PropertyValue
rdf:type
rdfs:label
  • Skeleton (Melzar's Maze)
rdfs:comment
  • The Skeletons in Melzar's Maze are the result of Melzar the Mad's attempts to revive those that died on Elvarg's attack on Crandor. While he was successful in reanimating their bones, they are mindless, having none of their original personality. They are found on the Second floor, and are encountered during the Dragon Slayer quest. One of the skeletons, which can be identified by its round shield, drops the key required to progress down to the basement, home of the Zombies.
Level
  • 12
Version
  • Round shield
  • Square shield
  • No shield
acc magic
  • 0
aff magic
  • 65
lifepoints
  • 450
Examine
  • Could do with gaining a few pounds.
gemw
  • no
Poisonous
  • No
max magic
  • 0
max spec
  • 0
acc melee
  • 191
aff weakness
  • 90
aff melee
  • 55
max ranged
  • 0
aff ranged
  • 45
acc ranged
  • 0
slaylvl
  • 1
max melee
  • 36
Rarity
  • Common
  • Always
assigned by
  • turael, mazchna
Aggressive
  • No
immune to poison
  • No
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Speed
  • 4
Name
  • Bones
  • Key
  • Skeleton
Weakness
  • Earth, salve
immune to stun
  • No
slayercat
  • Skeletons
Members
  • No
Quantity
  • 1
Update
  • The Dragonfire Shield
Armour
  • 191
Image
  • 120
ID
  • 6091
  • 6092
  • 6093
Style
  • melee
Release
  • 2007-06-18
Experience
  • 30.900000
abstract
  • The Skeletons in Melzar's Maze are the result of Melzar the Mad's attempts to revive those that died on Elvarg's attack on Crandor. While he was successful in reanimating their bones, they are mindless, having none of their original personality. They are found on the Second floor, and are encountered during the Dragon Slayer quest. One of the skeletons, which can be identified by its round shield, drops the key required to progress down to the basement, home of the Zombies.
is Monster of
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