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  • Mana Points
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  • Mana is the power behind all magic in Tibia. Every spell that is cast requires mana to be effective (except house spells). Mana is also required to create runes, and in some cases, mana is required to use runes. Mana is regained over time, when you eat any kind of food, or by using some special items, like mana potion. See the page on Regeneration and the pages for each vocation (Knight, Paladin, Druid, Sorcerer) for more information on mana regeneration.
  • Your MP, standing for Mana Points, is your overall mana. This can be restored completely by using potions, visiting Twilly or logging out. If your MP reaches 0, then you will be unable to use skills, and need to use a Mana Potion.
  • Mana allows players to use skills for their chosen class. The player's class determines which skills are available for use. These skills can increase gold and experience rewards from completing Tasks, increase the value of Tasks, heal the player, and provide stat increases to a player and/or their party. __TOC__
  • MP, standing for Mana Points, is the player's overall mana. This can be partially restored by using potions or fully restored by visiting Twilly or logging out. If the MP count reaches 0, then the player will be unable to cast spells or use any misc. items or skills that demand MP, requiring the use of a Mana Potion if in battle. Some quests reduce the amount of MP the character has by a certain number as a penalty. Occasionally, the MP "pool" amount can reach negative numbers through certain events, and when this occurs, it is treated the same as if the player had no MP.
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abstract
  • Mana is the power behind all magic in Tibia. Every spell that is cast requires mana to be effective (except house spells). Mana is also required to create runes, and in some cases, mana is required to use runes. Mana is regained over time, when you eat any kind of food, or by using some special items, like mana potion. See the page on Regeneration and the pages for each vocation (Knight, Paladin, Druid, Sorcerer) for more information on mana regeneration.
  • Your MP, standing for Mana Points, is your overall mana. This can be restored completely by using potions, visiting Twilly or logging out. If your MP reaches 0, then you will be unable to use skills, and need to use a Mana Potion.
  • MP, standing for Mana Points, is the player's overall mana. This can be partially restored by using potions or fully restored by visiting Twilly or logging out. If the MP count reaches 0, then the player will be unable to cast spells or use any misc. items or skills that demand MP, requiring the use of a Mana Potion if in battle. Some quests reduce the amount of MP the character has by a certain number as a penalty. Occasionally, the MP "pool" amount can reach negative numbers through certain events, and when this occurs, it is treated the same as if the player had no MP. Mana may be restored with methods in battle aside from potions as in a weapon, for example, in the Blood Blade, and in addition, it also increases the amount of HP a player has. Other weapons have the same ability, but some may function better than others. Other sources of mana regeneration in battle include Sila's Staff and its lower-leveled Naga's Staff, the Glacial Short Staff, the Lightning Rod, and the level eight Wizard skill Dharana. Mages and Wizards, characters who have focused on using spells and magic weapons in battle, will benefit greatly from this as mana is vital for their offense.
  • Mana allows players to use skills for their chosen class. The player's class determines which skills are available for use. These skills can increase gold and experience rewards from completing Tasks, increase the value of Tasks, heal the player, and provide stat increases to a player and/or their party. __TOC__