PropertyValue
rdfs:label
  • Ragnaros (tactics)
rdfs:comment
  • Ragnaros has several abilities that he uses in the fight, sometimes accompanied by yelling. They are as follows: Wrath of Ragnaros - Melee Knockback 25s cooldown. "Taste the Flames of Sulfuron!" .When this ability is used characters in melee range are sent flying, much like Garr's guardians when they die. This also reduces threat of the targets it does hit. It is common to be thrown very far and end up either in the lava or in the back row. It is resistible and on a predictable 25 second timer. Melee DPS should back out of melee range and only resume attacks once they are sure the MT or OT has aggro. Most melee deaths occur by melees engaging too fast -- after the MT fails a resist and gets knocked back but before the OT engages. Because of Ragnaros's size, melee DPS can not see the MT and
Level
  • ??
dcterms:subject
instance
  • Molten Core
dbkwik:wowwiki/property/wikiPageUsesTemplate
Creature
  • Elemental
Faction
  • Boss
Status
  • Defeatable
Name
  • Ragnaros
Type
  • Elite
ID
  • 11502
Health
  • 529000
Race
  • Fire elemental
Location
abstract
  • Ragnaros has several abilities that he uses in the fight, sometimes accompanied by yelling. They are as follows: Wrath of Ragnaros - Melee Knockback 25s cooldown. "Taste the Flames of Sulfuron!" .When this ability is used characters in melee range are sent flying, much like Garr's guardians when they die. This also reduces threat of the targets it does hit. It is common to be thrown very far and end up either in the lava or in the back row. It is resistible and on a predictable 25 second timer. Melee DPS should back out of melee range and only resume attacks once they are sure the MT or OT has aggro. Most melee deaths occur by melees engaging too fast -- after the MT fails a resist and gets knocked back but before the OT engages. Because of Ragnaros's size, melee DPS can not see the MT and OT and must use the "target of target" feature of the UI which can be found in the interface options or a "target of target" mod. Hammer of Ragnaros - Ranged Knockback and Damage 20–30s cooldown. "By fire be purged!" This attack targets a random player with a mana bar and knocks back all players (excluding the target) within ~20 yards. They are knocked back from the impact point which is at the foot of the target. Lava Splash - Localized Damage At various times a lava splash will be triggered which cause large damage to all those hit. It will affect anyone within close proximity to a lava flow. With decent fire resist (150+) it should be partially resisted most of the time. It can be partially resisted with the standard mechanic; every 100FR equals about 25% damage reduction. Elemental Fire - Damage Debuff This is a debuff that Ragnaros puts on whoever has aggro. 4800 damage over 8 seconds. Magma Blast - Massive Ranged Damage If no one is engaged in melee with Ragnaros he will throw a ranged attack for 4000–6000 damage which will kill most non-tank players in 1 hit and quickly wipe the raid. It's advisable to have a MT stand by at the end of Phase 2 to pick him up immediately upon resurfacing. Melt Weapon - Melee Durability Damage Often Ragnaros damages melee weapons that strike him. This takes 1 point off a weapon's durability per attempt. To counter this, bring spare weapons and ensure the raid has a repair-bot for between every few attempts. Summon Sons of Flame After 3 minutes of combat Ragnaros will summon 8 Sons of Flame and submerge (he will still be visible though; this might be a bug). After 90 seconds or once they are defeated (whichever happens first) Ragnaros will reappear. This process continues after a further 3 minutes until either your group or Ragnaros is dead. Be aware that Ragnaros considers Banished sons as defeated and can resurface prematurely. See below for a detailed Sons of Flame strategy in Phase 2.
is Boss of