PropertyValue
rdf:type
rdfs:label
  • Spirit Trap
rdfs:comment
  • Spirit traps can appear in Banished Pantheon missions. They are usually an object that must be destroyed as part of the mission. When destroyed, it will explode for 50% Fire/50% Lethal damage.
  • School: Image:Balance.png Pip Cost: 1 Accuracy: 100% Type: Image:Charm.png Description: +25% to next Image:Myth.png , Image:Death.png , and Image:Life.png Image:Damage.png Received From: Niles, the Balance Tree Requirements: Required Character Level: 20 Spells: * None Prerequisite for: Spells: * None Can be purchased with Training Points*: Yes
  • The Trap is a sealed container that allowed the to transport the spirits to the , where they would be released into the grid. It is unclear what happens to the trap once placed inside the grid, though some have theorized that when a captured ghost is put into the Containment Unit, the entity is pumped out of the trap cartridge so it can be used again. Once a trap has captured a ghost and has closed, it cannot be re-opened without releasing the ghost contained within. For this reason, the Ghostbusters must each carry several traps. They must dispose of a trap once it is used.
  • |-|KMS 1.2.270= File:Skill Spirit Trap.png 속박술 * Class: Shade * Type: Active * Maximum Level: 15
dcterms:subject
pipcost
  • 1
DESCRIP
  • ,
  • , and
  • +25% to next
prespellno
  • None
reqspellno
  • None
trainpoint
  • Yes
reqlevel
  • 20
dimage
  • Damage
  • Death
  • Life
  • Myth
dbkwik:maple-story/property/wikiPageUsesTemplate
dbkwik:maplestory/property/wikiPageUsesTemplate
dbkwik:wizard101/property/wikiPageUsesTemplate
Type
  • Charm
Accuracy
  • 100
School
  • Balance
Trainer
  • Niles, the Balance Tree
abstract
  • Spirit traps can appear in Banished Pantheon missions. They are usually an object that must be destroyed as part of the mission. When destroyed, it will explode for 50% Fire/50% Lethal damage.
  • School: Image:Balance.png Pip Cost: 1 Accuracy: 100% Type: Image:Charm.png Description: +25% to next Image:Myth.png , Image:Death.png , and Image:Life.png Image:Damage.png Received From: Niles, the Balance Tree Requirements: Required Character Level: 20 Spells: * None Prerequisite for: Spells: * None Can be purchased with Training Points*: Yes
  • The Trap is a sealed container that allowed the to transport the spirits to the , where they would be released into the grid. It is unclear what happens to the trap once placed inside the grid, though some have theorized that when a captured ghost is put into the Containment Unit, the entity is pumped out of the trap cartridge so it can be used again. Once a trap has captured a ghost and has closed, it cannot be re-opened without releasing the ghost contained within. For this reason, the Ghostbusters must each carry several traps. They must dispose of a trap once it is used.
  • |-|KMS 1.2.270= File:Skill Spirit Trap.png 속박술 * Class: Shade * Type: Active * Maximum Level: 15