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  • Light Is Good
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  • It's one of the deepest ideas in our collective (un)consciousness. The Sun brings heat, makes plants grow, drives us to awaken, explore, work, create. Gods of the Sun and Moon are associated with law, arts, the mind, justice, protection, inspiration, all the things that make up the best part of being human. (And even the other nice thing about being human gets this treatment - Venus is, after all, the Morning Star.) The lightbulb coming on over one's head is the genesis of a great idea. By light we can see the world; by extension, light lets us confront evil and destroy it, both within and without ourselves.
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dbkwik:all-the-tropes/property/wikiPageUsesTemplate
dbkwik:allthetropes/property/wikiPageUsesTemplate
abstract
  • It's one of the deepest ideas in our collective (un)consciousness. The Sun brings heat, makes plants grow, drives us to awaken, explore, work, create. Gods of the Sun and Moon are associated with law, arts, the mind, justice, protection, inspiration, all the things that make up the best part of being human. (And even the other nice thing about being human gets this treatment - Venus is, after all, the Morning Star.) The lightbulb coming on over one's head is the genesis of a great idea. By light we can see the world; by extension, light lets us confront evil and destroy it, both within and without ourselves. It's the more or less obvious conclusion. Almost every RPG does this, some more than others. (It's always the holy magic that heals, never the dark.) For characters with light-based powers with this connotation, see Light'Em Up. Holy Hand Grenade is not out of the question. Light Is Not Good originated as a subversion of this Trope. Note, however, that Good Is Not Nice can also come into play if said hero has an affinity for light, and both Light Is Good and Light Is Not Good may come into play, as a Hypocrite tries to pose as a good guy by taking on the trappings suitable for the good guys. If a story wants to use Light Is Good and Dark Is Not Evil at the same time, it's generally justified as both forces being necessary for a truly stable and peaceful world, with the perceived 'evil' of darkness being a misunderstanding between the sides. Why having the sun appear is good. Also the reason White Magic is called that. See also Holy Halo, Dark Is Evil, Shining City, and Shining Goodness. For more chromatic inspiration, see Color Coded for Your Convenience. For light used as one of the Elemental Powers, see Light'Em Up. Daylight Horror and Light Is Not Good are subversions of this Trope. Examples of Light Is Good include: