After cleaning those, talk to Tegdak again. Now take Zanik with you and go to the goblin scribe in the house directly west of Ambassador Alvijar's house (the quest start point). (The mace will not show up in your inventory) Talk to him about the symbols that are covering the mace that you found. The scribe will not be able to tell you anything about the symbols but he suggests that you go talk to the goblin generals in Goblin Village.
  • Now, take Zanik with you, and go visit the goblin scribe west of Ur-tag's house. Talk to him about the symbols that are covering the mace that you found. The scribe will not be able to tell you anything about the symbols, but he suggests that you go talk to the goblin generals in Goblin Village. Note: Don't teleport to Falador, or Zanik will be left behind, go talk to Oldak downstairs in the northwestern part of the city instead. Talk to Oldak northwest of the main staircase of Dorgesh-Kaan. From the ambassador's house, go west into the house and then down the stairs in that house. He will teleport you to the Goblin Village and give you a sphere to teleport back to the city. Once you're in the village, talk to one of the generals, and a cutscene will begin, and in the end, you discover that Zanik is most likely the goblins' 'chosen one' to lead them. The mace is also found to have the power of the goblin god, Bandos.
  • Another Slice of H.A.M. on tehtävä P2P-RuneScapessa.
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