PropertyValue
rdfs:label
  • SimCity (series)
rdfs:comment
  • SimCity has had unprecedented success and is considered by many to be the founder of the modern city-builder genre among PC games, and is also considered to be the inspiration for many other games, such as the Tropico and Cities XL series, as well as the Facebook game, CityVille.
  • SimCity is a series of simulation games first developed by Will Wright and published by Maxis (either independently, or later as a subsidiary of Electronic Arts) for PCs and various platforms beginning in 1989. There have been five main releases within the series - SimCity (1989), SimCity 2000 (1994), SimCity 3000 (1999), SimCity 4 (2003), and SimCity (2013). Additionally, SimCity Societies (2007) is sometimes regarded as the fifth entry in the series, though it departed from much of the tried-and-true gameplay of its predecessors, and was not developed by Maxis.
dcterms:subject
dbkwik:sims/property/wikiPageUsesTemplate
Name
  • SimCity
Caption
  • The current SimCity logo
abstract
  • SimCity is a series of simulation games first developed by Will Wright and published by Maxis (either independently, or later as a subsidiary of Electronic Arts) for PCs and various platforms beginning in 1989. There have been five main releases within the series - SimCity (1989), SimCity 2000 (1994), SimCity 3000 (1999), SimCity 4 (2003), and SimCity (2013). Additionally, SimCity Societies (2007) is sometimes regarded as the fifth entry in the series, though it departed from much of the tried-and-true gameplay of its predecessors, and was not developed by Maxis. The purpose of games within the SimCity franchise is to build and simulate metropolises. This is accomplished through the placement of roads and infrastructure, development zones, civic and governmental buildings, landmarks, and other structures. Growth of the city is determined by tax rates, ordinances, development demands, and available space for development, which are all adjusted and controlled by the player. Like The Sims and most other Maxis games, gameplay is open-ended and there is usually no end goal or objective, though in some versions of the game, scenario play is available. The success of the SimCity series in the 1990s led to the creation of many, albeit less successful, games within the Sim- series. This series culminated with the development and release of The Sims in 2000 and the birth of The Sims series. The success of The Sims series has since eclipsed the earlier successes of the SimCity series.
  • SimCity has had unprecedented success and is considered by many to be the founder of the modern city-builder genre among PC games, and is also considered to be the inspiration for many other games, such as the Tropico and Cities XL series, as well as the Facebook game, CityVille.
is wikipage disambiguates of