PropertyValue
rdf:type
rdfs:label
  • Select
  • Select
  • Select
rdfs:comment
  • Select Was Launched under ownership of SLN! Media Group and Network Ten
  • Select is a TV program about video games that started to air from December 25, 1999 to the present day. It's also the flagship program of AxiomTechTV.
  • Second Life's user interface allows many things to be selected: objects, land, inventory items, text, etc. * Tools Menu: many selection options * Debug > Render: * Hide Selected - Hides selected object(s). * Selected Texture Info - A selected texture's info can be obtained via this menu option and the edit window's texture tab. * Features > Selected - ?
  • HTML example: 1 2 3 Image example: File:Select Element.png
  • Select (Japanese: 選(せん)択(たく) Sentaku) is an outdated term used in card texts prior to the Problem-Solving Card Text update. "Select" indicates that a player decides which card is affected. "Select" usually indicated that a card targets (the absence of "select" did not mean a card does not target). Some cards that used to say "select", such as "Creature Swap" and "A Cat of Ill Omen", do not target; such cards now use "choose" to specify that a player decides which card without targeting.
  • The Select are heirs to Ushun Koja. Those parents who chose to nominate their children as Select bring their babies to Sharrabbas where they have to undergo a series of tests. The parents of those children who pass the test are given money to bring up the infant in the approved manner. At the age of nine, the child is exiled from Kazan and must roam the lands of Khul, making his or her own way and surviving the rigours of loneliness and fear. When a ruler dies, the select are summoned by messengers who travel the countryside, leaving secret symbols in traditional locations. They must make their way to Kazan, enter the great Mazes and obtain as many as the Clan Medallions as possible. They then have to reach Sharrabbas, where they must be the first to sit upon the Throne. The Kazanids are a
  • Units are selected for beneficial or nominally benign actions. This is the same thing as targeting, and the terms are used interchangeably, although the implied intent is different. Left clicking a PC, NPC, or mob will select it. Right clicking is used for more direct interaction; it selects and will open a dialog with a friendly NPC if the NPC has a dialog for you, but it will target and auto-attack a hostile NPC or a neutral or hostile mob if it is within range of your melee weapon(s), or if it is within range of your ranged weapon if you are playing a hunter and have autoshot turned on. The tab key also targets and selects, and macros can step through targeting/selection choices.
  • Units are selected for beneficial or nominally benign actions. This is the same thing as targeting, and the terms are used interchangeably, although the implied intent is different. Left clicking a PC, NPC, or mob will select it. Right clicking is used for more direct interaction; it selects and will open a dialog with a friendly NPC if the NPC has a dialog for you, but it will target and auto-attack a hostile NPC or a neutral or hostile mob if it is within range of your melee weapon(s), or if it is within range of your ranged weapon if you are playing a hunter and have autoshot turned on. The tab key also targets and selects, and macros can step through targeting/selection choices.
owl:sameAs
Ending Theme
  • Select theme
dcterms:subject
Furigana
  • せんたく
Portuguese
  • escolher
japanese translated
  • select
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dbkwik:fiction-foundry/property/wikiPageUsesTemplate
dbkwik:fightingfantasy/property/wikiPageUsesTemplate
dbkwik:yugi-oh/property/wikiPageUsesTemplate
dbkwik:yugioh/property/wikiPageUsesTemplate
Starring
  • Thomas White
  • Aaden Acosta
  • Jaelynn Underwood
  • Kayleigh Stevens
  • Michelle Sanders
  • Molly Hunt
Runtime
  • 3000.0
  • 2760.0
  • -4080.0
  • -1320.0
Country
  • Japan
  • United States
Genre
  • Entertainment
  • News
  • Video games
Italian
  • scegliere or selezionare
Romaji
  • Sentaku
dbkwik:dream-logos/property/wikiPageUsesTemplate
dbkwik:htmlcss/property/wikiPageUsesTemplate
French
  • sélectionner or choisir
Language
  • English
  • Japanese
Opening Theme
  • Select theme
show name
  • Select! Japan
Company
Related
  • Select US
First Aired
  • 1999-12-25
  • 2007-03-06
German
  • wählen or bestimmen
Japanese
  • 選択
Spanish
  • seleccionar or elegir
Last Aired
  • 2011-03-08
Theme music composer
  • Jared Davis
Chinese
  • 選擇 Xuǎnzé / Syun2 zaak6
Korean
  • 선택 Seontaek
Writer
  • Dominic Mills
  • Jared Davis
  • Leroy Stewart
Director
  • Aaden Acosta
English
  • select
Network
Creator
  • Aaden Acosta
  • Yamane Gekko
abstract
  • Select Was Launched under ownership of SLN! Media Group and Network Ten
  • The Select are heirs to Ushun Koja. Those parents who chose to nominate their children as Select bring their babies to Sharrabbas where they have to undergo a series of tests. The parents of those children who pass the test are given money to bring up the infant in the approved manner. At the age of nine, the child is exiled from Kazan and must roam the lands of Khul, making his or her own way and surviving the rigours of loneliness and fear. When a ruler dies, the select are summoned by messengers who travel the countryside, leaving secret symbols in traditional locations. They must make their way to Kazan, enter the great Mazes and obtain as many as the Clan Medallions as possible. They then have to reach Sharrabbas, where they must be the first to sit upon the Throne. The Kazanids are a very secretive people and the mystery of what happens in Sharrabbas has never been revealed.
  • Select is a TV program about video games that started to air from December 25, 1999 to the present day. It's also the flagship program of AxiomTechTV.
  • Second Life's user interface allows many things to be selected: objects, land, inventory items, text, etc. * Tools Menu: many selection options * Debug > Render: * Hide Selected - Hides selected object(s). * Selected Texture Info - A selected texture's info can be obtained via this menu option and the edit window's texture tab. * Features > Selected - ?
  • HTML example: 1 2 3 Image example: File:Select Element.png
  • Units are selected for beneficial or nominally benign actions. This is the same thing as targeting, and the terms are used interchangeably, although the implied intent is different. Left clicking a PC, NPC, or mob will select it. Right clicking is used for more direct interaction; it selects and will open a dialog with a friendly NPC if the NPC has a dialog for you, but it will target and auto-attack a hostile NPC or a neutral or hostile mob if it is within range of your melee weapon(s), or if it is within range of your ranged weapon if you are playing a hunter and have autoshot turned on. The tab key also targets and selects, and macros can step through targeting/selection choices. Neutral NPCs vary in how they respond. Neutral vendors will generally open a dialog. Many are not selectable. Selecting is used for: * Buffing an individual * Healing an individual * Removing a Debuff from an individual * Chatting with an individual player character * Opening a trade with a friendly player character is a right-click action that selects that PC * Examining a friendly player character is a right-click action that selects that PC * Interacting with objects * Testing whether certain objects, like anvils and forges, will function for crafting. Some are merely decorative and those cannot be selected. * Hunters select a mob to tame it, but taming acts like an attack until the mob is tamed. The mob being tamed turns hostile if it is neutral. Friendly player characters can be selected for any of these. Friendly and neutral NPCs can often be selected, and then buffed or healed. Hostile PCs can be selected for chatting. They can't understand you directly, but they can hear your babbling and see your emotes. It is useful to remember that selecting a hostile PC to send an emote is the same as targeting them. Selecting a mount that is being ridden will select the player character, not the mount. The mount is in effect a rather large extension of the PC under the PC. A selectable object (or unit) in front of another selectable object (or unit) will block the ability to select the further object. If it fully covers the other object, that object cannot be selected by clicking on it. For example, many players have recently discovered that parking a large mount on top of a mailbox blocks access to that mailbox. Units can still be selected by using the tab key or macros. Units which cannot be selected cannot be interacted with directly.
  • Units are selected for beneficial or nominally benign actions. This is the same thing as targeting, and the terms are used interchangeably, although the implied intent is different. Left clicking a PC, NPC, or mob will select it. Right clicking is used for more direct interaction; it selects and will open a dialog with a friendly NPC if the NPC has a dialog for you, but it will target and auto-attack a hostile NPC or a neutral or hostile mob if it is within range of your melee weapon(s), or if it is within range of your ranged weapon if you are playing a hunter and have autoshot turned on. The tab key also targets and selects, and macros can step through targeting/selection choices. Neutral NPCs vary in how they respond. Neutral vendors will generally open a dialog. Many are not selectable. Selecting is used for: * Buffing an individual * Healing an individual * Removing a Debuff from an individual * Chatting with an individual player character * Opening a trade with a friendly player character is a right-click action that selects that PC * Examining a friendly player character is a right-click action that selects that PC * Interacting with objects * Testing whether certain objects, like anvils and forges, will function for crafting. Some are merely decorative and those cannot be selected. * Hunters select a mob to tame it, but taming acts like an attack until the mob is tamed. The mob being tamed turns hostile if it is neutral. Friendly player characters can be selected for any of these. Friendly and neutral NPCs can often be selected, and then buffed or healed. Hostile PCs can be selected for chatting. They can't understand you directly, but they can hear your babbling and see your emotes. It is useful to remember that selecting a hostile PC to send an emote is the same as targeting them. Selecting a mount that is being ridden will select the player character, not the mount. The mount is in effect a rather large extension of the PC under the PC. A selectable object (or unit) in front of another selectable object (or unit) will block the ability to select the further object. If it fully covers the other object, that object cannot be selected by clicking on it. For example, many players have recently discovered that parking a large mount on top of a mailbox blocks access to that mailbox. Units can still be selected by using the tab key or macros. Units which cannot be selected cannot be interacted with directly.
  • Select (Japanese: 選(せん)択(たく) Sentaku) is an outdated term used in card texts prior to the Problem-Solving Card Text update. "Select" indicates that a player decides which card is affected. "Select" usually indicated that a card targets (the absence of "select" did not mean a card does not target). Some cards that used to say "select", such as "Creature Swap" and "A Cat of Ill Omen", do not target; such cards now use "choose" to specify that a player decides which card without targeting.
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