PropertyValue
rdf:type
rdfs:label
  • Calorie bomb (empty)
rdfs:comment
  • It can be filled with 5 of a chosen fish to charge it and then thrown to heal players in an area of effect. Fish choices are limited to the following: * Calorie bomb (swordfish) * Calorie bomb (monkfish) * Calorie bomb (shark) * Calorie bomb (cavefish) * Calorie bomb (rocktail)
Level
  • 60
skillXP
  • 770
mat1price
  • gemw
secXP
  • 100
secSkill
  • Smithing
Examine
  • A calorific device for area-of-effect healing.
mat1qty
  • 1
Tradeable
  • No
Equipable
  • No
geValue
  • no
alchable
  • No
destroy
  • You must manufacture another one at an Invention workbench.
disassembly
  • No
Quest
  • No
kept
  • always
mat2qty
  • 75
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Misc
  • File:Blueprint (Invention).png Research: Calorie bomb
Stackable
  • Yes
MAT
  • Empty pot
  • Cover parts
  • Organic parts
Name
  • Calorie bomb
Value
  • 1
Members
  • Yes
Weight
  • 0
Update
  • Invention Tech Trees Update - New Devices - Griffon Outfit
Skill
  • Invention
ID
  • 37401
Release
  • 2016-05-16
mat3qty
  • 25
abstract
  • It can be filled with 5 of a chosen fish to charge it and then thrown to heal players in an area of effect. Fish choices are limited to the following: * Calorie bomb (swordfish) * Calorie bomb (monkfish) * Calorie bomb (shark) * Calorie bomb (cavefish) * Calorie bomb (rocktail) Up to 4 other players within 2 squares of the user may be healed with a bomb, receiving health equivalent to the fish the bomb is charged with. The user will receive an extra 20% healing. Only one bomb may be deployed every 2 minutes, and only 1 bomb can heal players every 1 minute. Monsters caught in the blast will also receive healing, 5% of the monster's maximum life points.