PropertyValue
rdf:type
rdfs:label
  • The Lord of the Rings: The Battle for Middle-earth
  • The Lord of the Rings: The Battle for Middle-Earth
rdfs:comment
  • The Lord of the Rings: The Battle for Middle-Earth is het eerste deel van The Battle for Middle-Earth Anthology. Het was de eerste videogame van Electronic Arts dat behalve de licentie van Peter Jackson’s The Lord of the Rings ook de licentie van de boeken had.
  • The online servers of The Battle for Middle Earth were permanently closed on December 31, 2010 by EA Games, due to the expiration of The Lord of the Rings gaming rights. The game is no longer on sale and not available for online play, however it is still possible to use the multiplayer function of the game via Virtual private network programs.
  • The game functions much like other RTS games: the player must manage an army taking control of economy and unit production, where BFME differs from other RTS titles is in that buildings canet points, and camp sites already exist and are scattered around the map. These range from an outpost (three building points) to a full fledged castle. In line with the trend in recent RTS games, units train in squads (Warhammer 40,000: Dawn of War is a recent example of this). This RTS features an Evil and Good campaign set in the War of the Ring-timeline as directed in the trilogy by Peter Jackson with a few game adaptations. As many other RTS-games this feature two opposite endings dependent on which side the player join. The Free Peoples (Gondor and Rohan) focus on their numerous heroes, like Gandal
  • While there have been numerous other games based on The Lord of the Rings by J. R. R. Tolkien and the films, Battle for Middle-earth is unique in the fact that the developers intended to bring the feel of a "living" Middle-earth to the PC through impressive graphics and special effects, as well as to push the genre beyond the RTS niche market by introducing a more intuitive system. Though lauded for its graphics, it did not make a major impact with critics. The game was still well-received by many Lord of the Rings and RTS fans. It allows players to control units from 4 major "factions" of Middle-earth: Gondor, Rohan, Isengard, and Mordor, as well as members of the Fellowship. However, some people were disappointed by EA's promotional videos promoting the game as a Rome: Total War-style ga
owl:sameAs
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vorige
  • Geen
Volgende
dbkwik:lotr/property/wikiPageUsesTemplate
Platforms
Platform
Genre
Ratings
  • ESRB: Teen
Naam
  • The Lord of the Rings: The Battle for Middle-Earth
Uitgave
  • 2004-12-06
Uitgever
Ontwikkelaar
dbkwik:nl.tolkien-online/property/wikiPageUsesTemplate
Title
  • The Lord of the Rings: The Battle for Middle-earth
Afbeelding
  • 200
Media
Serie
Modes
Released
  • 2004-12-06
Engine
  • Sage
Developer
Publisher
Requirements
  • 1.300000
Taal
  • Engels, Nederlands, enz.
abstract
  • While there have been numerous other games based on The Lord of the Rings by J. R. R. Tolkien and the films, Battle for Middle-earth is unique in the fact that the developers intended to bring the feel of a "living" Middle-earth to the PC through impressive graphics and special effects, as well as to push the genre beyond the RTS niche market by introducing a more intuitive system. Though lauded for its graphics, it did not make a major impact with critics. The game was still well-received by many Lord of the Rings and RTS fans. It allows players to control units from 4 major "factions" of Middle-earth: Gondor, Rohan, Isengard, and Mordor, as well as members of the Fellowship. However, some people were disappointed by EA's promotional videos promoting the game as a Rome: Total War-style game, commanding thousands of troops at once, while the actual in game unit count and variety are actually quite low relative to other RTS titles. This game plays very similar to Command & Conquer: Generals even down to the power point system which allows players to earn special powers as you destroy more enemies. The powers that can be earned range from summoning elven allies, calling Eagles, all the way to bringing out the Army of the Dead or the Balrog
  • The Lord of the Rings: The Battle for Middle-Earth is het eerste deel van The Battle for Middle-Earth Anthology. Het was de eerste videogame van Electronic Arts dat behalve de licentie van Peter Jackson’s The Lord of the Rings ook de licentie van de boeken had.
  • The online servers of The Battle for Middle Earth were permanently closed on December 31, 2010 by EA Games, due to the expiration of The Lord of the Rings gaming rights. The game is no longer on sale and not available for online play, however it is still possible to use the multiplayer function of the game via Virtual private network programs.
  • The game functions much like other RTS games: the player must manage an army taking control of economy and unit production, where BFME differs from other RTS titles is in that buildings canet points, and camp sites already exist and are scattered around the map. These range from an outpost (three building points) to a full fledged castle. In line with the trend in recent RTS games, units train in squads (Warhammer 40,000: Dawn of War is a recent example of this). This RTS features an Evil and Good campaign set in the War of the Ring-timeline as directed in the trilogy by Peter Jackson with a few game adaptations. As many other RTS-games this feature two opposite endings dependent on which side the player join. The Free Peoples (Gondor and Rohan) focus on their numerous heroes, like Gandalf, Aragorn, Théoden, Éomer, etc. On the other hand, the Forces of Darkness (Mordor and Isengard) depend mainly on their hordes of Orcs, Uruk-Hai, and Evil Men. Economy is managed generally by building farms (Good side), slaughterhouses and furnaces (both for Evil side) on the predefined slots to gain resources. There're also upgrades to increase the speed and reduce production cost. Each of these maps is throughout the campaign accessed by selecting well-known and lesser-known regions of Middle-Earth such as the Westfold, Eastern Rohan, Mirkwood and even to the far-eastern locales of Rhûn and Harad. While the game authentically follows the story in proper order with special events like the Battle of Helm's Deep, Isengard, Moria and Minas Tirith the in-between game play rests, as said, upon the regions of Middle-earth encompassing in the West from the Shire to Mirkwood, eastmost to Rhûn and all the way south to Mordor and the far reaches of Near Harad. There are few canonical missions in the game, and until a major event happens, your armies wander around conquering other territories.